Forums Index >> Modding >> Art Crazy's Admin Script!



Page : 1 : 2 : <3> : 4 : 5


EDIT:
There is an updated version, lik, and post in the general forum, linky:

http://supra.planetthinktanks2.com/archives/comm-thread.asp?thread=13581&forum=4


Last edited: Monday, August 21, 2006 at 12:38:32 PM

Saturday, August 27, 2005 at 7:15:44 AM

How do u make it so u can make the bot autopilot a gold instead of the stupid bronze that keeps jumping off cliffs? :'(

Saturday, September 10, 2005 at 10:23:11 PM

I can't unfreeze a player.....
Can someone help....
Windows XP

Monday, September 12, 2005 at 2:35:36 AM

Lol its not possible... Basically freezing lags out a player... Even if he must exit for the tank to disappear... No way to unfreeze... Tell that person to rejoin :)


Monday, September 12, 2005 at 10:14:11 AM

I am having trouble identifying the dedicated server codes in arts admin script ive been looking all day and cant quite qork it out. Everything else is absolutly fine. I beleive there are 5 server codes including one which enables chat from the server window into the game if anybody knows what these 5 codes are and how to use them I would be grateful if you could post.

Daz

 

 

 

 

Monday, September 12, 2005 at 2:24:18 PM

 

 

Lol its not possible... Basically freezing lags out a player... Even if he must exit for the tank to disappear... No way to unfreeze... Tell that person to rejoin

 

Sry to say most of you know Posiden as we know him As Ben he has made a new freeze so where u can freeze them and UNFREEZE them

No offence AC I know ur alo better then me at scripting but I am just saying...
Hope u can figure out his code to unfreeze peeps

 

Wednesday, September 14, 2005 at 1:51:43 PM

Its just unexecuting the code, thats extremely simple, AC could do and can, if he wants! XD

Wednesday, September 14, 2005 at 2:05:30 PM

WHERES THE TANKDB.CS!?!?AAAAAAAAAAAAAAAAAAAAAAAAAHG!!! Stupid new modding resource.....

Thursday, September 15, 2005 at 3:17:16 PM

WHERES THE TANKDB.CS!?!?AAAAAAAAAAAAAAAAAAAAAAAAAHG!!! Stupid new modding resource.....

Thursday, September 15, 2005 at 3:17:23 PM

OMG... Please post once, its not fun for all this spam to be in major Thread like this. :'( Please just Go an look deaply into the :::::::ModdingResource:::::::.
If you did, you' find that practicaly all your questions are answered already. XO So don't give anyone a hard time that doesn't deserver it. I suggest going to:
Max's Website for the tankDb.cs. It's in there, and if you must, just click all the links untill you find it, for knowone is going to help you further. I cannot beleive what is happening to this society! :(

 

WHERES THE TANKDB.CS!?!?AAAAAAAAAAAAAAAAAAAAAAAAAHG!!! Stupid new modding resource.....

 

I cannot believe that! This is really depressing... :(

-CS-

P.S. The modding Resource is nowhere near stupid! It is just part of what Max pulls to this community!

Last edited: Thursday, September 15, 2005 at 3:30:35 PM

Thursday, September 15, 2005 at 3:28:18 PM

Hey if you noticed how close they were you would've known that my browser was slow so I clicked twice.......AND IVE BEEN HER LONGER THAN YOU I think.....lol well thanks anyway, but you dont need to be so (would say bad word but dont wanna get banend) fussy about things.....

Thursday, September 15, 2005 at 3:58:38 PM

AC none of my codes work :'( :'( Why is that??

Thursday, September 15, 2005 at 4:14:38 PM

Houston (SPELLED WRONG!) we have a problem......yea I have a problem didn't bother to read over the consol....here ya go!
//-------------------------- 11/30/2004 -- 19:30:00 -----
Processor Init:
AMD Athlon, ~1.73 Ghz
(timed at roughly 1.74 Ghz)
FPU detected
MMX detected
3DNow detected

Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions

Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.

Syntax error in input.
--------- Loading MODS ---------
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script game/main.cs.
Loading compiled script game/client/defaults.cs.
Loading compiled script game/server/defaults.cs.
Loading compiled script game/client/prefs.cs.
Loading compiled script game/server/prefs.cs.

--------- Parsing Arguments ---------

--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.

--------- Initializing MOD: ThinkTanks ---------
Loading compiled script game/client/init.cs.
Loading compiled script game/server/init.cs.
Loading compiled script game/rankServer.cs.

--------- Initializing ThinkTanks: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script game/server/scripts/commands.cs.
Loading compiled script game/server/scripts/centerPrint.cs.
Loading compiled script game/server/scripts/game.cs.

--------- Starting Dedicated Server ---------
Starting multiplayer mode
Binding server port to default IP
UDP initialized on port 28000
Loading compiled script game/server/scripts/audioProfiles.cs.
Loading compiled script game/server/scripts/camera.cs.
Loading compiled script game/server/scripts/markers.cs.
Loading compiled script game/server/scripts/special.cs.
Loading compiled script game/server/scripts/tank.cs.
Loading compiled script game/server/scripts/tankFx.cs.
Loading compiled script game/server/scripts/tankDb.cs.
Loading compiled script game/server/scripts/tankAI.cs.
*** LOADING MISSION: game/data/missions/TT1_3.mis
*** Stage 1 load
*** Stage 2 load
Executing game/data/missions/TT1_3.mis.
*** Mission loaded
Engine initialized...
Sending heartbeat to master server [IP:216.116.32.49:28002]
Received info request from a master server [IP:216.116.32.49:28002].
//-------------------------- 11/30/2004 -- 19:30:42 -----
Processor Init:
AMD Athlon, ~1.73 Ghz
(timed at roughly 1.74 Ghz)
FPU detected
MMX detected
3DNow detected

Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions

Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.

Syntax error in input.
--------- Loading MODS ---------
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script game/main.cs.
Loading compiled script game/client/defaults.cs.
Loading compiled script game/server/defaults.cs.
Loading compiled script game/client/prefs.cs.
Loading compiled script game/server/prefs.cs.

--------- Parsing Arguments ---------

--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.

--------- Initializing MOD: ThinkTanks ---------
Loading compiled script game/client/init.cs.
Loading compiled script game/server/init.cs.
Loading compiled script game/rankServer.cs.

--------- Initializing ThinkTanks: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script game/server/scripts/commands.cs.
Loading compiled script game/server/scripts/centerPrint.cs.
Loading compiled script game/server/scripts/game.cs.

--------- Starting Dedicated Server ---------
Starting multiplayer mode
Binding server port to default IP
UDP initialized on port 28000
Loading compiled script game/server/scripts/audioProfiles.cs.
Loading compiled script game/server/scripts/camera.cs.
Loading compiled script game/server/scripts/markers.cs.
Loading compiled script game/server/scripts/special.cs.
Loading compiled script game/server/scripts/tank.cs.
Loading compiled script game/server/scripts/tankFx.cs.
Loading compiled script game/server/scripts/tankDb.cs.
Loading compiled script game/server/scripts/tankAI.cs.
*** LOADING MISSION: game/data/missions/TT1_2.mis
*** Stage 1 load
*** Stage 2 load
Executing game/data/missions/TT1_2.mis.
game/data/missions/TT1_2.mis Line: 43 - Syntax error.
>>> Advanced script error report. Line 85.
>>> Some error context, with ## on sides of error halt:
cloudHeightPer0 = "0";

CloudHeightPer2 = "0";

};

Lighttank.##m##axspeed=100

};

New Sun() {

Direction = "0.57735 0.57735 -0.57735";
>>> Error report complete.

No 'MissionGroup' found in mission "".
Engine initialized...
Sending heartbeat to master server [IP:216.116.32.49:28002]
CycleMissions: Unknown command.
//-------------------------- 11/30/2004 -- 19:31:11 -----
Processor Init:
AMD Athlon, ~1.73 Ghz
(timed at roughly 1.74 Ghz)
FPU detected
MMX detected
3DNow detected

Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions

Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.

Syntax error in input.
--------- Loading MODS ---------
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script game/main.cs.
Loading compiled script game/client/defaults.cs.
Loading compiled script game/server/defaults.cs.
Loading compiled script game/client/prefs.cs.
Loading compiled script game/server/prefs.cs.

--------- Parsing Arguments ---------

--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.

--------- Initializing MOD: ThinkTanks ---------
Loading compiled script game/client/init.cs.
Loading compiled script game/server/init.cs.
Loading compiled script game/rankServer.cs.

--------- Initializing ThinkTanks: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script game/server/scripts/commands.cs.
Loading compiled script game/server/scripts/centerPrint.cs.
Loading compiled script game/server/scripts/game.cs.

--------- Starting Dedicated Server ---------
Starting multiplayer mode
Binding server port to default IP
UDP initialized on port 28000
Loading compiled script game/server/scripts/audioProfiles.cs.
Loading compiled script game/server/scripts/camera.cs.
Loading compiled script game/server/scripts/markers.cs.
Loading compiled script game/server/scripts/special.cs.
Loading compiled script game/server/scripts/tank.cs.
Loading compiled script game/server/scripts/tankFx.cs.
Loading compiled script game/server/scripts/tankDb.cs.
Loading compiled script game/server/scripts/tankAI.cs.
*** LOADING MISSION: game/data/missions/TT1_2.mis
*** Stage 1 load
*** Stage 2 load
Executing game/data/missions/TT1_2.mis.
game/data/missions/TT1_2.mis Line: 43 - Syntax error.
>>> Advanced script error report. Line 85.
>>> Some error context, with ## on sides of error halt:
cloudHeightPer0 = "0";

CloudHeightPer2 = "0";

};

Lighttank.##m##axspeed=100

};

New Sun() {

Direction = "0.57735 0.57735 -0.57735";
>>> Error report complete.

No 'MissionGroup' found in mission "".
Engine initialized...
Sending heartbeat to master server [IP:216.116.32.49:28002]
CycleMissions: Unknown command.
//-------------------------- 11/30/2004 -- 19:31:21 -----
Processor Init:
AMD Athlon, ~1.73 Ghz
(timed at roughly 1.74 Ghz)
FPU detected
MMX detected
3DNow detected

Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions

Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.

Syntax error in input.
--------- Loading MODS ---------
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script game/main.cs.
Loading compiled script game/client/defaults.cs.
Loading compiled script game/server/defaults.cs.
Loading compiled script game/client/prefs.cs.
Loading compiled script game/server/prefs.cs.

--------- Parsing Arguments ---------

--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.

--------- Initializing MOD: ThinkTanks ---------
Loading compiled script game/client/init.cs.
Loading compiled script game/server/init.cs.
Loading compiled script game/rankServer.cs.

--------- Initializing ThinkTanks: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
//-------------------------- 11/30/2004 -- 19:31:45 -----
Processor Init:
AMD Athlon, ~1.73 Ghz
(timed at roughly 1.74 Ghz)
FPU detected
MMX detected
3DNow detected

Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions

Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.

Syntax error in input.
--------- Loading MODS ---------
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script game/main.cs.
Loading compiled script game/client/defaults.cs.
Loading compiled script game/server/defaults.cs.
Loading compiled script game/client/prefs.cs.
Loading compiled script game/server/prefs.cs.

--------- Parsing Arguments ---------

--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.

--------- Initializing MOD: ThinkTanks ---------
Loading compiled script game/client/init.cs.
Loading compiled script game/server/init.cs.
Loading compiled script game/rankServer.cs.

--------- Initializing ThinkTanks: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script game/server/scripts/commands.cs.
Loading compiled script game/server/scripts/centerPrint.cs.
Loading compiled script game/server/scripts/game.cs.

--------- Starting Dedicated Server ---------
Starting multiplayer mode
Binding server port to default IP
UDP initialized on port 28000
Loading compiled script game/server/scripts/audioProfiles.cs.
Loading compiled script game/server/scripts/camera.cs.
Loading compiled script game/server/scripts/markers.cs.
Loading compiled script game/server/scripts/special.cs.
Loading compiled script game/server/scripts/tank.cs.
Loading compiled script game/server/scripts/tankFx.cs.
Loading compiled script game/server/scripts/tankDb.cs.
Loading compiled script game/server/scripts/tankAI.cs.
*** LOADING MISSION: game/data/missions/TT1_2.mis
*** Stage 1 load
*** Stage 2 load
Executing game/data/missions/TT1_2.mis.
game/data/missions/TT1_2.mis Line: 43 - Syntax error.
>>> Advanced script error report. Line 85.
>>> Some error context, with ## on sides of error halt:
cloudHeightPer0 = "0";

CloudHeightPer2 = "0";

};

Lighttank.##m##axspeed=100

};

New Sun() {

Direction = "0.57735 0.57735 -0.57735";
>>> Error report complete.

No 'MissionGroup' found in mission "".
Engine initialized...
Sending heartbeat to master server [IP:216.116.32.49:28002]
CycleMissions: Unknown command.
//-------------------------- 9/15/2005 -- 19:14:00 -----
Processor Init:
AMD Athlon, ~1.73 Ghz
(timed at roughly 1.74 Ghz)
FPU detected
MMX detected
3DNow detected

Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions

Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.

--------- Loading MODS ---------
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script game/main.cs.
Loading compiled script game/client/defaults.cs.
Loading compiled script game/server/defaults.cs.
Loading compiled script game/client/prefs.cs.
Loading compiled script game/server/prefs.cs.

--------- Parsing Arguments ---------

--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.

--------- Initializing MOD: ThinkTanks ---------
Loading compiled script game/client/init.cs.
Loading compiled script game/server/init.cs.
Loading compiled script game/rankServer.cs.

--------- Initializing ThinkTanks: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script game/server/scripts/stringclean.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script game/server/scripts/commands.cs.
Loading compiled script game/server/scripts/centerPrint.cs.
Loading compiled script game/server/scripts/game.cs.

--------- Starting Dedicated Server ---------
Starting multiplayer mode
Binding server port to default IP
UDP initialized on port 28000
Loading compiled script game/server/scripts/audioProfiles.cs.
Loading compiled script game/server/scripts/camera.cs.
Loading compiled script game/server/scripts/markers.cs.
Loading compiled script game/server/scripts/special.cs.
Loading compiled script game/server/scripts/tank.cs.
Loading compiled script game/server/scripts/tankFx.cs.
Compiling game/server/scripts/tankDb.cs...
Loading compiled script game/server/scripts/tankDb.cs.
Loading compiled script game/server/scripts/tankAI.cs.
*** LOADING MISSION: game/data/missions/tues_NYC.mis
*** Stage 1 load
*** Stage 2 load
Could not find mission game/data/missions/tues_NYC.mis
Engine initialized...
Loading compiled script game/server/scripts/ModWizardMain.cs.
Loading compiled script game/server/scripts/camswitcher.cs.
Loading compiled script game/server/scripts/OnlineCamChanger.cs.
game/server/scripts/camswitcher.cs (16): Unable to find object: 'moveMap' attempting to call function 'bind'
game/server/scripts/camswitcher.cs (32): Unable to find object: 'moveMap' attempting to call function 'bind'
game/server/scripts/camswitcher.cs (48): Unable to find object: 'moveMap' attempting to call function 'bind'
game/server/scripts/camswitcher.cs (0): Unable to find object: 'moveMap' attempting to call function 'bind'
Loading compiled script game/server/scripts/observer script.cs.
Loading compiled script game/server/scripts/observer script prefs.cs.
game/server/scripts/observer script.cs (143): Unable to find object: 'moveMap' attempting to call function 'bind'
Loading compiled script game/server/scripts/observerMM.cs.
game/server/scripts/observerMM.cs (1): Unable to find object: 'moveMap' attempting to call function 'bind'
game/server/scripts/observerMM.cs (1): Unable to find object: 'moveMap' attempting to call function 'bind'
game/server/scripts/observerMM.cs (1): Unable to find object: 'moveMap' attempting to call function 'bind'
game/server/scripts/observerMM.cs (0): Unable to find object: 'moveMap' attempting to call function 'bind'
game/server/scripts/observerMM.cs (0): Unable to find object: 'moveMap' attempting to call function 'bind'
Loading compiled script game/client/scripts/Solo Cheat Script/SoloCheat.cs.
Loading compiled script game/client/scripts/Solo Cheat Script/Solo Cheat Script Key Bindings.cs.
game/client/scripts/Solo Cheat Script/SoloCheat.cs (0): Unable to find object: 'moveMap' attempting to call function 'bind'
game/client/scripts/Solo Cheat Script/SoloCheat.cs (0): Unable to find object: 'moveMap' attempting to call function 'bind'
game/client/scripts/Solo Cheat Script/SoloCheat.cs (0): Unable to find object: 'moveMap' attempting to call function 'bind'
Loading compiled script game/client/scripts/timer.cs.
Loading compiled script game/client/scripts/timeRemaining.cs.
Loading compiled script game/client/scripts/wingman/loader.cs.
Loading compiled script game/server/radar_zoom.cs.
Loading compiled script game/client/scripts/IpJoinMain.cs.
Loading compiled script game/server/Admin Script/main.cs.
Loading compiled script game/server/Admin Script/prefs.cs.
game/server/Admin Script/prefs.cs (0): Unable to find object: 'moveMap' attempting to call function 'bind'
Loading compiled script game/server/Admin Script/MsgLogger.cs.
Loading compiled script game/server/Admin Script/Observer 1.cs.
game/server/Admin Script/Observer 1.cs (160): Unable to find object: 'moveMap' attempting to call function 'bind'
game/server/Admin Script/Observer 1.cs (160): Unable to find object: 'moveMap' attempting to call function 'bind'
Loading compiled script game/server/Admin Script/Base.cs.
Loading compiled script game/server/Admin Script/NormalCodes.cs.
Loading compiled script game/server/Admin Script/AdminCodes.cs.
Loading compiled script game/server/Admin Script/GameConnection.cs.
Loading compiled script game/server/Admin Script/ConsoleUtilities.cs.
Loading compiled script game/server/Admin Script/WordFilter.cs.
Loading compiled script game/server/Admin Script/VersionControl.cs.
Loading compiled script game/server/Admin Script/VoteKick.cs.
Loading compiled script game/server/Admin Script/Gui version/main.cs.
Loading compiled script game/server/Admin Script/Gui version/Server Side/ServerSideScripts.cs.
Loading compiled script game/server/Admin Script/Gui version/Server Side/Codes.cs.
Sending heartbeat to master server [IP:216.116.32.49:28002]
Sending heartbeat to master server [IP:0.0.251.171:28000]
Sending heartbeat to master server [IP:0.0.251.171:28000]
Missing file: game/server/Admin Script/Observer 2.cs!
I have a hunch it has something to do with that last line lol =P

Thursday, September 15, 2005 at 4:18:47 PM

 

 

Yea I have a problem didn't bother to read over the consol

 

Many people (incuding myself) will not help you if you don't at least try to find out the problem. I'm in a good mood today so heres your problem, by the way all you needed to look for was something like error 8o.

 

Game/data/missions/TT1_2.mis Line: 43 - Syntax error.
>>> Advanced script error report. Line 85.
>>> Some error context, with ## on sides of error halt:
cloudHeightPer0 = "0";

CloudHeightPer2 = "0";

};

Lighttank.##m##axspeed=100

};

New Sun() {

Direction = "0.57735 0.57735 -0.57735";
>>> Error report complete.

 

This wasn't caused by Arts admin script you modded somthing in TT1_2.mis that messed it up. The ## mean that is where the error is or close to it. Look for this line in your mis file: Lighttank.maxspeed=100 Here is your problem you need to have a space in between the = sign replace that line with this: LightTank.maxSpeed = 100 If that doesn't work try lowering the the number it might be too high.

Last edited: Thursday, September 15, 2005 at 4:37:13 PM

Thursday, September 15, 2005 at 4:30:41 PM

Nah you need a ; after the 100, and I think you may need to put that code to the bottom of your mission file


Thursday, September 15, 2005 at 5:10:02 PM

Ok thanks....when I said I didn't read over the consol it ment I didn't read thoroly (Spelling) and yes I saw that.....but I never understand when the ## is around one letter....thx tho ill try it out

Friday, September 16, 2005 at 2:55:16 PM

GGcpt, I've been here WAY longer than you. What you said was unrespectful and irrelevent. I was not near fussy with you. If you want to hear fussy, here you go:

 

WHERES THE TANKDB.CS!?!?AAAAAAAAAAAAAAAAAAAAAAAAAHG!!! Stupid new modding resource.....

 

Now, that's fussy and completely impatient of a thing to say. Now look, I will be less short with you this time... After being here as long as me(even longer) you'll notice that some many negative things are happening. Half the people I love to play with are ong gone. The MODs are getting worse and worse. I can only point out so many things. It isn't my fault that I expressed myself like that earlier. Just be more curtiuos. Sorry if my spelling is bad I'm typeing in the dark, and don't feel like fixing it...

-CS-

Friday, September 16, 2005 at 4:03:26 PM

Ya I think your getting two big for your treads so smarten up and stop insulting some one if u don't know any thing about them

Friday, September 16, 2005 at 4:38:29 PM

Sorry all... Srry Zoltar... I need to stop jumping to conclusions... You hate me huh repent? Lol, anyway, srry...

Edit: I think BIG_PAPA was tawkin about me... :(

Last edited: Friday, September 16, 2005 at 5:07:13 PM

Friday, September 16, 2005 at 5:04:30 PM

@Repent THANK GOD YOU ARE HERE! And Bye for leaving TT it was fun while it lasted
@Canned Listen to Repent you shouldn't jump to conclusions, but w/e this is over lets all stop fightin before we all get banned!
Thx for help all

Saturday, September 17, 2005 at 8:19:05 AM

Good idea's Zoltar, I'm srry, truly...

Saturday, September 17, 2005 at 9:24:06 AM

It doesn' matter how long you've been here seriously. You could be here for 2 years and still be the biggest ass and noob around or not even know a thing about modding or have any skill at the game itself!


Saturday, September 17, 2005 at 8:30:26 PM

@DJ Skidmarxx
I got some of GF's weponds and mods, I could E-Mail them to you if want.

Saturday, September 17, 2005 at 9:34:16 PM

Lol I havent been here that long though...


Sunday, September 18, 2005 at 9:59:33 AM

This needs a major BUMP!

BUMP!

Thursday, September 22, 2005 at 5:38:38 PM

^Very true, same with me. XD

Friday, September 23, 2005 at 10:43:35 PM

Art When I d-load that pack wut do I do with it? Can you send my the instuctions

Dice-Wings@Email.com

Saturday, September 24, 2005 at 4:41:00 PM

Here

Admin Script Instructoins

4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!

Saturday, September 24, 2005 at 5:43:38 PM

TY

Monday, September 26, 2005 at 6:01:23 PM

You're welcome. :)

4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!

Last edited: Monday, September 26, 2005 at 9:01:55 PM

Monday, September 26, 2005 at 9:00:41 PM

What do I download

 

Tuesday, October 11, 2005 at 11:02:45 AM

Today, I was camped a ton in an indie Scrum match. I was so annoyed I almost flipped. But there's a plus side, though, and it's this:

 

                                        
function Goal::onEnter(%db, %this, %tank);
{
if ($Game::MissionType $= "Scrum")
{
if($Game::TeamGame)
{
%tank.inGoal = 1;
startCamperCounter(%tank);
if (%tank.reset)
{
schedule(300000, "%tank.resetTime");
%tank.reset = 0;
}
}
if (%tank.getFlag() != -1)
{
serverPlay3D(PupOffSound,%this.getTransform());
%flag = %tank.getFlag();
%flag.clearMount();
%flag.setTransform(VectorAdd(pickSpawnPoint(""),"0 0 10"));
%flag.setGoal(pickGoal());
if ($Game::TeamGame)
bottomPrintAll(%tank.client.nameBase SPC "scored a goal for the" SPC %tank.client.team.shortName SPC "team!",4,2);
else
bottomPrintAll(%tank.client.nameBase SPC "scored a goal!",4,2);
%tank.incScore(1,1);
}
}
}
Function startCamperCounter(%tank)
{
if (%tank.time == 10)
{
%tank.time = 0;
%tank.client.hurtMe(100);
}
else if (%tank.inGoal)
{
%tank.time++;
schedule (1000, "startCamperCounter", %tank);
}
}
Function resetTime(%tank);
{
%tank.reset = 1;
%tank.time = 0;
}

 

Anti-camper script. 'Nuff said. Could you test this and add it to the admin script, Art?

Friday, October 14, 2005 at 2:57:47 PM

I think Arts lost interest in TT. I have not talked to him in about two weeks. 8o

4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!

Last edited: Friday, October 14, 2005 at 8:33:03 PM

Friday, October 14, 2005 at 8:31:12 PM

Sad times... We must get on, but why no goodbye Art? Have to make it public when such a great scripter must leave like this! If you read this, Good Luck in the world, and don't forget to come visit us little people some time! :)

Friday, October 14, 2005 at 8:50:39 PM

Art you should write a post for people like me "Art Crazy's Admin Script! For Dummies" LOL Now to the problem when I have your script running in my Ded Server people have more harder time getting in if at all I know most of it is becouse it's a TGE.ter take a look at this items 1,2,3 the files are there and items 4,5 I don't have where do I get them pref. And defalts not in common file

%
--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
%
--------- Initializing MOD: ThinkTanks ---------
Loading compiled script game/client/init.cs.
Loading compiled script game/server/init.cs.
Loading compiled script game/rankServer.cs.
%
--------- Initializing ThinkTanks: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script game/server/scripts/commands.cs.
Loading compiled script game/server/scripts/centerPrint.cs.
Loading compiled script game/server/scripts/game.cs.
% %
--------- Starting Dedicated Server ---------
Starting multiplayer mode
Binding server port to default IP
UDP initialized on port 28000
Loading compiled script game/server/scripts/audioProfiles.cs.
Loading compiled script game/server/scripts/camera.cs.
Loading compiled script game/server/scripts/markers.cs.
Loading compiled script game/server/scripts/special.cs.
Loading compiled script game/server/scripts/tank.cs.
Loading compiled script game/server/scripts/tankFx.cs.
Loading compiled script game/server/scripts/tankDb.cs.
Loading compiled script game/server/scripts/tankAI.cs.
*** LOADING MISSION: game/data/missions/ScrumAnyone.mis
*** Stage 1 load
*** Stage 2 load
Executing game/data/missions/ScrumAnyone.mis.
****************************************************
****************************************************
****************************************************
PLEASE RESAVE THE TERRAIN FILE FOR THIS MISSION! THANKS!
****************************************************
****************************************************
****************************************************
*** Mission loaded
Engine initialized...
Loading compiled script game/server/Admin Script/main.cs.
Loading compiled script game/server/Admin Script/prefs.cs.
game/server/Admin Script/prefs.cs (0): Unable to find object: 'moveMap' attempting to call function 'bind' < ITEM #1
Loading compiled script game/server/Admin Script/MsgLogger.cs.
Loading compiled script game/server/Admin Script/Observer 1.cs.
game/server/Admin Script/Observer 1.cs (160): Unable to find object: 'moveMap' a
ttempting to call function 'bind' < ITEM #2

game/server/Admin Script/Observer 1.cs (160): Unable to find object: 'moveMap' a
ttempting to call function 'bind' < ITEM #3
Loading compiled script game/server/Admin Script/Base.cs.
Loading compiled script game/server/Admin Script/NormalCodes.cs.
Loading compiled script game/server/Admin Script/AdminCodes.cs.
Loading compiled script game/server/Admin Script/GameConnection.cs.
Loading compiled script game/server/Admin Script/ConsoleUtilities.cs.
Loading compiled script game/server/Admin Script/WordFilter.cs.
Loading compiled script game/server/Admin Script/VersionControl.cs.
Loading compiled script game/server/Admin Script/VoteKick.cs.
Loading compiled script game/server/Admin Script/Gui version/main.cs.
Loading compiled script game/server/Admin Script/Gui version/Server Side/ServerS
ideScripts.cs.
Loading compiled script game/server/Admin Script/Gui version/Server Side/Codes.c
s.
Loading compiled script game/server/scripts/ModWizardMain.cs.
Sending heartbeat to master server [IP:216.116.32.49:28002]
Received info request from a master server [IP:216.116.32.49:28002].
Got Connect challenge Request from IP:68.169.159.133:1181
Got Connect Request
CONNECT REQUEST FROM: Fixit((a))
MODIFIED SET PLAYER NAME FUNCTION
CADD: 1141 IP:68.169.159.133:1181
*** Sending mission load to client: game/data/missions/ScrumAnyone.mis
Mapping string: MissionStartPhase1Ack to index: 0
Mapping string: MissionStartPhase2Ack to index: 1
Ghost Always objects received.
Mapping string: MissionStartPhase3Ack to index: 2
Mapping string: ACASShowAdminScriptGui to index: 3
Mapping string: AdminSendVersion to index: 4
Mapping string: ACASPassControl to index: 5
Received a password, checking it
Mapping string: AdminShowPlayerList to index: 6
Zot [Bot]
Duk [Bot]
Pog [Bot]
Fud [Bot]
Mapping string: AdminGuiChangeTank to index: 7
Mapping string: AdminGuiNonTank to index: 8
Sending heartbeat to master server [IP:216.116.32.49:28002]
Received info request from a master server [IP:216.116.32.49:28002].
Received info request from a master server [IP:216.116.32.49:28002].
Mapping string: SpawnPlayer to index: 9
Sending heartbeat to master server [IP:216.116.32.49:28002]
Received info request from a master server [IP:216.116.32.49:28002].
Client 1141 disconnected.
Issuing Disconnect packet.
CDROP: 1141 IP:68.169.159.133:1181
Resetting server defaults...
Missing file: common/defaults.cs! < ITEM #4
Missing file: common/prefs.cs! < ITEM #5
*** ENDING MISSION
*** LOADING MISSION: game/data/missions/ScrumAnyone.mis
*** Stage 1 load
*** Stage 2 load
Executing game/data/missions/ScrumAnyone.mis.
****************************************************
****************************************************

Last edited: Saturday, October 15, 2005 at 3:49:12 PM

Saturday, October 15, 2005 at 3:45:34 PM

OK Thanks Repent

Saturday, October 15, 2005 at 7:39:47 PM

Ah well... I haven't had enough time to do anything for TT, and as I'm bored of TT, when I have free time I do other things...
Mainly its because of school. My exams are starting to come up and they wont stop till next year... So I haven't had much time to play anything, and when I do, it's not TT, I'm bored of it... Typical human nature...

Let's start:
I know many people have been having problems with this script.. That's strange cos it works perfectly here! Well most problems are due to OS problems I guess...

@DJ Wings
Thanks for the compliment! And good luck on future scripts too XD

@CannedSplam
Thanks for that... I was thinking of being the "2nd -z-" (not cos I script well, but cos of people always remembering me and saying "Where did AC go?") but no... I think I'll post a goodbye note in a while...
I have posted a few post in RS forum thou...

@fixit
Yup that should be like that... ITEM 1 - 3 are because the scrip tries to map the open GUI buttons, what doesnt work on dedicated servers. It does no harm... And the others are some things BT left for us to think we did something wrong... Lol... Wont harm you anyways...

@Repent
Thanks for helping everybody in this thread! I'm sorry about your script... Really :'(

 


Sunday, October 16, 2005 at 12:50:41 PM

Thanks for taking time to help, Hey take some time away from the game it's one thing to be bored and another to just be sick of spending all your time helping us dummies. Would much rather have u bord and come back then be sick us and leave for good. And what do U have to be sorry about shit U took the time to write this great script Thanks for making it fun to be Admin. By the way your not sick of us are U??? Take care dude

Sunday, October 16, 2005 at 9:23:15 PM

See ya, what other games you play?

Sunday, October 16, 2005 at 10:36:03 PM

@fixit
No I'm not sick of you. And I was saying sorry to repent about something you don't know :)
I might give someone the rest of the source of my admin script (wich I'm allowed to do) and hope he can fix all the bugs left.

@Clown
I play many games (rarely thou)
For example Runescape, GunZ, Rakion, and other things.

 


 

Check my profile to find ways to keep in touch with me. I'm online many times but I'm often busy so I might not answer.


Monday, October 17, 2005 at 12:40:15 PM

How do I open Main.cs?

Thursday, December 08, 2005 at 3:46:11 PM

Right click, click Open with... And choose any text editor. If you're on a Mac, just double click and if it asks you what program, open it with Text Edit.

Thursday, December 08, 2005 at 5:32:47 PM

I can't get think tanks to work XO it won't open :[

Friday, December 09, 2005 at 4:03:13 PM

I need help! 8o XD

Friday, December 09, 2005 at 7:05:35 PM

I keep getting a corrupted data message XO XO

Friday, December 09, 2005 at 8:14:29 PM

Hmm...I get one that says "referenced memory at 000018x8 (or something like that). The memory could not be read." It usually means that there's a major script error.

Saturday, December 10, 2005 at 6:16:33 AM

^ That means the main.cs file has an error :)


Sunday, December 11, 2005 at 4:39:33 AM

Any idea how I can fix it? Oh by the way I am a demo

Monday, December 12, 2005 at 7:37:10 PM

Heeeeeeeeeeheelllppp XO

Tuesday, December 13, 2005 at 7:25:16 PM

Scripts do not work with demo copies of TT. You should re-install the demo.

Wednesday, December 14, 2005 at 8:50:49 AM

I am a full game now but I can't get to be an admin with the codes. My server gets disconnected every time :(

Saturday, December 17, 2005 at 1:33:50 PM

Page : 1 : 2 : <3> : 4 : 5

insert quote insert url insert email insert image bold italic underline superscript subscript horizontal rule : : Help on using forum codes

Add comment:

HTML is disabled within comments, but ZBB Code is enabled.

Back to the top

Web site designed, maintained and funded by -z- and Dan MacDonald