Forums Index >> General >> PETITION: TEAM SCRUM SERVER
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Sign me up.
Can I have a corner office?
-ducky
In that there is a paucity of quality servers for team play because
(1) the Independent and Team Scrum servers provided are dominated by players who demonstrate markedly poor sportmanship, inclluding SPAMing chat with obscene, racist, & abusive language;
(2) servers self-provided by members of the community have developed significant problems with lag making play difficult & uncertain:
We, the Think Tank Community of Veteran Players do hereby petition that at least one lag free server running a selection of Third party maps and Mods developed by the Community, including one of the Admin Scripts developed by Members of the Community, be provided for our use.
In hoc signo vinces
...slugthog assgard for Tally Ho
Laggy private servers have definitely been getting me down. It would be nice to be able to play some decent games on servers with other like minded individuals who aren't there to hurl insults or otherwise spoil a good time. Add me to the list!
If the MI location is adequate, I'd be more than happy to configure a server to your specification.
Otherwise, we're going to have to conduct a fund raiser and find a sponsor for a server in a Denver data center.
Sign me up.
Someone explain to me what's wrong with Dash's, Rooster's, Nut's, Blind Cide's, and my servers? Don't we already have that? No complaining just looking for more detail.
Thanks!
Sign me up
I love my randylion
Yes sometimes there is lag in MI,Dash. Rarely on Roos not sure for Nuts.Is it because Tally is on the west coast and the servers are closer to Us on east coast?
Either way I'm willing to pay for a better experience so sign me up.
Sign me up! I agree totally!
Also, admins, for the love of all that is good in TT, give us back the script that allows us to change our own color so we don't have to leave the server and comeback just to even up teams (green, blue or red)!
Can we get the observer script back too? I understand it was removed because of a hack problem, but I believe it has been resolved now.
Thanks!
Last edited: Friday, February 17, 2006 at 7:23:09 AM
Oui.
Last edited: Friday, February 17, 2006 at 7:21:19 AM
Yep, I sign for this! :)
@Pai,
The reason I user team changing from my servers is because they could just type /green or /blue for a new spawn, or they could type /green or /blue over and over and over and over and over to make their tank's spawning corpse "rain" over the map.
Sign me up.
Like BC says, if we want this we are going to have to do it ourselves. No one is going to do it for us. I like the idea of putting our own server in the Denver data center. BC and I have done some research on this and it looks excellent (just costs $$$ that's all ;) ).
^ true that. It can be abused.
To solve abuse give out admin passes to a trusted few, almost like it is now. Admins usaully are there to even out the teams and boot the SOBS.
I think this would be a great idea if I believed the problem was actually with the servers and not the game itself.
Didn't somebody get feedback from a game hosting company that said TT is a real bear to host?
Like a midget at a urinal, I was going to have to be on my toes.
Invite a retard to a picnic and you'd better expect to get drool in the potato salad.
Last edited: Friday, February 17, 2006 at 10:11:48 AM
There are enough admins in the games each night that the codes are not needed. I do however wish that changing colors autoimatically kicked bots just as if you were joining the servers. Having to leave and go out when an admin is present is a real pain in the tracks.
This is petition , not discussion. If the will is there , the issue can be fixed. Sign or do not sign.
Interesting timing; OK I'll share my response to the Captains daisy-chain concerning a high ping complaint in Psychoscrum.
(I'd like Tally's idea implemented.)
Written to my fellow Lord and Masters:
I doubt it is a high ping problem as described. An individual playing with high ping should be the one suffering not the other players.
I devoted many hours of research into this during my dark days of (wait for it) +1000 ping :(
Thanks to my %(&$&**&^%()^&^(^*$#)_+_*&*^^#$&^%^##^&*! Cable company. Grrrrrrrrrrrrrrrrrrr....
Anywho,
It sounds like what you are describing is either a poor server or a router somewhere in the connection path. (Although ya, a person with a particularly bad connection could slow everyone down, but again that is more a server/router issue.) Rebooting really shouldn't change one's ping other than to possibly reestablish a connect with a different router. More likely it kills a running process that is borking that persons connection thus a "oh that's better" response when he rejoins a game. For that person.
Anyone on a team that is playing against mine that has 200+ ping is very welcome to join and play. One of us will have a good time.
:)
In a perfect setup we would have established servers in a average geographical center (with good connection) from the players. How we are doing it is probably going to give advantage to players on east/west coast regions depending on who is hosting. (But even that can be weird.)
When I last played against the Eds I was in pea soup with 150 plus ping (I find 125 about the enjoyable limit). I don't where their server was located. We could probably do a trace to see what routers we were hitting too, but... Eh, we got a tie after a first game blow out.
I KNEW that when we played the Muts that my ping was going to be good. Sure enough, when I started TT their server was right at the top with 50 ping :)
I believe we won those two games. (love you tally)
I see Tally has a post about servers on the forums. Haven't read it yet but I have a hunch it is related to these issues.
My 2 cents.
{WalMart free for over 24 months!}
Not signing
Another way of saying "not signing" is by "not posting."
Posting
(also commenting... As a west coast player I usually suffer bad, sometimes horrendous, fire rate, in dash's, leopards, BC's, NUTs servers. Will we ever be able to conquer the geographic divide? Will a Denver server be any better for all? Or just a medium point with mediocre play for all? Just asking. I can think of at least one Colorado resident who would be happy to light up my tank from such a server. XD )
As Baba just said that he has horrible ping in those servers, I conversely ping at or below 70 in three of the four servers he mentioned. I remember playing in an AZ server in which I couldn't discern between his and one farther west and he is in Colorado. I, like you West Coast folk, feel like I'm stuck in mud on opposite coast servers.
I believe Nuts and BC can elaborate on the test servers they had put up from a few providers. That said, I think you should take it upon yourself and find a company to provide a test server in CO and establish first that it would be an upgrade.
Like a midget at a urinal, I was going to have to be on my toes.
Invite a retard to a picnic and you'd better expect to get drool in the potato salad.
Be careful when server shopping. If it seems cheap, it is cheap and low quality. Hosting companies oversell their bandwidth ( sell more than they have) and when everyone is using their share things grind to a snails pace. Hosting companies also like to pile as many accounts on a server as they can. So they cite awesome hardware specs but forget to tell you about the other 5000 sites hosted on that computer that suck up all the cpu cycles and memory and keep the server thrashing like a fish out of water. Try to get a dedicated server ( NOT Virtual dedicated ) or a place to colocate a server. If you guys need help with
this I know my way around this sort of stuff and will help with site selection.
I had looked into having a game hosting site do it for us in one of there data centers. To make a long story short TT has what they consider to be "security" problem. Sometimes, for whatever reason in Windows and Linux the bots "play on" and usses all the CPU's processing ability. Doesn't always do that, just sometimes. When its working correctly, running a server for TT barely usses any CPU resources. Which is nice when sharing a CPU, unless bots play on. One of them mentioned that other games have had this issue but the game designer did an update and it took care of it. Not sure if its a simple update.
Oh oh :S
Good idea. What prices you guys lookin' at?
Colo is a good choice. If you can, visit the datacenter in person and get technical details on who their upstream provider is, Its no biggy
if they're not a tier 1 provider but their upstream provider should be. Don't pay less than $60.00/mo and expect anything good.
I'm in for a no lag server......my money will be there.
I am in for this. Sorry it took so long to reply but as some of you know I was hit with 3 snow storms, in 36 hours :(
I am also sure Belikin would post if he could but the same storms that hit me, moved acrossed Lake Michigan and instead of dumbing snow on Belikin it dumbed Ice on him and took out his internet connection.
Spoke to him yesterday morning via phone !
@ BC and X
If you guys find a solution let me know. Happy to chip in.
Similarly, the wiztriv server needs to be capped at 8. Any more than that and it goes to hell.
Im in.
Im in, a lag free server in the middle of the USA sounds good to me, but what about the players from the other parts of the world? Just wondering.
Belikin wrote:
Im in, a lag free server in the middle of the USA sounds good to me, but what about the players from the other parts of the world? Just wondering.
Aw, jest refer 'em ta John R. Bolton at the U.N.... XD
By my calculation the only place to locate a server that is equidistant from all TTankers is too deep and too warm to consider. :) B)
...granpa sluggy..
Last edited: Sunday, February 19, 2006 at 2:47:50 PM
Count me in! TS really improves my scrum skills. I will always want to play indie but I would love dedicated TS servers.
Pug
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REASON A: The indi servers entirely wasted in that they are overpopulate by GRIEFERS in a near-lagless environment.
REASON B: The third party team servers are suffering horrible with lag which is SUFFOCATING the community.
REASON C: There are no QUALITY team scrum servers anymore.
THEREBY: WE, THE COMMUNITY, DEMAND AN ADMINISTRATED TEAM SCRUM SERVER WITH QUALITY 3RD PARTY MAPS.
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Last edited: Sunday, February 19, 2006 at 10:22:46 AM