Forums Index >> Modding >> More weapons!!
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U stole my freeking weapons idiot!
Saturday, August 20, 2005 at 3:38:18 PM
Lol these wepons were devoped before you joined think tanks
Sunday, August 21, 2005 at 10:00:36 AM
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UFO Strike - Send an army of UFOs to attack your foes!
Lighttank.defaultprojectile = "speedyprojectile";
Mediumtank.defaultprojectile = "speedyprojectile";
Heavytank.defaultprojectile = "speedyprojectile";
Speedyprojectile.resource = "game/data/shapes/tanks/Tank04.dts";
Defaultexplosion.resource = "game/data/shapes/tanks/TankExplosion01.png";
Speedyprojectile.damage = 2;
Speedyprojectile.count = 20;
Speedyprojectile.burstcount = 10;
Speedyprojectile.gravityscale = 0;
Speedyprojectile.velocity = 30;
Speedyprojectile.sizescale = 1;
Speedyprojectile.reloadtime = 100;
Speedyprojectile.burstdelay = 5;
Defaultexplosion.startscale = 1;
Defaultexplosion.endscale = 1;
Bot Mines - Bot heads act like mines; One touch and you're dead!
Lighttank.defaultprojectile = "speedyprojectile";
Mediumtank.defaultprojectile = "speedyprojectile";
Heavytank.defaultprojectile = "speedyprojectile";
Speedyprojectile.resource = "game/data/shapes/tanks/bot03.dts";
Defaultexplosion.resource = "game/data/shapes/tanks/TankExplosion01.png";
Speedyprojectile.damage = 1000;
Speedyprojectile.count = 50;
Speedyprojectile.burstcount = 50;
Speedyprojectile.gravityscale = 0;
Speedyprojectile.velocity = 5;
Speedyprojectile.sizescale = 1;
Speedyprojectile.reloadtime = 10;
Speedyprojectile.burstdelay = 1;
Defaultexplosion.startscale = 10;
Defaultexplosion.endscale = 0.1;
Fake Scrumball - Trick your opponents with this realistic scrumball!
Lighttank.defaultprojectile = "bounceprojectile";
Mediumtank.defaultprojectile = "bounceprojectile";
Heavytank.defaultprojectile = "bounceprojectile";
Bounceprojectile.resource = "game/data/shapes/common/scrumball.dts";
Defaultexplosion.resource = "game/data/shapes/tanks/TankExplosion01.png";
Bounceprojectile.damage = 1;
Bounceprojectile.count = 3;
Bounceprojectile.burstcount = 1;
Bounceprojectile.gravityscale = 0;
Bounceprojectile.velocity = 0;
Bounceprojectile.sizescale = 1;
Bounceprojectile.reloadtime = 10;
Bounceprojectile.burstdelay = 1;
Defaultexplosion.startscale = 1;
Defaultexplosion.endscale = 1;
I'll be making my own Weapon Shop soon!
[edit]Can't be bothered showing pics, takes too long[/edit]
Last edited: Thursday, January 22, 2004 at 1:35:24 PM