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Perhaps I was not entirely clear.
I am uncomfortable renaming/disabling the OpenAL framework in system/library (which is what the *sudo thing* does) because I have other apps that use OpenAL and may invoke this framework. From my perspective that makes this *temporary fix* a problem waiting to happen.
13 cents a day??? Whooosh Went right over me balding pate.
...sluggy who is considering an alternative plan of action
Last edited: Friday, June 30, 2006 at 1:56:35 PM
Thanks Nap for the link. It worked for me. Thanks everyone for suggestions.
Macs rule baby.
^I think you have your hands full with security patches, Spywhere removal, and anti-virus. Of course, none of which is needed in Macintosh. GO WINDOWS.
And again, for the "simple minded", This is a TT issue, not an Operating system issue.
Hiho aimers !
I too have the crash scenario...I have installed the other package and then the whole other game (now it too crashes on entry)sigh.
I can play still on my imac but I kinda miss the G5 and its 23 inch screen.
If any one can help let me know in plain nontech speak hehe.
Somebody said they have tanks on an intel mini..I do too as a demo but its so laggy Its no fun.
I suffer from F.O.C. (Fear of change /commitment ) JavaScript:fnMsgSmiley(4); this just Drives home my thoughts of change is bad.Sigh
Do the sudo reanme as outlined above. Then install the audio fix. It should work that way. :O)
Hiho, Well it took at least 3 goes before it solved my tanks but now its going thanks.
Hurt me
Oops.
Right ive done as stated, and works great!...To some extent. For some reason, some sounds are louder/quiter than others. Shooting, driving, hitting, etc are all quiet but area effects, bouncepads, and that guy who calls out the powerup, are all way too loud. Any suggestions? Thanks
All I can think to do is edit the sound files to lower the volume. I think you can do that with Audacity and some other programs like SoundStudio.
Have you looked at the settings in your game's options panel? I think it only separates sound effects and music, though
If all these fixes fail, you can back up X's openAL.framework, trash the original (authorization needed) and duplicate TT's openAL.framework to the system frameworks folder. I hope that this big of a compatibility issue will force GarageGames to take some kind of action.
Im running on a 10.3.9
works fine for me
Last edited: Tuesday, July 11, 2006 at 9:26:30 AM
I am very, very unhappy with GGames.
I have re-installed TTanks three times. I have downloaded Torque and installed it again. I have done all of the hacks from above. I have even copied OpenAL.framework from TorqueGE (Which works BTW) into TTanks & into the appropriate library.
TTanks still hangs with an OpenGL unsigned constant error - on all three of my machines.
This problem has persisted through two OSX updates. It is well past time for them to fix it - even if they do have only one Mac Programmer. If nothing else they can release a new build using the most recent TorqueGE.
...Slugthog Assgard the incredibly annoyed
ADDENDUM
I finally managed to disable OpenAL and get TTanks to load. Now I can't control the sound in Medal of Honor.
There is no reason an update should expect to maintain compatibility with all software distributed under that OS. Often one or more of the thousands of developers do not comply completely with OS standards.
In any case it is the developer's responsibilty to maintain OS compabilitity. This has been a known problem since the previous update of OSX. The developer has been aware of it for several months but has been willing to let MacUsers get by with a hacked fix that interacts unfavorably with, at least some, other applications; apparently because the developer does not consider Mac compatability very important to his market base.
...granpa sluggy the even more annoyed
Last edited: Thursday, July 20, 2006 at 4:23:13 PM
Hold on...
Why is this GG's fault? Shouldn't an update to an OS be compatible with all existing software that has been made for that OS?
Oh yes, that's why we're all considering moving to Windows, MS is FAMOUS for keeping old programs compatible with their latest OS. Even the discontinued/orphaned programs. Plus I get all tingly thinking of the monthly service packs.
{WalMart free for over 24 months!}
Funny, I've never had any compatibility problems ;)
And I thought this was an update to the current OS, not an entirely new one...
@player36 And your point is?
In case any of y'all missed my addendum above:
There is no reason an update should expect to maintain compatibility with all software distributed under that OS. Often one or more of the thousands of developers do not comply completely with OS standards.
In any case it is the developer's responsibilty to maintain OS compabilitity. This has been a known problem since the previous update of OSX. The developer has been aware of it for several months but has been willing to let MacUsers get by with a hacked fix that interacts unfavorably with, at least some, other applications; apparently because the developer does not consider Mac compatability very important to his market base.
I finally managed to disable OpenGL. The result being that I can play TTanks again...BUT ... Sound is broken in Medal of Honor. Precisely the outcome that I anticipated. Even re-enabling OpenGL hasn't gotten my sound back there.
It looks like another week of OS hacking to get everything -except- TTanks to work properly.
...granpa sluggy who is way beyond annoyed!!!!
Last edited: Thursday, July 20, 2006 at 8:48:55 PM
[sarcasticinsult]
Yet again... We need TT2. Push donations... And replace the cigarettes and beer in GarageGames' employees' hands with some cheaply bought programmers and software designers, who were up for sale at the general store. ;)
[/sarcasticinsult]
I use multi-billion dollar military satellites to find tupperware hidden in the woods... What do YOU do?
Last edited: Thursday, July 20, 2006 at 8:54:22 PM
@ PLAYER36-SA-
OK, I'll be nice. It does not state at Garage Games that TT is compatible with the latest Apple system but it is compatible with XP. I suppose it is easier to keep up with a system that hasn't been updated since 2001.
{WalMart free for over 24 months!}
Yes, not updated since 2001 but still better than OSX XD
Anyway, my original intent was not to start another windows vs mac thing, but to point out that since the update appears to have caused the problem, you should probably go to Macinstosh for help, not GarageGames, becuase GG hasn't shown any signs of updating TT and Macintosh supposedly has amazing customer service.
Macintosh supposedly has amazing customer service.
I think you mean,
Macintosh has amazing customer EXPERIENCE.
@ PLAYER36-SA-
I'm not currently needing to ask either for help. The TT sound hack necessary to make it work is not causing me heartburn. Unfortunately it has broken one of Slug's apps. And this isn't exactly a new unknown bug. Even GG has published the hack steps.
Perhaps the president of Aspyr, Michael Rogers, discussing Medal of Honor on Apple's page, says it best:
Rogers points out that while the game is basically the same regardless of the operating system, “the subtle technical differences [in Mac OS X] really matter.” In Mac OS X, the player doesn’t have to worry about individually updating parts of the OS (such as OpenGL) or setting the best amount of memory. He adds, “It’s great to just ask people to run Software Update to ensure they’ve got the most current OS components.”
Perhaps it's time to move on? No sense in whipping a dead horse. It can't keep up.
BTW,
NEWS FLASH
The next Mac OS "Leopard" is scheduled to be released soon. Unlike Vista, there is a high probability that it will actually see the light of day soon.
Apple has scheduled a developers conference for August 7-11, in San Francisco. Please pass it along to any interested programmer who is interested in keeping their apps from borking on the new OS.
{WalMart free for over 24 months!}
Last edited: Saturday, July 22, 2006 at 11:09:56 AM
Heh heh... *cracks whip*
Heheh... I am fine with my nice "lego style" linux pc thank you very much. No reason to buy anything else if this does the job.
@Player 36,
You cannot win the mac vs windows debate against mac fanboys/users. It has been proven impossible, because apple trains their customers to continue arguing until the windows user gives up. Mac vs windows is the new vi vs emacs. (vi pwns)
Look at the linux fanboi pointing a geek finger. I was using Windows quite literaly before you even started pooping diapers, and still use it at work. PC (in the hardware realm) used to mean "Personal Computer" and not a generic term for Wintel, as it is now.
Torvalds built upon others work and reversed engineered a Unix kernal, named it after himself, and has let others try to develop it into something actually useful. For free.
I make no apologies for choosing a PC maker who's designs I like, run all the mainstream apps I need, has good hardware driver support, developers who can actually make money writing apps for it, and has the best integration between OS and hardware than any other manufacturer on the planet.
Nor do I care if anyone chooses something else. They got their reasons.
{WalMart free for over 24 months!}
Heh. Now I know not to wander into a mac related thread after the last few times.
PC (in the hardware realm) used to mean "Personal Computer" and not a generic term for Wintel, as it is now.
Ain't that the truth.
Last edited: Saturday, July 22, 2006 at 3:24:09 PM
My complaint about apple has always been about price, no need for it to be as high.
Arrgh!
Will you boys and girls (or girls and girls, I'm not sure anymore thanks to 44:) please, please, I'm begging on one knee, learn to recognize non sequiturs (logical fallacies). I keep pointing to Wiki for you, in this case because of the logical fallacy Argument from ignorance .
The argument from personal incredulity, also known as argument from personal belief or argument from personal conviction, refers to an assertion that because one personally finds a premise unlikely or unbelievable, the premise can be assumed not to be true, or alternately that another preferred but unproven premise is true instead.
Both arguments commonly share this structure: a person erroneously regards the lack of evidence for one view (or alternately, regards their personal bias against the view) as constituting evidence or proof that another view is instead true.
In other words this argument would be totally true according to your premise:
Unless you purchased an Everex Explora RS2800-R Desktop w/ AMD Sempron 2800+ Processor, Refurbished from Walmart for $269, you are stupid and paid to much for your system. Because everything else is overpriced. You dummy.
And now to satisfy Reagent, if Marble Blast, which is also based on Torque, works just peachy with the latest Mac OS, why doesn't TT?
{WalMart free for over 24 months!}
Yes Rx you are right! Thanks for keeping us on course!
{WalMart free for over 24 months!}
Last edited: Sunday, July 23, 2006 at 8:34:20 AM
And I love you man!
BTW, would it be a waste of time to try to use the OpenAl in the other Torque based games instead of the the TT one? Also, why can't the alias in the TT frameworks point to the original in the the System library? I'd hate to do an erase and install of a clean system, reienstall of TT, etc just to not have it work.
{WalMart free for over 24 months!}
Last edited: Monday, July 24, 2006 at 7:07:49 AM
^ That's what the OpenAl installer is. It's from Lore Dark Horizons. Of courese it is it's one seperate installer that install after the game installs.
^ I believe that installer will put OpenAl in your user library and not the system. Am I blowing smoke?
{WalMart free for over 24 months!}
The alias points to the version in the TTanks frameworks folder.
There isn't, as far as I know, a copy of OpenAL in user/library/frameworks thought there is one in <harddrive>/library/frameworks.
I have substituted other TorqueGE versions of OpenAL with the copies of OpenAL in TTanks & in <harddrive>/library/frameworks to no avail.
...sluggy
^ I sure wish I would have made notes when I was mucking around. I had done the "fix" as per the suggestions here and TT was working just fine. (I also don't have another app that was borked because of it like your MOH.)
So, like a dumb bug I was playing and downloaded the OpenAl that nappy pointed to just to see what happened. Ugh, TT sound was borked again.
I found that the installer placed an OpenAl in my user library (at least I've never noticed it being there before) so I trashed that sucker, but TT sound was still NG. I pulled a copy from a ziped archive of TT, replaced the one in the system and still no go. So I replace the one in TT, disabled the moved and renamed OpenAl from TT (the hack), and put the original Apple OpenAl back, and everything started working again. That's probably no help, but...
{WalMart free for over 24 months!}
Last edited: Monday, July 24, 2006 at 9:35:32 PM
This is what I did to make mine work.
1. Download and install the new OpenAL.
2. Follow this path through your computer: HardDrive/System/Library/Frameworks. There you will find the old OpenAL. Throw that one in the trash. (you will need the administrator password for this).
3.After the new package is instaled, you will find it through this path: HardDrive/Library/Frameworks. Take that and put it in the old ones place. It will ask you something and press the button that is beside cancel. It will need the password again.
After I did this, it worked! The sound was a little messed up but it worked!
Lookin out for a new army.
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I updated from 10.4.6 to 10.4.7 today. Good news is that Apple Aperture is much faster :) Bad news is that ThinkTanks dies when it tries to play a sound with OpenAL. I was able to get a little further by turning sound and music volume down all the way, but now it takes forever to join a game.