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I updated from 10.4.6 to 10.4.7 today. Good news is that Apple Aperture is much faster :) Bad news is that ThinkTanks dies when it tries to play a sound with OpenAL. I was able to get a little further by turning sound and music volume down all the way, but now it takes forever to join a game.

 

Tuesday, June 27, 2006 at 9:38:09 PM

56k has responded and said he will be bringing this up at GG.

 

 

-Rx

 

 

Thursday, June 29, 2006 at 11:45:02 PM

Perhaps I was not entirely clear.

I am uncomfortable renaming/disabling the OpenAL framework in system/library (which is what the *sudo thing* does) because I have other apps that use OpenAL and may invoke this framework. From my perspective that makes this *temporary fix* a problem waiting to happen.

13 cents a day??? Whooosh Went right over me balding pate.

...sluggy who is considering an alternative plan of action

 

 

 

 

Last edited: Friday, June 30, 2006 at 1:56:35 PM

Friday, June 30, 2006 at 11:55:28 AM

Er... There is already a temporary fix for this, snail.

 

 

 

 

Friday, June 30, 2006 at 1:18:35 PM

Thanks Nap for the link. It worked for me. Thanks everyone for suggestions.

Macs rule baby.

 

Friday, June 30, 2006 at 5:14:40 PM

^I think you have your hands full with security patches, Spywhere removal, and anti-virus. Of course, none of which is needed in Macintosh. GO WINDOWS.

And again, for the "simple minded", This is a TT issue, not an Operating system issue.

 

Saturday, July 01, 2006 at 3:08:38 PM

^Yup Window's are a waste of $$$. That's why I mine out.

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Saturday, July 01, 2006 at 5:45:40 PM

Hiho aimers !
I too have the crash scenario...I have installed the other package and then the whole other game (now it too crashes on entry)sigh.
I can play still on my imac but I kinda miss the G5 and its 23 inch screen.
If any one can help let me know in plain nontech speak hehe.
Somebody said they have tanks on an intel mini..I do too as a demo but its so laggy Its no fun.
I suffer from F.O.C. (Fear of change /commitment ) JavaScript:fnMsgSmiley(4); this just Drives home my thoughts of change is bad.Sigh

Saturday, July 01, 2006 at 11:04:42 PM

Do the sudo reanme as outlined above. Then install the audio fix. It should work that way. :O)

 

Sunday, July 02, 2006 at 8:12:31 AM

Hiho, Well it took at least 3 goes before it solved my tanks but now its going thanks.

Hurt me

Monday, July 03, 2006 at 12:36:27 PM

Oops.

 

Monday, July 03, 2006 at 8:21:48 PM

Bump

 

 

-Rx

 

 

Wednesday, July 05, 2006 at 10:27:28 PM

Right ive done as stated, and works great!...To some extent. For some reason, some sounds are louder/quiter than others. Shooting, driving, hitting, etc are all quiet but area effects, bouncepads, and that guy who calls out the powerup, are all way too loud. Any suggestions? Thanks

Thursday, July 06, 2006 at 2:41:10 AM
LGM

All I can think to do is edit the sound files to lower the volume. I think you can do that with Audacity and some other programs like SoundStudio.

Have you looked at the settings in your game's options panel? I think it only separates sound effects and music, though

Thursday, July 06, 2006 at 7:44:27 AM

If all these fixes fail, you can back up X's openAL.framework, trash the original (authorization needed) and duplicate TT's openAL.framework to the system frameworks folder. I hope that this big of a compatibility issue will force GarageGames to take some kind of action.

Monday, July 10, 2006 at 8:15:24 PM

Im running on a 10.3.9
works fine for me

Last edited: Tuesday, July 11, 2006 at 9:26:30 AM

Tuesday, July 11, 2006 at 9:23:45 AM

^

 

 

-Rx

 

 

Thursday, July 13, 2006 at 7:48:04 AM

I am very, very unhappy with GGames.

I have re-installed TTanks three times. I have downloaded Torque and installed it again. I have done all of the hacks from above. I have even copied OpenAL.framework from TorqueGE (Which works BTW) into TTanks & into the appropriate library.

TTanks still hangs with an OpenGL unsigned constant error - on all three of my machines.

This problem has persisted through two OSX updates. It is well past time for them to fix it - even if they do have only one Mac Programmer. If nothing else they can release a new build using the most recent TorqueGE.

...Slugthog Assgard the incredibly annoyed

 

 

ADDENDUM

I finally managed to disable OpenAL and get TTanks to load. Now I can't control the sound in Medal of Honor.

There is no reason an update should expect to maintain compatibility with all software distributed under that OS. Often one or more of the thousands of developers do not comply completely with OS standards.

In any case it is the developer's responsibilty to maintain OS compabilitity. This has been a known problem since the previous update of OSX. The developer has been aware of it for several months but has been willing to let MacUsers get by with a hacked fix that interacts unfavorably with, at least some, other applications; apparently because the developer does not consider Mac compatability very important to his market base.

...granpa sluggy the even more annoyed

 

 

 

 

 

Last edited: Thursday, July 20, 2006 at 4:23:13 PM

Wednesday, July 19, 2006 at 11:45:56 PM

Hold on...

Why is this GG's fault? Shouldn't an update to an OS be compatible with all existing software that has been made for that OS?

Thursday, July 20, 2006 at 4:01:15 PM

Funny, I've never had any compatibility problems ;)
And I thought this was an update to the current OS, not an entirely new one...

Thursday, July 20, 2006 at 7:12:05 PM

@player36 And your point is?

In case any of y'all missed my addendum above:

 

There is no reason an update should expect to maintain compatibility with all software distributed under that OS. Often one or more of the thousands of developers do not comply completely with OS standards.

In any case it is the developer's responsibilty to maintain OS compabilitity. This has been a known problem since the previous update of OSX. The developer has been aware of it for several months but has been willing to let MacUsers get by with a hacked fix that interacts unfavorably with, at least some, other applications; apparently because the developer does not consider Mac compatability very important to his market base.

 

I finally managed to disable OpenGL. The result being that I can play TTanks again...BUT ... Sound is broken in Medal of Honor. Precisely the outcome that I anticipated. Even re-enabling OpenGL hasn't gotten my sound back there.

It looks like another week of OS hacking to get everything -except- TTanks to work properly.

...granpa sluggy who is way beyond annoyed!!!!

 

 

 

 

 

 

 

Last edited: Thursday, July 20, 2006 at 8:48:55 PM

Thursday, July 20, 2006 at 8:26:24 PM

[sarcasticinsult]

Yet again... We need TT2. Push donations... And replace the cigarettes and beer in GarageGames' employees' hands with some cheaply bought programmers and software designers, who were up for sale at the general store. ;)

[/sarcasticinsult]

I use multi-billion dollar military satellites to find tupperware hidden in the woods... What do YOU do?

Last edited: Thursday, July 20, 2006 at 8:54:22 PM

Thursday, July 20, 2006 at 8:53:01 PM

Yes, not updated since 2001 but still better than OSX XD

Anyway, my original intent was not to start another windows vs mac thing, but to point out that since the update appears to have caused the problem, you should probably go to Macinstosh for help, not GarageGames, becuase GG hasn't shown any signs of updating TT and Macintosh supposedly has amazing customer service.

Friday, July 21, 2006 at 5:27:33 PM

 

 

Macintosh supposedly has amazing customer service.

 

I think you mean,
Macintosh has amazing customer EXPERIENCE.

 

Friday, July 21, 2006 at 7:20:40 PM

Heh heh... *cracks whip*

 

 

 

 

Saturday, July 22, 2006 at 11:42:55 AM

Heheh... I am fine with my nice "lego style" linux pc thank you very much. No reason to buy anything else if this does the job.

@Player 36,

You cannot win the mac vs windows debate against mac fanboys/users. It has been proven impossible, because apple trains their customers to continue arguing until the windows user gives up. Mac vs windows is the new vi vs emacs. (vi pwns)

 

Saturday, July 22, 2006 at 1:02:18 PM

Xfce matters to me ya noob!

GO XFCEEeeeee!!!!

Saturday, July 22, 2006 at 1:14:07 PM

Heh. Now I know not to wander into a mac related thread after the last few times.

 

PC (in the hardware realm) used to mean "Personal Computer" and not a generic term for Wintel, as it is now.

 

Ain't that the truth.

Last edited: Saturday, July 22, 2006 at 3:24:09 PM

Saturday, July 22, 2006 at 2:19:31 PM

Let's keep this thread on topic! Many people will need the info in this thread to play TT at all.

 

 

-Rx

 

 

Saturday, July 22, 2006 at 6:24:01 PM

WARNING: please take this boring OS rehash to another thread. This thread contains solutions for Mac users to be able to play ThinkTanks who otherwise cannot play at all.

 

 

-Rx

 

 

Sunday, July 23, 2006 at 7:10:56 AM

Yes Rx you are right! Thanks for keeping us on course!

{WalMart free for over 24 months!}

Last edited: Sunday, July 23, 2006 at 8:34:20 AM

Sunday, July 23, 2006 at 7:43:49 AM

^ That's what the OpenAl installer is. It's from Lore Dark Horizons. Of courese it is it's one seperate installer that install after the game installs.

 

Monday, July 24, 2006 at 7:28:54 AM


The alias points to the version in the TTanks frameworks folder.

There isn't, as far as I know, a copy of OpenAL in user/library/frameworks thought there is one in <harddrive>/library/frameworks.

I have substituted other TorqueGE versions of OpenAL with the copies of OpenAL in TTanks & in <harddrive>/library/frameworks to no avail.

...sluggy

 

 

 

 

Monday, July 24, 2006 at 8:17:21 PM

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This is what I did to make mine work.

1. Download and install the new OpenAL.
2. Follow this path through your computer: HardDrive/System/Library/Frameworks. There you will find the old OpenAL. Throw that one in the trash. (you will need the administrator password for this).
3.After the new package is instaled, you will find it through this path: HardDrive/Library/Frameworks. Take that and put it in the old ones place. It will ask you something and press the button that is beside cancel. It will need the password again.

After I did this, it worked! The sound was a little messed up but it worked!

Lookin out for a new army.

Thursday, July 27, 2006 at 4:39:41 PM

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