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I have decided to make a thread where I will post all of my mods, news, photos, etc. Since Urban Overlook, I have made 4 new mods called Blue Moon Lagoon, Phoenix Canyon, Tropical Valley, and a fortress battle thing that I can't think of a name for. I do not have screenshots, because that function of TT is not working for me right now. I will post some as soon as I can.

PREDOWNLOADS:

Here are all of my terrains and missions to date.
Extract these to game/data/missions/PLAYER36 (if you dont have a folder called PLAYER36, just make one).

Here are all of ther objects that are NOT in the x-pack 2.
Extract these to game/data/shapes/objects.

Note: A lot of my mods use the x-pack 3, so if you don't have it be prepared to wait a while.

Also, I am thinking about making mods on request. So if you have an idea, tell me and I'll see if I can do it!

My newest mods:

Alpine Airways


Molten Mountain

Edit: Yay, Screenies!

Tropical Valley


Blue Moon Lagoon


Phoenix Canyon


Fortress Battles (yes you could say that I am obsessed with waterfalls and bridges)

Last edited: Sunday, January 29, 2006 at 12:17:23 PM

Tuesday, December 06, 2005 at 2:23:07 PM

Awesome m0ds Player :)

Tuesday, December 06, 2005 at 6:03:59 PM

^ I concur.

Wednesday, December 07, 2005 at 3:49:25 AM

Hey Player nice job, if you want better, nice and easy screenshots get this Print Screen

 

 

 

 

Wednesday, December 07, 2005 at 6:08:52 AM

I made a Team Fortress Battle Script.

Thursday, December 08, 2005 at 3:31:45 PM

Hey, cool! Would you be willing to send that to me?

@daz I got the print screen, and it works great! I'm just too lazy to post new screenies :P

Thursday, December 08, 2005 at 5:42:13 PM

^ XD

 

 

 

 

Friday, December 09, 2005 at 6:21:26 PM

I like the look of tropical valley.

You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.

Saturday, December 10, 2005 at 9:06:14 AM

First of all, Your mods look really cool, second of all, how do u do it? B)

Saturday, December 10, 2005 at 9:35:45 AM

Ok I downloaded the terrain files, but what about the dirt, water... Where do you expect me to get those?

Saturday, December 10, 2005 at 10:42:31 AM

X-Pack 3.

Saturday, December 10, 2005 at 12:50:10 PM

I don't have any x- packs!

Saturday, December 10, 2005 at 2:40:45 PM

....Then go get them here .
It takes a while to download, but IT IS WORTH IT!!! XD

Sunday, December 11, 2005 at 4:25:14 AM

Cool B)

Sunday, December 11, 2005 at 9:43:06 AM

Sorry I couldn't answer you, I was gone for the weekend. Thnks for helping Monica.

Sunday, December 11, 2005 at 5:15:34 PM

Dude they are awesome!

Monday, December 12, 2005 at 5:05:26 AM

Still need some terrain skins! XD

Monday, December 12, 2005 at 7:37:30 PM

If u mean the terrain pants, theyre in the x-pack. I think monica posted a link to it.

EDIT: ROTFLMAO!!!! I said terrain pants. Sorry, I meant terrain paints :P :P :P

Last edited: Wednesday, December 14, 2005 at 7:08:42 PM

Wednesday, December 14, 2005 at 7:04:59 PM

Monica let me download the x-pack 3, but nothing happend! I still have to get something else!!

Thursday, December 15, 2005 at 8:15:04 PM

There is a readme in the Xpack. It should be called README.txt or README.rtf.
It has the instructions on where to put the stuff.

Friday, December 16, 2005 at 4:52:31 AM

I know where to put the stuff! But, :S Nothing happend :[

Sunday, December 18, 2005 at 12:55:31 AM

That's very weird... So you still have to download all the stuff?

Sunday, December 18, 2005 at 4:42:02 AM

*BUMP*
Any requests for mods?

Friday, December 23, 2005 at 4:39:21 AM

I have one!! First you have to know the game...HALO 2. My level is comming from there.

Friday, December 23, 2005 at 7:13:37 PM

Unfortunately, PLAYER36 doesn't have HALO 2 or whatever it's called.

Saturday, December 24, 2005 at 4:48:33 AM

Actually, someone HAS attempted a halo mod, look around for it. And no, sorry, don't have Halo 2.

Saturday, December 24, 2005 at 5:24:56 AM

Oh. :'(

Saturday, December 24, 2005 at 9:59:55 AM

BUMP
A lot of people have been asking for the preloads for my mods.

I know I haven't come out with any mods lately. I'm Working on a big project. Be on the lookout for updates.

Last edited: Saturday, January 14, 2006 at 5:10:09 PM

Saturday, January 14, 2006 at 5:09:20 PM

Waiting till download's done; cant wait till I see ur mods player! :)

 

 

 

 

Saturday, January 21, 2006 at 4:47:24 AM

Well the "big project" sort of crashed and burned :P, so I settled for a couple smaller mods. They are called Alpine Airways and Molten Mountain. Will post screenies, predownload tomorrow. Oh and if you really want screenies now, look in the TBML thread.

Also, in terms of news, I am hosting PGG's mods on my server if you want to see them.

Last edited: Saturday, January 28, 2006 at 7:35:01 PM

Saturday, January 28, 2006 at 7:34:12 PM

OK< I have added preload and screenies. My server is now called Pł (PLAYER36,PGG,Pharm) because I decided to start hosting Pharmaceutical maps too. Why? They are never up. Hope he's OK with it.

Sunday, January 29, 2006 at 12:19:41 PM

^ Be careful with SGC6, its a wicked map!!!! But flickers quite a lot. Have tried to fix it but to no avail, seems something to do with the concrete barriers. I might make a few new ones to see if that will stop the flickering, as it plays real nice XD top draw Pharm...................

One question for you Player, the set empty command. I have no problem with it in TGE but when I load the mod up in TT the set empty terrain reappears. Any ideas?

Daz

 

 

 

 

 

Last edited: Sunday, January 29, 2006 at 12:39:23 PM

Sunday, January 29, 2006 at 12:37:17 PM

OK Dazzle. For whatever reason, modwizard and/or TT deletes the line in your mission file that lists the empty squares. So go to your TGE folder, find that mission that you modded and copy the line in that file with the empty squares (it's in the terrainblock section) into the mission file you are having problems with.

I'll investigate the flicker issue too.

Sunday, January 29, 2006 at 12:46:58 PM

^
Thanks for your help that will be why then its back to normal terrain, me happy.

I have tried together with Pharm himself and Napalm to fix this and the only way seem to be loosing the concrete barriers which sort of spoils a wicked map - but hey good luck.

Daz

 

 

 

 

Monday, January 30, 2006 at 8:27:32 AM

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