Forums Index >> General >> EXPANSION PACK IS COMPLETE
I cant get the page to open :( :( :( :(
Thursday, October 13, 2005 at 1:47:00 PM
Not a page, a download.
Thursday, October 13, 2005 at 1:53:26 PM
Cant access the download ! Mac site gives this mess:
"We're sorry, but we can't find the HomePage you've requested. It's possible that" etc etc
Whats wrong ?
Sunday, December 25, 2005 at 4:28:31 AM
This is an old thread look for X Pack 3
Sunday, December 25, 2005 at 9:10:39 AM
The main header has been udated with an Xpack 3 thread and download link. Enjoy!
Sunday, December 25, 2005 at 9:24:02 AM
Hey Everybody, I'm pleased to announce that Napalm's Expansion Pack is now ready for public downloading.
X Pack 3 Thread
Pull the trigger and get my Expansion Pack #3
(Text here updated 12/25/05)
I have added many objects to the Expansion Pack as well as many new skies and new textures.
It appears there has been some issues with 2 tree files in the expansion pack. Tree 2and tree3 located in the game/data/shapes/trees folder. DO NOT USE THESE. THEY RESULT IN SEGMENTATION ERRORS UPON SERVER LAUNCH. I have removed them from the expansion pack!
The Expansion Pack at this time has all of the modded terrains of the TT_Mod_Pack 03/15/05.
This expansion pack will not be updated regularly. For newly added terrains continue to download the TT_Mod_Pack on Reagent X's website. Reagent X's website
Installing the Expansion Pack on your machine will greatly reduce the wait-time to join modded servers. Some testers have already pumped out some terrains in only a day.
In the near future many mods will utilize these new elements and you won't have to wait for anything to download (providing you pre-installed the terrain) because you have already installed this Expansion Pack. The expansion Pack is called Napalm's Expansion Pack 1.1. If you have questions you can email me at napalm_tt@yahoo.com
Antything else is an older version, do not use it.
When Macintosh creates an archive of a folder (zip file) it adds additional information for resource forks and such. Windows see this but does not need it. You can ignore any folders starting with _ (underscore.) Just use the items in "Napalm's Expansion_Pack 1.1"
There are two ways this is to be installed:
1. As a normal client accessing servers. (regular player application) unless you're making terrains, THIS MEANS YOU!
2. In conjunction with TGE for modders. I consider modder developers and should have ample knowlege of installing files and modifying directories.
Here are the instructions which are also found in the Expansion Pack!
[I]Expansion Pack information
Expansion Pack consists of:
Additional texture, objects, and skies.
Textures PDF is included for reference so modder have a visual while going through the 200 textures.
Expansion Pack includes entire Mod_Pack as of 03/03/05
Created by Napalm, 1st quarter 2005
Beta Tested by, Napalm, Reagent X, Nuts, Wiz, Killing Brain Cells, and Lonewolf. If I forgot you please let me know.
************MAKE A DUPLICATE OF YOUR THINK TANKS DIRECTORY BEFORE YOU CHANGE ANYTHING**********
************MAKE A DUPLICATE OF YOUR THINK TANKS DIRECTORY BEFORE YOU CHANGE ANYTHING**********
************MAKE A DUPLICATE OF YOUR THINK TANKS DIRECTORY BEFORE YOU CHANGE ANYTHING**********
•••••••••••••••••If you fail to duplicate your folders before you make changes it's your fault for not having a back up!!!*******************
I do not know if this applies to Shockwave versions as I have no access to a copy.
Be aware that directory paths and folder names may have been changed. The core objective of this is to locate the data folder inside the TT application directory.
Normal player install: TGE install see below
1. Locate your ThinkTanks directory.
Windows:
Should be located C:Program FilesBraveTree
Unless you changed the install path from the default.
Macintosh:
Macintosh/Applications/
(For example I have a games directory in which all of my games reside)
Mine is: Macintosh HD/Applications/Games/ThinkTanks/
2. Duplicate your ThinkTanks folder.
Windows: (Control Drag) or Macintosh: (Option Drag) the TT folder. This will duplicate the folder. Rename it whatever you want.
OR
Mac and Win: You may also want to right click and choose copy, then right click and choose paste. This will also make a copy of the folder.
Locate the data folder.
Windows: C:Program filesBraveTreeThnnkTanksgamedata
Mac: In the Thinktanks folder right click on the ThinkTanks application, select "show package contents." Navigate through Contents/Resources/game/data/
3. Copy the data to the corresponding folders as indicated by the folders names.
A. "Copy contents to data folder" Folder contains "environment, missions, terrains, and water folders, and the init.cs file."
B. "Copy contents to shapes folder' Folder contains "Blue, Common, Green, markers, objects, organic, plants, Red, rocks, trees."
C. "Copy contents to skies folder" Folder contains 58 sky related files in it.
D. "Copy contents to sound folder" Folder contains 45 sound related files in it.
That's it. All is gooooood
TGE install
Here is what should be done prior to installing the expansion pack:
First steps (in Italics) are the same as prior to the creation of the tt_expansion_pack
(provided to me by Rooster) directed at Windows operating system
1. Download the torque demo, and install it to
program files/torque demo.
2. Copy the "demo" folder into the torque root
folder. (It should now be named "copy of demo").
3. Rename that new folder "game".
4. In the "demo" folder, create a new batch file.
(You can copy any of the files from Thinktanks'
"dedicated" folder, and paste it)
5. Right click on that batch file, and choose
"edit". Change the text to the following:
cd..
demo -mod game
6. Save and close the batch file.
7. Add TT shapes and terrains to your new "game"
folder.
8. Double click the new batch file (it may take a
while to do anything, just wait) , launch up the
FPS example game, and press F11.
This section is specific to TGE and the expansion pack:
Section A: "Copy contents to data folder"
You may copy all folders from "Copy contents to data folder" and overwrite folders in data folder in TGE.
List includes: (Folders) environment, terrains, missions, and water
(files) init.cs.dso, init.cs., (I suggest copying this mission folder first and then copying the missions from the Mod_pack as the Mod_pack will be more current than this down the road)
Section B: "Copy contents to shapes folder"
Blue, Common, Green, markers, plants, Red, rocks, trees are all the same as TGE, copying is not necessary.
Copy objects, and organic from "Copy contents to shapes folder"to shapes folder in TGE.
Section C: "Copy contents to skies folder"
Copy all files in "Copy contents to skies folder" to skies folder in TGE. 27 additional files added. Overwrite files.
Section D: "Copy contents to sounds folder"
Copy all files in "Copy contents to sound folder" to Sound folder in TGE. 45 additional sounds added. Should not need to overwrite.
That's it.
If you feel something was left out please let me know.
Last edited: Sunday, December 25, 2005 at 9:23:12 AM