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On ModWiz not TGE is there a way I can make a lush rock a spooky one without changing maps? Example: Launch Lush, I hit 7 and a spooky rock apperies not a lush one Is there a way to make that happen?
Yes.
How....
Open the mission file and change it. shapeName = "~/data/shapes/Green/rockgreen01.dts"; shapeName = "~/data/shapes/Blue/rockblue01.dts";
Ok Thanks Canned and KBC You can lock it
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On ModWiz not TGE is there a way I can make a lush rock a spooky one without changing maps?
Example: Launch Lush, I hit 7 and a spooky rock apperies not a lush one
Is there a way to make that happen?