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Hi fellas
I recently updated my brothers computer while on a family vacation
and this is what I found out
I had made my latest mod seconds before leaving and it had a new sky that I had found
This sky was not included in the expansion pack
So after I updated the game with the Expansion Pack and the latest Mod pack
on my brothers machine we had a few games on my ScruMOD server.
All was proceeding well, Much laughter and good natured ribbing etc.
Then the new mod loaded and WHAM!!! My brothers game locked up with
an invalid art error. I tracked it down to the new sky and for some unknown reason it wouldn't
download!!! I have since changed out the sky to an accepted variant and all is well
But this puzzled me. Why will the game download the new skins and trees but not the sky!
Anyway something has changed. I am just not sure what
If anyone has a clue please help this discussion along
I know the game used to download skies np
hmmmm
Roo

 

Friday, April 29, 2005 at 3:11:00 PM

Not only that , but sometimes skins and objects etc. Aren't downloaded either. You're not alone...have no idea whatsoever why it happens...


Friday, April 29, 2005 at 4:34:25 PM

Whats odd is that the sky I used is one I downloaded from another MOD
If I could download it then why can't I serve it up
Most very strange.....
I shall ponder this some more
Roo

 

Saturday, April 30, 2005 at 2:31:43 PM

Does it come up with that stupid TGE version wrong and at the end in brackets it says"(Invalid Packet)" Thats what I get when trying to join my own servers, but it does it on 2 of my maps not my first one

 

 

 

 

Monday, May 02, 2005 at 3:48:47 AM

No actually it plays fine on my machine
and any who preload are fine
but because it wont download or is conflicting with an existing file name
I changed out the offending sky
First rule - "Do no harm"

Now.......
In your case Pedro it might be the skins you used in TGE
Check that first! Make sure all the skins you use say game/etc
not demo/etc
Or it might be the call name in the load section of your mis is calling the wrong
file name ----happened to me
Or you might have a funky object - remove them all and save as
then try the bare bones mis and see if that loads
then add the objects back one at a time
Lemme know how you make out
Roo

 

Last edited: Tuesday, May 03, 2005 at 3:31:28 PM

Tuesday, May 03, 2005 at 3:30:18 PM

1. Already in game/ e.t.c not demo.
2. Whats the call name in the load section?
3. No Funky Objects, I only use MW to put in Objects, not TGE

 

 

 

 

Wednesday, May 04, 2005 at 12:14:08 PM

Roo, What is the sky? We could always update the expansion pack. I found a nebula sky that z or someone created that we could add too.

 

Thursday, May 05, 2005 at 7:28:52 AM

UPDATE : Maps NOW load, the only problem is that When I add objects in ModWizard I cant add a tree or a rock, I can only add boosters, changing boosters, bouce pads and Spawn Points/Scrum Goals/Scrum Spawns. And after I try to load the new file it is corrupt.

 

 

 

 

Thursday, May 05, 2005 at 12:42:50 PM

Pedro
To add rocks and trees to your maps with ModWiz
You need to rename the map to the TT#_#.ter fornat
And edit the mis file where it calls the terrain
ie
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "game/data/missions/terrains/details/detail1";
terrainFile = "game/data/missions/D6.ter";
squareSize = "10";
tile = "1";
blockShift = "8";
locked = "true";
position = "-1024 -1024 0";
};
(This is an example of a dash mission)

Then you can add and change all you want
Just remember to reverse the name and re-edit the mis
when you are done. Use a unique naming scheme so as
not to conflict with others :-)
Roo
@napalm writing you about the sky now!

 

Thursday, May 05, 2005 at 3:44:36 PM

^ Yeah, wiz also told me MW has created lost of problems with him too, Ive edited.mis file and it still says invalid packet.... I dont know why, The First map I made which was a test works, I could add tree's and it would load and people would be able to join and play but my other 5 Maps wont load, or do anything!

 

 

 

 

Saturday, May 07, 2005 at 4:44:18 AM

I'v had a problem with MW if you don't have any rocks or tress you can't add any. To fix this I just add a power up and change it manuely in the mis file. Then after you got at least one rock or tree you can add more using MW.

Saturday, May 07, 2005 at 7:06:11 AM

^Yeah, ive now sorted that, I installed a new TT, I will use that TT for my modding in MW and it worked, I can now add tree's and Rocks

 

 

 

 

Saturday, May 07, 2005 at 2:10:40 PM

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