Forums Index >> General >> No affective way to change volume in TT?



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Ok, so I change my volume and get it where I want, but then I go to a server that someone else is hosting, and it goes back to full! How can I change this so it works on other servers than mine!

Monday, August 01, 2005 at 10:15:46 PM

Edit tt/game/client/pref.cs. Delete pref.cs.dso and try changing these lines in the pref.cs. I believe 1 is loud and 0 is quiet.

$pref::Audio::channelVolume2 = "0.995652";
$pref::Audio::channelVolume4 = "0.691304";

Triv

You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.

Monday, August 01, 2005 at 10:38:18 PM

I tried editing prefs. Same problem.

Monday, August 01, 2005 at 11:03:43 PM

Unplug speakers, I never play with sound and I like it that way

Tuesday, August 02, 2005 at 12:45:32 AM

I play with my own music, no game music only the affects - Gun fire, that man...

 

 

 

 

Tuesday, August 02, 2005 at 1:26:45 AM

That's odd if it didn't work. For me pref::Audio editing works great. You could always update your soundcard/motherboard drivers. Try edit your global audio settings, but I doubt that is the problem. I tested the pref::Audio thing. Got following results.
1. Delete tt/game/client/pref.cs.dso
2.Open tt/game/client/pref.cs
// This is what I have normally(there is about ten Audio settings, but the others have just 1)
$pref::Audio::channelVolume2 = "0.995652";
$pref::Audio::channelVolume4 = "0.691304";
//Changed 6 to 9 the lush/spooky/frantic theme music started playing louder.
$pref::Audio::channelVolume2 = "0.995652";
$pref::Audio::channelVolume4 = "0.991304";
//Changed 9 to 0 didn't notice anything different from normal.
$pref::Audio::channelVolume2 = "0.095652";
$pref::Audio::channelVolume4 = "0.691304";
//Changed 6 'n 9 to 0's all the sounds went very quiet(theme music/shooting/pads boost, etc)
$pref::Audio::channelVolume2 = "0.095652";
$pref::Audio::channelVolume4 = "0.091304";

Hope that helps you.

@dash, Yeah I have tested playing with sounds does not really effect your playing, but I prefer to have music playing while playing the game. The music also entertain you, so you won't get so fast bored. I'm not talking about the game music. I would get a headache if I would have to listen them more than half hour. :)

You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.

Last edited: Tuesday, August 02, 2005 at 10:37:11 PM

Tuesday, August 02, 2005 at 10:32:28 PM

I dont need music. I have little voices in my head that tell me what to do :)

B

Tuesday, August 02, 2005 at 10:39:04 PM

Don't BM PREY...
signed...
little voices

Wednesday, August 03, 2005 at 1:50:41 AM

Yah for Bolos Voices, if they tell you the numbers play em and become a TV star like in LOST. :)

 

Wednesday, August 03, 2005 at 1:54:30 AM

I wrote this not terribly well implemented script a while back:
http://ezupa.com/thinktanks/VolumeControl.cs

Exec it somewhere (bottom of main.cs) and then in game you can use - and = to control volume. Use CTRL - and CTRL = to control music volume. And Shift - and Shift = to control sfx volume.

It works, but not as well as it seems like it should (what do you expect from an artist?). If someone wants to use this as a starting point for something better, have at it.

 

 

 

 

Thursday, August 04, 2005 at 6:30:09 PM

Hehe, nice 56k. :)

You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.

Thursday, August 04, 2005 at 7:36:38 PM

Awsome. Thanks.

Thursday, August 04, 2005 at 9:08:57 PM

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