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Ok, Monica and I have just figured out how to get my models into TT. Now, I also have a size scale so they will not look like this

See that speck! I SO made that speck :P

Pardon my rudeness, I cannot abide useless people.

Friday, March 03, 2006 at 4:07:26 PM

LOL Dude, You show that speck who's Boss!

What is it?

Last edited: Friday, March 03, 2006 at 6:04:37 PM

Friday, March 03, 2006 at 6:04:06 PM

It looks like a house that had a shrink ray used on it, then twisted by the hulk and put next to a huge tank thats about to crush it, but thats just me :P

Friday, March 03, 2006 at 8:22:56 PM

Monkey! On to the monkey! XD
In Blender:
1. Go to Add -> Mesh -> Monkey.
2. Export as DTS.
3. Add to your map and count the "OMGWTFBBQ"s you get per minute from visitors.

Saturday, March 04, 2006 at 4:46:16 AM

If you look carfully, it is a house with an outer bevel and small designs on each corner... Monica should be exporting a barn right now that is a good 20x bigger...

Pardon my rudeness, I cannot abide useless people.

Saturday, March 04, 2006 at 7:08:19 AM

You said blender, what kinda program is that? Im trying to use milkshape. I can make the dts files, but I dont know how to make the skins for it yet. Im trying to figure that out. But I havnt got a clue of what to do. I have the models in a.dts, but when I put em in game there all white, like they dont have a skin. And they dont, thats trye. HOW DO I MAKE A SKIN FOR CUSTOM OBJECTS!?

Saturday, March 04, 2006 at 8:19:24 AM

Blender is a 3d program where u can make object, hence this thread

Saturday, March 04, 2006 at 8:57:11 AM

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