Forums Index >> Modding >> Modwizard doesn't work anymore



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Ever since I setup the script for that cool new timer that tells you how much time is left in a game, my modwizard does not work anymore.

Do you think it has something to do with the new timer script?

http://www.learninks.org//racer445/maps/wingmanscripts.zip

 

Tuesday, April 20, 2004 at 2:30:58 PM

Yes, if you DL'ed it, the Main.cs file will be changed. How to fix it? Allrighty...

Open up the main.cs file in Notepad or another text editor and under the

Exec("game/client/scripts/wingman/loader.cs");

Put:

// ModWizard

Exec("game/server/scripts/ModWizardMain.cs");

If (!$Server::Dedicated) {

MoveMap.bindCmd(keyboard, "m", "", "exec("game/client/scripts/ModWizardBindings.cs");");

}

It will look like this:

Exec("game/client/scripts/wingman/loader.cs");

// ModWizard

Exec("game/server/scripts/ModWizardMain.cs");

If (!$Server::Dedicated) {

MoveMap.bindCmd(keyboard, "m", "", "exec("game/client/scripts/ModWizardBindings.cs");");

}

Hope that helps a bit...

Racer

 

Tuesday, April 20, 2004 at 5:59:27 PM

Can u post that timing scrit plz??

Tuesday, April 20, 2004 at 6:13:49 PM

Look at the first post. Look at the link in the first post. Click the link.

 

Tuesday, April 20, 2004 at 6:27:53 PM

K tnx

 

Tuesday, April 20, 2004 at 7:18:56 PM

Racer does that make it so that the script doesn't work any more but ModWiz will. Or do they both work now? Sorry im to lazy to check :P. Thanks

Wednesday, April 21, 2004 at 12:05:31 AM

They both do.

Wednesday, April 21, 2004 at 4:01:04 PM

4 me on;y MOD thing worked that wingman thing flopped/... :'(

Wednesday, April 21, 2004 at 6:18:54 PM

Tell me about it :'(

Monday, June 07, 2004 at 12:25:59 AM

Finally someone said something bout it, I wuz all confused, I had no idead it wuz b/c of the wingman thing(I have it too), now my wizzy will work, if I ever get unlazy enough to change it %)

Last edited: Monday, June 07, 2004 at 3:40:22 AM

Monday, June 07, 2004 at 3:39:48 AM

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