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U can change the shapefile by doing mediumtank.shapefile = "game/data/shapes/tanks/tank01.dts"; for the medium and heavytank.shapefile = "game/data/shapes/tanks/tank01.dts"; for the heavy. And then set the settings the same as the light tank which is hard to explain how to do :[
Last edited: Tuesday, January 27, 2004 at 9:29:24 PM
To make it more simple see this Mediumtank.shapefile = "game/data/shapes/tanks/tank01.dts"; Heavytank.shapefile = "game/data/shapes/tanks/tank01.dts";
Then something like this
Mediumtank.maxspeed = 12 or somthing like that
All the variables you can edit are in some script somewhere. The hard part is finding them! XD
Find the script which contains the varables for tank speeds, etc. And set all the tanks with the stats for light tanks at the end of the.mis file. Then it's just a case of setting all the tank's shapefiles to tank01.dts.
Ok. That makes things alot more confusing. I know all that script so it won't be hard to find but now I have to almost triple all my script so it matches.
Script dont work
How do you get to it
This post is dead. Pleace, let it rest in peace.
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I'm trying to make my dodgeball mod so that everyone is a light tanks. So far I've tried:
Mediumtank.fx="lighttank.fx";
Heavytank.fx="lighttank.fx";
And
Medium.fx="light.fx";
Heavy.fx="light.fx";
Any help would be apreciated.