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Ok, this is a terrain for armies to test their members in different types of terrains. Hilly and flat. It is mainly for BM, but it could be used for scrum. It has a small "meeting room" in one corner. It is my first, and I was hoping it would look better but... Also, I couldn't place rocks or trees with my MW... :o

Screens:

Please post comments!

 

Pass the popcorn...

Monday, May 01, 2006 at 8:13:04 AM

Nice terrain, maybe making the flat area as big as the hilly area would be best, and I think that the "walls" don't look too good, a simple switch on terrain textures instead of walls would be better ;)
The hills could also be bigger imo, but overall nice

To place trees and stuff with MW your terrain file must have the TTx_y.test format, being TT1_y.ter Lush trees/rocks, TT2 spooky and TT3 the other set


Monday, May 01, 2006 at 8:17:34 AM

The last area looks alright, but smooth up the edges little bit.

You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.

Monday, May 01, 2006 at 8:50:19 AM

Great idea, looks like a great start

 

Monday, May 01, 2006 at 11:34:12 AM

Yeh good start AO1, send me.mis and.ter plz :)

 

 

 

 

Monday, May 01, 2006 at 11:39:51 AM

You might not know me and im sure you dont army of one but I think this is a really good start for a mod.i might not know a whole lot about think tanks cause I just started but this is a good start on a mod.

Monday, May 01, 2006 at 3:05:17 PM

Thanks for the comments guys!

@Art Crazy
I'm not quite sure what you're saying... :(

I have a lot of trouble seeing how the mod will look when I'm modding it on TGE. It was a lot harder for me than it looked! XD

Pass the popcorn...

Monday, May 01, 2006 at 3:31:07 PM

Lemme clarify a bit more for you AO1.

Inorder to get trees, rocks to get placed in MW, you must rename the.ter to TT1_x. Or TT2_x or TT3_x. Now, if you dont know this or not I will tell you. Each lush, spooky, and frantic map is either TT1_1, TT2_1, or TT3_1 through TT1_4, TT2_4, or TT3_4. So Medulla Mesa is TT1_1.mis and Cranium Crater is TT1_4. It does matter if it is TT1, TT2, or TT3. TT1_x lets you place Lush rocks and trees. SO just put a number after 4 (I would make it five or maybe 6 if there is a TT1_5.mis in your mssions already)

So rename your.ter the same as your.mis basically. So if your.mis happens to be TT1_5, rename your.ter to TT1_5 and make sure you add this in your.mis filepath!

If you don't know what I am saying, look at the instructions page in the MW page. It will explain this more.

Monday, May 01, 2006 at 6:05:13 PM

Looks like a deep sump oil pan of a 357 Chevy.

 

Tuesday, May 02, 2006 at 7:15:12 AM

@AO1
send me terrian plzzzzz.
BTW it is a nice place then it looks I've been in it.
Its wowzer!!!

my blaster will destroy u!

Last edited: Wednesday, May 03, 2006 at 12:05:04 AM

Wednesday, May 03, 2006 at 12:04:24 AM

You Can Also Place Trees And Rocks Through TGE With World Editor.

LIfe Is Always Better When Other People Are Doing The Work For You.

Wednesday, May 03, 2006 at 4:24:20 AM

That is an option, but editing all those file paths would take about 15 minutes (depending how many rocks, trees, boosts, etc. U put in it.)

Wednesday, May 03, 2006 at 1:48:27 PM

Why would you have to edit the paths?
If your TGE shapes folder and your TT shapes folders are identical there
is no editing

 

Wednesday, May 03, 2006 at 2:23:35 PM

Hmm, yea but I did everything I could and edited everything the tuts said, and yet it always puts "creator" in front of them all...which is a pain to edit.

Wednesday, May 03, 2006 at 3:39:08 PM

I thought (not a mod expert) all u do is downloaad something and u should automatticly be able to put trees rocks ect.
http://planetthinktanks.com/files-info.asp Look there it might have info.

my blaster will destroy u!

Thursday, May 04, 2006 at 11:44:09 AM

No Destroyer, I beleive wut u are talking about MW. Completely different than TGE demo.

Thursday, May 04, 2006 at 1:41:10 PM

^ok I don't really know just wanted to help.
Sry AO1 for not bein any use.

my blaster will destroy u!

Saturday, May 06, 2006 at 5:02:11 AM

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