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I know the question has been asked in the past. Is it possible? All I would like is to have two scrum goals in either an indie or team sccrum. Either team could score in either one (hard to camp, no?) and then have them both respawn, possible? I tried to copy the scrum goal info in special.cs but didn't work (thanks for the idea Daz). Any other ideas?

 

Monday, June 05, 2006 at 7:47:12 PM

Ok will try the copy and repaste.

I have a dualgoal.cs being executed from main.cs. Crap, you mean I should have just added that info into. Say, the special.cs?

 

 

Monday, July 17, 2006 at 1:09:49 PM

Main.cs should work... Just wanted to make sure it was getting exec'd before the scrum was being spawned.

Though putting the FlagData::onAdd function in special.cs wouldn't be a bad idea.

 

 

 

 

Monday, July 17, 2006 at 10:16:08 PM

Ahh that did the trick. Thanks so much, I really appreciate all the help you gave!

 

 

Monday, July 17, 2006 at 10:46:27 PM

Ok I have been trying to get the CTF Tribes style game going. I can get the two scrum and goals in the game ok. I can't figure out how to have the blue tank only pick up the blue flag, score only with the blue goal. Do I need to add an inventory.cs? I have been trying to label it greenteam = teamid 1. So far the bots just ignore my second flag and goal. Ultimately I would like to get it so the green team/goal spawns only in green spawn points, the green scrum spawns in blue. Have it so that when the oppossit team touches the other teams scrum it makes it respawn. Maybe even give the person/team a point for the steal. Is this even possible? I would appreciate any help!

 

Saturday, July 29, 2006 at 8:56:18 PM

Very wierd game type, no offense

Monday, July 31, 2006 at 11:11:30 AM

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