Forums Index >> Modding >> here it is
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I ALREADY DID POST THAT...... This thread was a waste
Sry o well anyway I no a lot more so just ask XD
Ummmmmm, how do u make the light medium and heavy tanks not have a reload rate for their default projectile?
Go on ModWizard and press CRTL+Z. Here is a Q I don't think u can answer. How do you make a cave in the side of a wall.
You cant, uless you are building a whole new game! XD
Even torque doesn't really support caves.
Torque supports cave interiors (you can make a hole in the terrain and then go thru an interior in that) but thats bout it. =
Umm, guys--this is not the cave thread.
Once wrote by ish
Torque supports cave interiors (you can make a hole in the terrain and then go thru an interior in that) but thats bout it. =
-Michael
You can make caves and underground 'bases' in the Torque Game Engine by removing a terrain tile and putting an interior into the hole. For ThinkTanks, we removed all the interior code, so, you won't be able to bring interiors into ThinkTanks.
ThinkTanks was made using the Torque Game Engine.
In english......
Putaninamo, bakla
[stupidpeopletalk]They took out all of the fun and interesting stuff[/stupidpeopletalk] Heh, well that is pretty much what they did, they took out alot of the editing tools to stop modding(or at least I think).
-MIchael
@mark(bot) there are many things that could be reload rate what do u mean?
Lighttank.reloadtime = 0; I think that is it, I havent wrote any.mis codes in a while, so I might be wrong, just change the tank name for different tanks. :)
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Fine since u all want to know how to make the treanch in a racing mod u just set the first number in fogvolume1 to 0 if u want to know more just ask (sometimes I wont answer though)