Forums Index >> Modding >> MOD Wizard glitch, or somthin
Page : <1> :
By the way, this is located in
Thinktanks/Game/Client/scripts/ModWizardPrefs
Last edited: Saturday, December 04, 2004 at 12:00:00 AM
Yes, you have to add the "M" function in main.cs, like so:
// ModWizard
exec("game/server/scripts/ModWizardMain.cs");
if (!$Server::Dedicated) {
moveMap.bindCmd(keyboard, "m", "", "exec("game/client/scripts/ModWizardBindings.cs");");
}
You can change the "m" to "w" or whatever key you want there.
Page : <1> :
Ok, I have done this before.
I installed the modwizard... Blah blah blah,
But it seems to have forgotten the "m" part... Look
// Keys to use for ModWizardber
$ModWizard::DeleteObject = "k";
$ModWizard::RaiseObject = "t";
$ModWizard::LowerObject = "g";
$ModWizard::AddBouncePad = "1";
$ModWizard::AddFixedArrow = "2";
$ModWizard::AddChangingArrow = "3";
$ModWizard::AddReload = "4";
$ModWizard::AddPowerUp = "5";
$ModWizard::AddGreenSpawnPoint = "y";
$ModWizard::AddBlueSpawnPoint = "u";
$ModWizard::AddTree = "6";
$ModWizard::AddRock = "7";
$ModWizard::AddVolcano = "8";
$ModWizard::AddBones = "9";
$ModWizard::AddSkeleton = "0";
$ModWizard::SaveData = "CTRL S";
$ModWizard::ClearAll = "CTRL Z";
$ModWizard::SmallNudgeSize = "CTRL 1";
$ModWizard::MediumNudgeSize = "CTRL 2";
$ModWizard::LargeNudgeSize = "CTRL 3";
$ModWizard::SmallRadiusSize = "CTRL 4";
$ModWizard::MediumRadiusSize = "CTRL 5";
$ModWizard::LargeRadiusSize = "CTRL 6";
$ModWizard::Suicide = "q";
$ModWizard::ShowSpawnPoints = "CTRL Y";
$ModWizard::HideSpawnPoints = "CTRL U";
Whats it supposed to look like with the "M"?
-Ego