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I stumble on this while browsing bravetree.com: http://bravetree.com/Games.html

The Story
To understand the history of the ThinkTanks we must go back to Terrainus at the end of the Great Galactic War of the 4th epoch. Inventor Xdugef Dim begins the story, "When the War was over we came back home and had thousands of surplus bots. The conflict was resolved, and we didn't have a use for them. So a couple buddies and I had the idea of holding 'bot fights.' We started getting together on weekends and putting a couple bots in an arena and watching them go at it. That was a lot of fun."
Dim's idea took off, and these weekend bot fights soon became a planet wide obsession. Dim and his associates formed the company, Entertainks™, to capitalize on their new sport. They grossed §31.5 million in the first year alone. But trouble was waiting on the horizon.
"At first the competition was kept lively as we improved our intelligence algorithms," Dim recalls. "But it wasn't long before we had taken our algorithms as far as we could push them. Norxhum Ri's bots had the best algorithm, but he wouldn't share it with us. So round after round he kicked our gorlops."
With stagnating technology, the weekly bot fights became a world wide joke. The outcomes seemingly predetermined, bored audiences left in droves. Times became hard for the fledgling company.
"We had the same results every week for months. The fans stopped coming. The gambling community turned on us. It was either go to work in the spice mines or find a new way to drive the tanks."
Fortunately for the Entertainks investors, Dim had an idea. Drawing on his experience serving in the Terrainian's elite 27th Probing Division, Dim came up with a brilliant plan.
"We needed a source of unpredictable intelligence. When I was serving as a prober, we ran the gamut of life forms, and by far the most irrational, unpredictable, and generally crazy creatures came from Earth."
The match was perfect. Using brains harvested from Earth bipeds, Dim found a much more entertaining power to drive the tanks. Mounted in reinforced glass jars on top of the turrets, these brains soon adapted to their mechanical bodies. Earth like battle arenas helped to make them feel more at home as they were pitted against each other. The battles became more cunning and engaging as the competing intellects fought for survival. Thought, wit and skill led to strategies and counter strategies, and the battles became epic.
Dim named his new invention 'ThinkTanks.' These glass encased gladiators propelled his company back to the top. Asked what makes his ThinkTanks so popular Dim had a lot to say. "But," he says, "It all boils down to one thing. A simple concept and a little competition makes for addictive fun."

Thursday, May 04, 2006 at 11:53:58 PM

Posted before, but...

When I read that for the first time I felt like a moron for playing this game.
That was just weird shyt.

You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.

Friday, May 05, 2006 at 5:55:15 AM

 

 

... And the battles became epic.

 

You got that right!!! :)

 

 

-Rx

 

 

Friday, May 05, 2006 at 7:59:08 AM

I posted this a long long time ago. It died to the second page quickly because nobody commented on it.

Friday, May 05, 2006 at 8:14:50 AM
LGM

I thought it was a great story. Weird, but it fits the game to a T.

I remember Racer posting it before.

Friday, May 05, 2006 at 11:14:55 AM

I see it from a little bit different viewpoint. If I would have first read that story as for information about the game. I would say for 80% sure that I wouldn't never have downloaded it. The idea of space and sci-fi just pulls me away.

You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.

Friday, May 05, 2006 at 12:28:59 PM

I read it before and I didn't know what the %^&* they were talking about. Now I finally understand! XD

 

 

-Rx

 

 

Friday, May 05, 2006 at 7:48:04 PM

^^ heh same here Triv. It's a bit lame. We're now attached to the game, so this is more of a curio than a great, enticing text.

Friday, May 05, 2006 at 10:17:30 PM

No, contrary to Triv and Brain , I like the text and the idea that we the humans are the play things of others. It helps my humility take root for 2-3 seconds and get on with my day , encountering all the stupidity in the world.

Side note, look to children they can and are still amazed at many things that we have taken for granted for so long, KEEP THAT AMAZEMENT window alive and well in your mind.

 

Saturday, May 06, 2006 at 5:46:09 AM

Not a think I expected ;)

Menos Los santos

Saturday, May 06, 2006 at 11:18:14 PM

Uhh... *drools* wat did he say about the algo-thingy?

 

 

Who says I can't be 12 and faster than all of you?

 

 

Sunday, May 07, 2006 at 4:48:49 AM

Your mom was more fun than waffles.

 

I love my randylion

 

Sunday, May 07, 2006 at 7:15:48 AM

Yeah, because she MADE WAFFLES FROM SCRATCH. Not like those crappy boxed-up things you find at the grocery store.
Yes, I do have strong opinions on everything.

Sunday, May 07, 2006 at 7:16:49 AM

Hmmm... I ve already read this.... Its kinda stupid but what ever.

Sunday, May 07, 2006 at 9:29:58 AM

Hugo are you OK?

Last edited: Sunday, May 07, 2006 at 8:20:42 PM

Sunday, May 07, 2006 at 8:18:07 PM

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