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Could someone tell me how to increase the speed that the tank can go in a script mod? I'm trying to do my first script mod, because my modwizard won't work (im tryin'), so could someone help me a little? Please don't tell me everything, though, I want to learn most of it by myself. If you could, just give me clues. Thanks a bunch. :) XD

Thursday, July 15, 2004 at 6:58:38 AM

Lighttank.maxspeed = *your speed here*;

Thursday, July 15, 2004 at 4:54:49 PM

I think 20 is normal? Try 100000, a quick touch of the button and you are beyond the map (-:

Thursday, July 15, 2004 at 5:10:25 PM

Normal is 14.something I believe.

Thursday, July 15, 2004 at 7:28:44 PM

No normal is 16 ;)

Thursday, July 15, 2004 at 8:20:08 PM

Whatever.

Thursday, July 15, 2004 at 10:11:54 PM

Ok, thanks. Is the thing for bullets lighttank.maxammo =# ?And are the other tanks mediumtank.maxspeed =# and heavytank.maxspeed =#. Are those also correct for ammo too (exept the fact that its.maxammo)? Thanks ahead of time :). If you guys want to see my mod im gonna release it too the public soon for a beta test, you guys can either post the comments here (im gonna try & make it dedicated) if im not there, or tell me in another server. Tell me anything about it, from speed to design. Im trying to make it similar to a paintball field. :)

@ Filbert: 1000000? Vroom! B) If ya have a souped up porsche design, that would work well! %)

Friday, July 16, 2004 at 9:52:27 AM

Lol! Anyway, have ya added the forts, etc.?

Friday, July 16, 2004 at 10:07:20 AM

@billy and nathan - the normal is 14.5 I think

Friday, July 16, 2004 at 10:26:28 AM

Not all of em' but im getting there. I need people to come and see my mod during the beta test. Im going to make it a ded. Server, so post your comments here if you cannot find me in my server. :) I have good progress so far. I've got nothing that you haven't really seen so far in repents mods (his are a source of inspiration), but im trying. XD Once im finished with it I'll make a forum and make it a dedicated. I have forts, barriers, a "snake" that leads to a fort and is the only way to get in the fort un less you find a way to bounce in there (its going to be an important stonghold too, you'll find out why when you enter my server ;) :)), a cage, and im trying to figure out how to work emitters to look like C02 and the bullets look like paintballs.

Friday, July 16, 2004 at 4:08:02 PM

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