Forums Index >> General >> How to add your own music in your mods...



Page : <1> :


I really don't know how no one ever found out how to do this... So simple! XD

Pre-installation
1. Install Audacity

2. Start it up and import your song

3. Export as "OGG Vorbis"

4. Name the file ANYTHING.ogg (don't take this literally)

5. Save into the directory Thinktanks/game/data/sound

Adding it to a mission
1. Open up your special.cs file. If you don't have one download it at Max's website . Make sure to download the orginal scripts though!

2. Copy this into the top of the file:

 

                                        
datablock AudioProfile(SONG1)
{
filename = "~/data/sound/Anything.ogg";
description = "Audio2D";
preload = true;
};

 


remeber to change anything.ogg to what you named your song

3. Close and save the file

4. Open up the mission you want the song in.

5. Find this line:

 

 

                                        
musicTrack = "Lush";

 


replace with

 

                                        
musicTrack = " ";

 

6. At the top of the file write this in

 

                                        
function TankData::onAdd(%this,%obj)
{
if(%obj.client.deaths == 0)
{
%obj.client.schedule(1000,"play2D","Song1");
}
}

 

7. Close and save

8. Start up TT and enjoy!

Side notes: -an average song takes 25 minutes in TT's engine to download
-have a predownload ready...
-the song will only play once, then stop


Monday, March 13, 2006 at 8:06:48 PM

Oh. My. Gosh.

A modding revolution!

Monday, March 13, 2006 at 9:01:13 PM
KC

Thanks Big Show!! XD

Monday, March 13, 2006 at 9:08:47 PM

Move to modding...


Tuesday, March 14, 2006 at 6:23:02 AM

Page : <1> :

insert quote insert url insert email insert image bold italic underline superscript subscript horizontal rule : : Help on using forum codes

Add comment:

HTML is disabled within comments, but ZBB Code is enabled.

Back to the top

Web site designed, maintained and funded by -z- and Dan MacDonald