This tutorial that I am writing up is for the few of us that use Linux. I am NOT taking pictures for it btw.
Terrain modding on Linux; by Racer445.
First off, I am running Debian-based Ubuntu Linux, release 6.04 Flight 5, “The Dapper Drake.” I have an NVidia video card with the official drivers. I am running the Xfce desktop environment version 4.3, however, it should be fairly similar for KDE, GNOME or others. But, it should not matter what kind of distro or window manager you are running anyways. The web browser I am using is Firefox, but you can use anything similar.
Second, you must have some sort of hardware OpenGL 3D acceleration for your video card installed. This means you must have the drivers installed. Likely if you have ThinkTanks installed and working fast you have them installed. If not, go to your video card manufacturer's website (probably NVidia or ATI) and install their Linux drivers.
These are the official hardware requirements for the TGE demo:
Pentium 500, 128 MB RAM
NVIDIA TNT2 or better 3D Graphics Accelerator, Linux-supported sound card
XFree86 4.0 or newer with NVIDIA or ATI OpenGL drivers
glibc 2.2 or newer (e.g.: Redhat 7.x+, Mandrake 8.x+, Debian 3.0+)
SDL version 1.2 or newer (1.2.3 or later is recommended)
OpenAL Runtime or SDK Installation
Mesa3D version 3.4 or newer (3.4.2 or later recommended)
Supported Compilers: GNU make and g++ (version 2 or 3)
--------------------------------------------------------------------------------------------------------
Download the Linux TGE demo from GarageGames and save it somewhere.
Open a console (KDE Konsole, Gnome Terminal etc.).
In the console, cd to the directory that you saved the file in. I saved mine in /home/tux/downloads.
I had to type:
chmod a+x TorqueGameEngineDemo-1.3.bin
To get mine to work, although on other distros I have used I did not have to.
Still in the console, type:
./TorqueGameEngineDemo-1.3.bin
The TGE installer should open. Go through the various agreements and figure out where you want to install it. I put mine in /home/tux/apps/games/TorqueDemo
Once the installation finishes, click finish to close the box.
In the console, cd to where you installed the TGE demo (I put mine in /home/tux/apps/games/TorqueDemo)
Then type:
./demo.sh
The TGE demo will start...
...But wait! You did not add the TT objects and terrains! Copy TT's game folder to where you installed the TGE demo (I put mine in /home/tux/apps/games/TorqueDemo) by some means.
Last edited: Thursday, March 30, 2006 at 12:09:06 PM
This tutorial that I am writing up is for the few of us that use Linux. I am NOT taking pictures for it btw.
Terrain modding on Linux; by Racer445.
First off, I am running Debian-based Ubuntu Linux, release 6.04 Flight 5, “The Dapper Drake.” I have an NVidia video card with the official drivers. I am running the Xfce desktop environment version 4.3, however, it should be fairly similar for KDE, GNOME or others. But, it should not matter what kind of distro or window manager you are running anyways. The web browser I am using is Firefox, but you can use anything similar.
Second, you must have some sort of hardware OpenGL 3D acceleration for your video card installed. This means you must have the drivers installed. Likely if you have ThinkTanks installed and working fast you have them installed. If not, go to your video card manufacturer's website (probably NVidia or ATI) and install their Linux drivers.
These are the official hardware requirements for the TGE demo:
Pentium 500, 128 MB RAM
NVIDIA TNT2 or better 3D Graphics Accelerator, Linux-supported sound card
XFree86 4.0 or newer with NVIDIA or ATI OpenGL drivers
glibc 2.2 or newer (e.g.: Redhat 7.x+, Mandrake 8.x+, Debian 3.0+)
SDL version 1.2 or newer (1.2.3 or later is recommended)
OpenAL Runtime or SDK Installation
Mesa3D version 3.4 or newer (3.4.2 or later recommended)
Supported Compilers: GNU make and g++ (version 2 or 3)
--------------------------------------------------------------------------------------------------------
Download the Linux TGE demo from GarageGames and save it somewhere.
Open a console (KDE Konsole, Gnome Terminal etc.).
In the console, cd to the directory that you saved the file in. I saved mine in /home/tux/downloads.
I had to type:
chmod a+x TorqueGameEngineDemo-1.3.bin
To get mine to work, although on other distros I have used I did not have to.
Still in the console, type:
./TorqueGameEngineDemo-1.3.bin
The TGE installer should open. Go through the various agreements and figure out where you want to install it. I put mine in /home/tux/apps/games/TorqueDemo
Once the installation finishes, click finish to close the box.
In the console, cd to where you installed the TGE demo (I put mine in /home/tux/apps/games/TorqueDemo)
Then type:
./demo.sh
The TGE demo will start...
...But wait! You did not add the TT objects and terrains! Copy TT's game folder to where you installed the TGE demo (I put mine in /home/tux/apps/games/TorqueDemo) by some means.
Last edited: Thursday, March 30, 2006 at 12:09:06 PM