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OK, I've given up the UFO thing. I'm just gonna try and figure out a strategy for myself.

Anyways, I'm trying to make a raceway mod. I know how to get the trench and clear up all the fog, but how do you make it so that all the tanks go super fast and brake easily? I would greatly appreciate it.

Sunday, March 07, 2004 at 2:33:39 PM

To get fog not to kill u put -512 -512 1024 1024 in the area near the begginning of the text

Put 1 1 1 in all the fog volume spots

To make the tanks go fast and slow down good put:

Lighttank.maxspeed = 150;

Lighttank.accelrate = 500;

Lighttank.deccelrate = 500;

At the end of the.mis mission text u want the effects in

(the accelrate will make u get up to speed faster, u can increase the speed by increasing the #, as in the others)

 

Last edited: Sunday, March 07, 2004 at 3:56:48 PM

Sunday, March 07, 2004 at 3:56:20 PM

OK, but what file is this in? The light tank file or the mission file?

Cuz if its the light tank file, the computer wont let me open it :(

Do you know how to open a.dts file?

Sunday, March 07, 2004 at 4:07:57 PM

Put

Lighttank.maxspeed = 150;

Lighttank.accelrate = 500;

Lighttank.deccelrate = 500;

At the bottom above the object write end.

-Michael

Sunday, March 07, 2004 at 4:16:40 PM

OK, thx all

Sunday, March 07, 2004 at 8:06:35 PM

Er Michael I have tried that tank thing and stuff but my PC just kept crashing on that mod! What the heck is up with my mod

Leeds Leeds Leeds LE E DS

Sunday, May 09, 2004 at 6:05:18 PM

Ok this is scary I didnt post all that stuff :S

Monday, May 10, 2004 at 8:27:36 PM

I put -512 -512 1024 1024 an my head still blew off

 

Monday, June 14, 2004 at 2:53:33 PM

You also need to set the floor to a negative value.

New MissionArea(MissionArea) {

Area = "-512 -512 1024 1024";

FlightCeiling = "200";

FlightCeilingRange = "0";

Floor = "-100";

Monday, June 14, 2004 at 3:50:29 PM

Where do I put the numbers, I dont want da fog ta kill me either. :P

Wednesday, June 16, 2004 at 1:22:24 AM
kai

Visual basic can open.dts files. XD I think... :o

Last edited: Sunday, May 22, 2005 at 8:33:18 PM

Sunday, May 22, 2005 at 5:35:37 PM

This is what I do for not getting killed

New MissionArea(MissionArea) {
area = "-1000 -1000 2500 2500";
flightCeiling = "200";
flightCeilingRange = "0";
floor = "0";
locked = "false";

And for the fog

New Sky(Sky) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
visibleDistance = "1000";
useSkyTextures = "1";
renderBottomTexture = "0";
SkySolidColor = "0.547000 0.641000 0.789000 0.000000";
fogDistance = "300";
fogColor = "107.109001 406.890015 305.690002 604.989990";
fogVolume1 = "0 0 0";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";

 

Monday, May 23, 2005 at 6:53:47 AM
kai

Sheena! Look at this:
arena.mis files

Last edited: Tuesday, May 24, 2005 at 6:51:29 PM

Tuesday, May 24, 2005 at 6:50:17 PM

@Max
When this thread was made the modding resource didnt exist (see date) and it is possible to open.dts if you got the program and the importer!


Thursday, May 26, 2005 at 9:13:40 AM

I'd Use the following for the racing

OBJECT WRITE END

Lighttank.maxspeed=120;
Lighttank.accelrate=15;
Lighttank.deccelrate=150;
Lighttank.turnrate=100;
Lighttank.antisliderate=999;
Lightprojectile.count=0;

^^^^For no shooting^^^^

Heres my help I learned alot from two great friends Revel, and CoRRisioN PBx

Peace out Creative-G

Thursday, May 26, 2005 at 12:14:11 PM

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