Forums Index >> Modding >> Help with modding, please
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To get fog not to kill u put -512 -512 1024 1024 in the area near the begginning of the text
Put 1 1 1 in all the fog volume spots
To make the tanks go fast and slow down good put:
Lighttank.maxspeed = 150;
Lighttank.accelrate = 500;
Lighttank.deccelrate = 500;
At the end of the.mis mission text u want the effects in
(the accelrate will make u get up to speed faster, u can increase the speed by increasing the #, as in the others)
Last edited: Sunday, March 07, 2004 at 3:56:48 PM
OK, but what file is this in? The light tank file or the mission file?
Cuz if its the light tank file, the computer wont let me open it :(
Do you know how to open a.dts file?
Put
Lighttank.maxspeed = 150;
Lighttank.accelrate = 500;
Lighttank.deccelrate = 500;
At the bottom above the object write end.
-Michael
OK, thx all
Er Michael I have tried that tank thing and stuff but my PC just kept crashing on that mod! What the heck is up with my mod
Ok this is scary I didnt post all that stuff :S
I put -512 -512 1024 1024 an my head still blew off
Where do I put the numbers, I dont want da fog ta kill me either. :P
Visual basic can open.dts files. XD I think... :o
Last edited: Sunday, May 22, 2005 at 8:33:18 PM
This is what I do for not getting killed
New MissionArea(MissionArea) {
area = "-1000 -1000 2500 2500";
flightCeiling = "200";
flightCeilingRange = "0";
floor = "0";
locked = "false";
And for the fog
New Sky(Sky) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
visibleDistance = "1000";
useSkyTextures = "1";
renderBottomTexture = "0";
SkySolidColor = "0.547000 0.641000 0.789000 0.000000";
fogDistance = "300";
fogColor = "107.109001 406.890015 305.690002 604.989990";
fogVolume1 = "0 0 0";
fogVolume2 = "0 0 0";
fogVolume3 = "0 0 0";
Sheena! Look at this:
arena.mis files
Last edited: Tuesday, May 24, 2005 at 6:51:29 PM
@Max
When this thread was made the modding resource didnt exist (see date) and it is possible to open.dts if you got the program and the importer!
I'd Use the following for the racing
OBJECT WRITE END
Lighttank.maxspeed=120;
Lighttank.accelrate=15;
Lighttank.deccelrate=150;
Lighttank.turnrate=100;
Lighttank.antisliderate=999;
Lightprojectile.count=0;
^^^^For no shooting^^^^
Heres my help I learned alot from two great friends Revel, and CoRRisioN PBx
Peace out Creative-G
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OK, I've given up the UFO thing. I'm just gonna try and figure out a strategy for myself.
Anyways, I'm trying to make a raceway mod. I know how to get the trench and clear up all the fog, but how do you make it so that all the tanks go super fast and brake easily? I would greatly appreciate it.