Forums Index >> Modding >> mod codes



Page : <1> :


I need codes that you type after the

//--- OBJECT WRITE END ---

What is the code for fog damage? And what about infinite rapid fire?

Saturday, August 14, 2004 at 12:05:53 AM

Im not even gonna bother :P

Saturday, August 14, 2004 at 12:36:21 AM

Planetthinktanks.com -> files -> modding info

:P cb

Saturday, August 14, 2004 at 2:54:49 AM

?

Saturday, August 14, 2004 at 9:54:48 AM

You can have some help there. You see: look left then up there's red arrow and Files then look down you see
Modding info. There.

8o

Saturday, August 14, 2004 at 12:53:38 PM

And your name is still spelt wrong.

 

Saturday, August 14, 2004 at 3:37:06 PM

It's intentional

And the codes I need aren't on that page

Last edited: Saturday, August 14, 2004 at 11:22:23 PM

Saturday, August 14, 2004 at 11:18:23 PM

Okay, I have the fog codes, but I still take damage, I lowered 'floor' to 0 but I still take damage from the fog

Sunday, August 15, 2004 at 1:54:35 PM

Place it to a negative number....-100 for instance

Also u sure u put this in?

New MissionArea(MissionArea) {
area = "-256 -256 512 512";
flightCeiling = "200";
flightCeilingRange = "0";
floor = "0";
locked = "false";
};

If so put the floor = "-100"

 

Sunday, August 22, 2004 at 11:48:16 PM

Ty takenoprisoners.

I need the code to keep the bullets going, as in I hold the clicker and they go on 4ever.

Last edited: Monday, August 23, 2004 at 7:47:22 PM

Monday, August 23, 2004 at 7:44:46 PM

Bump plz help

Wednesday, August 25, 2004 at 6:05:19 PM

GAH! My rectiles gone, I used that, and it's gone!

Thursday, August 26, 2004 at 6:58:41 PM

K, nvm, I need help, I want to make it so there is NO ammo

Sunday, August 29, 2004 at 3:53:00 PM

LightProjectile.count = 0;
:) XD ;) :P

Sunday, August 29, 2004 at 3:55:06 PM

Oops, I meant so there is NO ammo for the power ups either

Last edited: Sunday, August 29, 2004 at 6:03:36 PM

Sunday, August 29, 2004 at 6:03:05 PM

Bump

Wednesday, September 01, 2004 at 7:03:17 PM

For some reason it wont work. Please tell me wuts rong. Heres what I did:};};
new ParticleEmitterNode() {
position = "146.299 57.9138 116.972";
rotation = "0.0116031 -0.00690149 -0.999909 86.1322";
scale = "1 1 1";
datablock = "particles";
emitter = "RockSmokeEmitter";
velocity = "1";
animatetexture = 1;
animTexName[1];
colors[0] = "0.000000 0.000000 1.000000 1.000000";
colors[1] = "1.000000 0.000000 0.000000 1.000000";
colors[2] = "0.000000 1.000000 0.000000 1.000000";
constantAcceleration = 0;
gravityCoefficient = 20;
inheritedVelFactor = 2;
lifetimeMS = 90000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000;
lifetimeVarianceMS = 90000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000;
spinRandomMax = 360;
spinRandomMin = 0;
spinSpeed = 10;
textureName = "game/data/shapes/tanks/smoke.png";
useInvAlpha = 1;
windCoffiecient = 1;
ejectionOffset = 360;
ejectionVelocity = 50;
orientOnVelocity = 0;
particlesFarDist = 50;
phiReferenceVel = 360;
thetaMax = 60;
thetaMin = 30;
useEmitterColors = 1;
useEmitterSizes = 1;

Please tell me wuts rong.

Last edited: Thursday, September 02, 2004 at 3:18:21 PM

Thursday, September 02, 2004 at 3:16:52 PM

How do you get chetas like swith tanks and team changes? :[

Thursday, September 02, 2004 at 9:39:28 PM

....I need to make all tank's corspes hang around longer, I know that Defaulttankfx.corpsefadetime = "INSERT SECONDS"; will make light tanks stay longer, but what about the rest?

Thursday, September 09, 2004 at 6:18:21 PM

Hi everone

Friday, September 17, 2004 at 10:37:22 PM

Mediumtank.corpsefadespeed = #; XD

-Con

Last edited: Friday, September 30, 2005 at 9:26:44 PM

Friday, September 30, 2005 at 9:25:56 PM

You can find almost all codes at http://www.freewebs.com/maxworks/

Saturday, October 01, 2005 at 2:11:54 AM

Page : <1> :

insert quote insert url insert email insert image bold italic underline superscript subscript horizontal rule : : Help on using forum codes

Add comment:

HTML is disabled within comments, but ZBB Code is enabled.

Back to the top

Web site designed, maintained and funded by -z- and Dan MacDonald