Forums Index >> Modding >> Need St00f for my emitters.



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Things such as:

 

//-------Torch-------//
datablock particledata(Torch)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/VolcanoExplosion.png";
colors[0] = "0.900000 0.800000 0.800000 1.000000";
colors[1] = "0.100000 0.100000 0.100000 1.000000";
colors[2] = "0.100000 0.200000 0.200000 1.000000";
colors[3] = "0.000000 0.000000 0.000000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "100";
lifetimeMS = "500";
lifetimeVarianceMS = "0";
sizes[0] = "2";
sizes[1] = "2.5";
sizes[2] = "3";
sizes[3] = "1";
spinRandomMax = "100";
spinRandomMin = "-100";
spinSpeed = "100";
textureName = "game/data/shapes/common/VolcanoExplosion.png";
times[0] = "1";
times[1] = "10";
times[2] = "1";
times[3] = "1";
useInvAlpha = "1";
windCoefficient = "1";
};
datablock particleemitterdata(Torchemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "50";
periodVarianceMS = "0";
ejectionVelocity = "10";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "Torch";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Torchemitternode)
{
timeMultiple = 1;
};

 

To put in my SPC.CS to make them work in my mods. I Currently have the "Snow" and the "torch" Can I please have the other ones?

 

Elite Agent And Proud Member of the Terror Squad.

Friday, October 20, 2006 at 3:47:09 PM

This is Max emitters

 

//------Lava-------//
datablock particledata(Lava)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/VolcanoExplosion.png";
colors[0] = "0.700000 0.100000 0.100000 1.000000";
colors[1] = "0.100000 0.100000 0.100000 1.000000";
colors[2] = "0.100000 0.100000 0.100000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "500";
framesPerSec = "1";
gravityCoefficient = "-1000000";
inheritedVelFactor = "1";
lifetimeMS = "4500";
lifetimeVarianceMS = "500";
sizes[0] = "3";
sizes[1] = "20";
sizes[2] = "1";
sizes[3] = "1";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "0";
textureName = "game/data/shapes/common/VolcanoExplosion.png";
times[0] = "5";
times[1] = "2.5";
times[2] = "1.2";
times[3] = "1";
useInvAlpha = "1";
windCoefficient = "0";
};
datablock particleemitterdata(Lavaemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "10";
periodVarianceMS = "0";
ejectionVelocity = "50";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "lava";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "180";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Lavaemitternode)
{
timeMultiple = 1;
};

//-------Torch-------//
datablock particledata(Torch)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/VolcanoExplosion.png";
colors[0] = "0.900000 0.800000 0.800000 1.000000";
colors[1] = "0.100000 0.100000 0.100000 1.000000";
colors[2] = "0.100000 0.200000 0.200000 1.000000";
colors[3] = "0.000000 0.000000 0.000000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "100";
lifetimeMS = "500";
lifetimeVarianceMS = "0";
sizes[0] = "2";
sizes[1] = "2.5";
sizes[2] = "3";
sizes[3] = "1";
spinRandomMax = "100";
spinRandomMin = "-100";
spinSpeed = "100";
textureName = "game/data/shapes/common/VolcanoExplosion.png";
times[0] = "1";
times[1] = "10";
times[2] = "1";
times[3] = "1";
useInvAlpha = "1";
windCoefficient = "1";
};
datablock particleemitterdata(Torchemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "50";
periodVarianceMS = "0";
ejectionVelocity = "10";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "Torch";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Torchemitternode)
{
timeMultiple = 1;
};

//------Rocket-------//
datablock particledata(Rocket)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/healthflash.png";
colors[0] = "0.100000 0.800000 0.100000 1.00000";
colors[1] = "0.300000 0.300000 0.300000 0.800000";
colors[2] = "0.100000 0.100000 0.100000 1.00000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "100";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "0";
lifetimeMS = "1000000";
lifetimeVarianceMS = "0";
sizes[0] = "1";
sizes[1] = "1.5";
sizes[2] = "2";
sizes[3] = "0";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "1000";
textureName = "game/data/shapes/common/healthflash.png";
times[0] = "1";
times[1] = "3";
times[2] = "5";
times[3] = "0";
useInvAlpha = "0";
windCoefficient = "0";
};
datablock particleemitterdata(Rocketemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "30";
periodVarianceMS = "0";
ejectionVelocity = "2";
velocityVariance = "0";
lifetimeMS = "10";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "0";
particleFarDist = "1000";
particles = "Rocket";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Rocketemitternode)
{
timeMultiple = 1;
};

//------TankSmoke-------//
datablock particledata(Smoke)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "0.500000 0.500000 0.100000 0.800000";
colors[1] = "0.100000 0.100000 0.100000 0.800000";
colors[2] = "0.100000 0.100000 0.100000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "100";
framesPerSec = "1";
gravityCoefficient = "100";
inheritedVelFactor = "0";
lifetimeMS = "400";
lifetimeVarianceMS = "0";
sizes[0] = "1.5";
sizes[1] = "1.25";
sizes[2] = "0.05";
sizes[3] = "0.02";
spinRandomMax = "0";
spinRandomMin = "0";
spinSpeed = "0";
textureName = "game/data/shapes/common/VolcanoExplosion.png";
times[0] = "1";
times[1] = "8";
times[2] = "0";
times[3] = "0";
useInvAlpha = "1";
windCoefficient = "10";
};
datablock particleemitterdata(Smokeemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "10";
periodVarianceMS = "0";
ejectionVelocity = "2";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "0";
particleFarDist = "1000";
particles = "Smoke";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Smokeemitternode)
{
timeMultiple = 1;
};

//------SmokeTrail-------//
datablock particledata(SmokeTrail)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BossGlassSpec.png";
colors[0] = "0.300000 0.100000 0.100000 0.800000";
colors[1] = "0.100000 0.100000 0.100000 0.500000";
colors[2] = "0.100000 0.100000 0.100000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "100";
framesPerSec = "1";
gravityCoefficient = "-1000";
inheritedVelFactor = "0";
lifetimeMS = "800";
lifetimeVarianceMS = "0";
sizes[0] = "1";
sizes[1] = "2";
sizes[2] = "0";
sizes[3] = "0";
spinRandomMax = "0";
spinRandomMin = "0";
spinSpeed = "0";
textureName = "game/data/shapes/common/healthflash.png";
times[0] = "2";
times[1] = "8";
times[2] = "0";
times[3] = "0";
useInvAlpha = "1";
windCoefficient = "0";
};
datablock particleemitterdata(SmokeTrailemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "10";
periodVarianceMS = "0";
ejectionVelocity = "5";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "0";
particleFarDist = "1000";
particles = "SmokeTrail";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(SmokeTraillemitternode)
{
timeMultiple = 1;
};

//------Smoker-------//
datablock particledata(Smoker)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "0.400000 0.400000 0.900000 1.000000";
colors[1] = "0.400000 0.400000 0.900000 1.000000";
colors[2] = "0.300000 0.300000 0.300000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "8";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/tanks/smoke.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(Smokeremitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "Smoker";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Smokeremitternode)
{
timeMultiple = 1;
};

//------SmokerColor-------//
datablock particledata(SmokerColor)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "0.700000 0.100000 0.100000 1.000000";
colors[1] = "0.100000 0.100000 0.700000 1.000000";
colors[2] = "0.100000 0.100000 0.700000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(SmokerColoremitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "1";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "SmokerColor";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(SmokerColoremitternode)
{
timeMultiple = 1;
};

//------SmokerRed-------//
datablock particledata(SmokerRed)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "0.700000 0.100000 0.100000 1.000000";
colors[1] = "0.700000 0.100000 0.100000 1.000000";
colors[2] = "0.700000 0.100000 0.100000 1.000000";
colors[3] = "0.700000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(SmokerRedemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "1";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "SmokerRed";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(SmokerRedemitternode)
{
timeMultiple = 1;
};

//------SmokerBlue-------//
datablock particledata(SmokerBlue)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "0.100000 0.100000 0.600000 1.000000";
colors[1] = "0.100000 0.100000 0.600000 1.000000";
colors[2] = "0.100000 0.100000 0.600000 1.000000";
colors[3] = "0.100000 0.100000 0.600000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(SmokerBlueemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "1";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "SmokerBlue";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(SmokerBlueemitternode)
{
timeMultiple = 1;
};

//------SmokerGreen-------//
datablock particledata(SmokerGreen)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "0.100000 0.600000 0.100000 1.000000";
colors[1] = "0.100000 0.600000 0.100000 1.000000";
colors[2] = "0.100000 0.600000 0.100000 1.000000";
colors[3] = "0.100000 0.600000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(SmokerGreenemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "1";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "SmokerGreen";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(SmokerGreenemitternode)
{
timeMultiple = 1;
};

//------SmokerPurple-------//
datablock particledata(SmokerPurple)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "7.988.978 789.11 199.91";
colors[1] = "7.988.978 789.11 199.91";
colors[2] = "7.988.978 789.11 199.91";
colors[3] = "7.988.978 789.11 199.91";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(SmokerPurpleemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "1";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "SmokerPurple";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(SmokerPurpleemitternode)
{
timeMultiple = 1;
};

//------Snow-------//
datablock particledata(Snow)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BounceBump.png";
colors[0] = "0.900000 0.900000 0.900000 1.000000";
colors[1] = "0.900000 0.900000 0.900000 1.000000";
colors[2] = "0.900000 0.900000 0.900000 1.000000";
colors[3] = "0.900000 0.900000 0.900000 1.000000";
constantAcceleration = "0";
dragCoefficient = "0.5";
framesPerSec = "1";
gravityCoefficient = "-10000000";
inheritedVelFactor = "100";
lifetimeMS = "100000";
lifetimeVarianceMS = "1";
sizes[0] = "1";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "0";
spinRandomMin = "0";
spinSpeed = "10000";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(Snowemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "50";
periodVarianceMS = "20";
ejectionVelocity = "500";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "2048";
particles = "Snow";
phiReferenceVel = "200";
phiVariance = "360";
thetaMax = "90";
thetaMin = "60";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Snowemitternode)
{
timeMultiple = 99;
};

//------Rain-------//
datablock particledata(Rain)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BounceBump.png";
colors[0] = "0.100000 0.300000 0.600000 1.000000";
colors[1] = "0.300000 0.300000 0.800000 1.000000";
colors[2] = "0.500000 0.500000 0.800000 1.000000";
colors[3] = "0.700000 0.700000 0.800000 1.000000";
constantAcceleration = "0";
dragCoefficient = "0.005";
framesPerSec = "1";
gravityCoefficient = "-100000";
inheritedVelFactor = "200";
lifetimeMS = "200000";
lifetimeVarianceMS = "1";
sizes[0] = "1";
sizes[1] = "5";
sizes[2] = "8";
sizes[3] = "5";
spinRandomMax = "0";
spinRandomMin = "0";
spinSpeed = "10000";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(Rainemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "50";
periodVarianceMS = "10";
ejectionVelocity = "550";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "2048";
particles = "Rain";
phiReferenceVel = "200";
phiVariance = "360";
thetaMax = "90";
thetaMin = "60";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Rainemitternode)
{
timeMultiple = 99;
};

//------Water-------//
datablock particledata(Water)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/VolcanoExplosion.png";
colors[0] = "0.100000 0.300000 0.600000 1.000000";
colors[1] = "0.100000 0.500000 0.600000 1.000000";
colors[2] = "0.100000 0.300000 0.600000 1.000000";
colors[3] = "0.100000 0.300000 0.600000 1.000000";
constantAcceleration = "0";
dragCoefficient = "300";
framesPerSec = "1";
gravityCoefficient = "-1000000";
inheritedVelFactor = "1";
lifetimeMS = "4500";
lifetimeVarianceMS = "500";
sizes[0] = "80";
sizes[1] = "20";
sizes[2] = "50";
sizes[3] = "1";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "0";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "5";
times[1] = "5";
times[2] = "5";
times[3] = "5";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(Wateremitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "40";
periodVarianceMS = "10";
ejectionVelocity = "100";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "Water";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "180";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Wateremitternode)
{
timeMultiple = 1;
};

//------SnowGun-------//
datablock particledata(Snowgun)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/powerupGlassSpec.png";
colors[0] = "0.900000 0.900000 0.900000 1.000000";
colors[1] = "0.900000 0.900000 0.900000 1.000000";
colors[2] = "0.900000 0.900000 0.900000 1.000000";
colors[3] = "0.900000 0.900000 0.900000 1.000000";
constantAcceleration = "1";
dragCoefficient = "100";
framesPerSec = "1";
gravityCoefficient = "1000";
inheritedVelFactor = "100";
lifetimeMS = "1000";
lifetimeVarianceMS = "1";
sizes[0] = "1";
sizes[1] = "0.5";
sizes[2] = "2";
sizes[3] = "1";
spinRandomMax = "0";
spinRandomMin = "0";
spinSpeed = "1000";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(Snowgunemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "25";
periodVarianceMS = "20";
ejectionVelocity = "5";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "Snowgun";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "180";
thetaMin = "180";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Snowgunemitternode)
{
timeMultiple = 99;
};

//------WaterGun-------//
datablock particledata(WaterGun)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BossGlassSpec.png";
colors[0] = "0.100000 0.500000 0.600000 1.000000";
colors[1] = "0.100000 0.100000 0.700000 1.000000";
colors[2] = "0.900000 0.900000 0.900000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "1";
lifetimeMS = "500";
lifetimeVarianceMS = "50";
sizes[0] = "0.75";
sizes[1] = "1.5";
sizes[2] = "3";
sizes[3] = "0.5";
spinRandomMax = "100";
spinRandomMin = "-100";
spinSpeed = "100";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "2";
times[1] = "2";
times[2] = "2";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(WaterGunEmitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "60";
periodVarianceMS = "1";
ejectionVelocity = "5";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "10000";
particles = "WaterGun";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(WaterGunEmitternode)
{
timeMultiple = 1;
};

//------Laser-------//
datablock particledata(Laser)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BossGlassSpec.png";
colors[0] = "0.800000 0.100000 0.100000 1.000000";
colors[1] = "0.100000 0.100000 0.700000 1.000000";
colors[2] = "0.100000 0.100000 0.700000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "100";
lifetimeMS = "1000";
lifetimeVarianceMS = "50";
sizes[0] = "2";
sizes[1] = "2.5";
sizes[2] = "1";
sizes[3] = "0.5";
spinRandomMax = "100";
spinRandomMin = "-100";
spinSpeed = "100";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(Laseremitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "50";
periodVarianceMS = "1";
ejectionVelocity = "10";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "10000";
particles = "Laser";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Laseremitternode)
{
timeMultiple = 1;
};

//------Phaser-------//
datablock particledata(Phaser)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BossGlassSpec.png";
colors[0] = "0.100000 0.700000 0.100000 1.000000";
colors[1] = "0.100000 0.300000 0.100000 1.000000";
colors[2] = "0.300000 0.500000 0.300000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "1";
lifetimeMS = "500";
lifetimeVarianceMS = "50";
sizes[0] = "0.75";
sizes[1] = "1.5";
sizes[2] = "3";
sizes[3] = "0.5";
spinRandomMax = "100";
spinRandomMin = "-100";
spinSpeed = "100";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "2";
times[1] = "2";
times[2] = "2";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(Phaseremitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "60";
periodVarianceMS = "1";
ejectionVelocity = "5";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "10000";
particles = "Phaser";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Phaseremitternode)
{
timeMultiple = 1;
};
//------FireFrizza-------//
datablock particledata(FireFrizza)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/VolcanoExplosion.png";
colors[0] = "0.700000 0.100000 0.100000 1.000000";
colors[1] = "0.700000 0.100000 0.100000 1.000000";
colors[2] = "0.700000 0.100000 0.100000 1.000000";
colors[3] = "0.700000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/common/VolcanoExplosion.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(FireFrizzaemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "1";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "SmokerRed";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(FireFrizzaemitternode)
{
timeMultiple = 1;
};

 

I will post my own emitters later :)

 

Friday, October 20, 2006 at 4:19:23 PM

Ive been working with alota emitters currently I only have 4 ill be making more today so I guess ill post them here XD

With the Ment@lity of an angry Mob .

Friday, October 20, 2006 at 6:03:09 PM

Well I just finished one for my Zoo mod ( emits from monkies :P ) but I wanna be a stingy motha buzza soooo this is the only one ill post for now

 

//------Poop-------//
datablock particledata(Poop)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/Green/RockGreen01.png";
colors[0] = "3.9 1.900 4.2 7.5";
colors[1] = "84.12 16.9 7.54 4.582";
colors[2] = "5.5 2.2 1.1 1.1";
colors[3] = "5.5 2.2 1.1 1.1";
constantAcceleration = "1";
dragCoefficient = "150";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "50";
sizes[0] = "1";
sizes[1] = "1.5";
sizes[2] = "2";
sizes[3] = "3";
spinRandomMax = "400";
spinRandomMin = "300";
spinSpeed = "120";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "2";
times[1] = "2";
times[2] = "2";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(PoopEmitter)
{
className = "ParticleEmitterData";
ejectionOffset = "360";
ejectionPeriodMS = "60";
periodVarianceMS = "1";
ejectionVelocity = "100";
velocityVariance = "0.5";
lifetimeMS = "3000";
lifetimeVarianceMS = "3000";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "10000";
particles = "Poop";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "1";
useEmitterSizes = "1";
};
datablock ParticleEmitterNodeData(PoopEmitternode)
{
timeMultiple = 1;
};

 


plz dont laff....... You'd know why I call it poop emitter if u knew what the RGB colors are.....anyway I havnt used this one yet but im bout to test it

 

With the Ment@lity of an angry Mob .

Friday, October 20, 2006 at 6:45:49 PM

The map flashes black and white when I fling crap.

Elite Agent And Proud Member of the Terror Squad.

Friday, October 20, 2006 at 6:57:45 PM

And there's somthing REALLY wrong with that dude, the next time the sky became purple polkadotted

Elite Agent And Proud Member of the Terror Squad.

Friday, October 20, 2006 at 7:00:30 PM

^ weird for me its just this huuuuuge giant green thing and its supossed to be waaay smaller and be brownish green very weird. But anyway I know this one works, balareena dancer emitter

 

//------Girly-------//
datablock particledata(Girly)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BossGlassSpec.png";
colors[0] = "0.5 0.5 0.5 0.5";
colors[1] = "37.09 05.2 4.4 4.639";
colors[2] = "5.5 2.2 1.1 1.1";
colors[3] = "5.5 2.2 1.1 1.1";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "100";
lifetimeMS = "1000";
lifetimeVarianceMS = "50";
sizes[0] = "2";
sizes[1] = "2.5";
sizes[2] = "1";
sizes[3] = "0.5";
spinRandomMax = "300";
spinRandomMin = "-100";
spinSpeed = "200";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(GirlyEmitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "50";
periodVarianceMS = "1";
ejectionVelocity = "10";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "10000";
particles = "Girly";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(GirlyEmitternode)
{
timeMultiple = 1;
};

 

[E] I amde this one just now by accident I was just gonna edit the lava flow emitter cuz I was to lazy to make another poop emitter and I made this awsome black smoggy think with blinking red light just change "poop" to evil or smog or whatever.

 

//------Poop-------//
datablock particledata(Poop)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/jet.png";
colors[0] = "5.5 2.2 1.1 1.1";
colors[1] = "5.5 2.2 1.1 1.1";
colors[2] = "5.5 2.2 1.1 1.1";
colors[3] = "5.5 2.2 1.1 1.1";
constantAcceleration = "0";
dragCoefficient = "300";
framesPerSec = "1";
gravityCoefficient = "-1000000";
inheritedVelFactor = "1";
lifetimeMS = "4500";
lifetimeVarianceMS = "500";
sizes[0] = "80";
sizes[1] = "20";
sizes[2] = "50";
sizes[3] = "1";
spinRandomMax = "200";
spinRandomMin = "-90";
spinSpeed = "360";
textureName = "game/data/shapes/common/healthflash.png";
times[0] = "5";
times[1] = "5";
times[2] = "5";
times[3] = "5";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(PoopEmitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "10";
ejectionVelocity = "100";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "Poop";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "1";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(PoopEmitterNode)
{
timeMultiple = 1;
};

 


its weird sumtimes it really cool sumtimes it all black sumtime it all red and sumtimes it dont show...

With the Ment@lity of an angry Mob .

Last edited: Friday, October 20, 2006 at 7:35:15 PM

Friday, October 20, 2006 at 7:02:14 PM

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