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The babyboss and bosstank use the light (babyboss) and heavy (bosstank) projectiles so unless you're gonna write new projectiles and set them as the defaultprojectiles for babyboss and bosstank your gonna have to edith those to get an effect.
--Ishbuu [Bot]
And how do I do that?
Projectilefx(babyboss)
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??????
Last edited: Sunday, February 22, 2004 at 3:27:38 PM
The babyboss uses:
Lightprojectile.************ = "**";
The bosstank uses:
Heavyprojectile.********** = "**";
Ishbuu actually made it quite obvious.
I know that! I'm not a dumbass. I was asking how you wrote new projectiles.
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What do you type to change the projectile for the baby boss and boss tank.
Ex) ????????.burstcount = 5;
^ what goes here?
And please if you don't know it and say something that would be quite obviuos like "bosstankprojectile", you gotta think that I've already tried it. I only come here after spending about an hour trying to figure it out so I got through quite a bit of possibilities.
Last edited: Sunday, February 22, 2004 at 3:14:21 PM