Forums Index >> Modding >> Invalid Packet.
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It means that either something you used in your mod is named the same as an existing component
but is really different
or something you used is not downloading to the client
Is this a new modded map made with TGE?
If so did you give your map a unique name?
Did you install the XPACK correctly?
Did you use a TGE mission in TT? - the TGE missions contain callouts for things not available in TT
Compare an original TT mission to your mod and edit out the TGE stuff in the Sky and Terrain sections
Hope this helps
As far as I know I installed the XPACK right, but about the TGE missions containing callouts for things not available in TT im not so sure. I'll check it out. Thank you very much for the information it really helps. :)
[Edit] Ok I check out the mission file and it didn't have an unessary stuff in it so that is fine, but now I was also wondering if you know why my terrain looks like this?
What's up with the F terrain? I check my FTerrain files and they were all ok. How do I change this?
[[Edit] Edit] Never mind I got that one(two default files in mission folder).
Eagles may soar, but weasels don't get sucked into jet engines.
"When I die, I want to go peacefully like my grandfather did, in his sleep. Not screaming like the passengers in his car."
Last edited: Saturday, August 19, 2006 at 7:42:31 PM
TT cant find your map skins
Perhaps you accidentally used F terrain skins that are in a different folder than whwt you have in TT
Never ever use anything when the path starts with the word "demo"
For example - demo/terrains/FTerrain/Fterrain01
To fix this map there are 2 was to do it
1 open your map in a text editor (rt click - open with notepad) and change the path to the skins
Ya theres a lot of gobbledy-guk in there but if you scroll down there is some in english that states the skin paths
2 This is easier - open your map in TGE and repaint with skins from the real FTerrain folder and very impotan <------t
***make a slight alteraion ot the terrain just tweak it slightly in a non important area****
Then resave it and retransfer the map to TT
(IF you dont tweek it - the new paint wont save)
Last edited: Sunday, August 20, 2006 at 2:51:54 AM
Thanks but I'm still not understanding why it seems that no one is able to get into my server. The only person that has so far, that has made it in, is OUCH Pbx. What I don't understand is why I can host the mod and it works fine but no one can get in. Even when someone else hosts this mod it works fine for the hoster but I can't get in and I get the Invalid Packet error.
When you say,
Change the path to the skins
I dont' understand becaue the paths are all correct.
Eagles may soar, but weasels don't get sucked into jet engines.
"When I die, I want to go peacefully like my grandfather did, in his sleep. Not screaming like the passengers in his car."
The big F is called the default skin
If the game cannot find the skins you used when you made the map in TGE
then you get the default skin
Alls I can say is what I have said - you do not have the skins u used in TGE in the same place in TT
Ok thank you very much for all the help.
Eagles may soar, but weasels don't get sucked into jet engines.
"When I die, I want to go peacefully like my grandfather did, in his sleep. Not screaming like the passengers in his car."
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Several people have tried to load my mod on TT and they say that it loads the terrain file and everythink like normal then it says the whole Wrong Version of TGE and that they have an Invalid packet. What can I do to make this work? What does Invalid packet even mean?
[Edit] Does anyone know what makes this packet so different from the rest that makes it so you can't just download it when you join the server?
Eagles may soar, but weasels don't get sucked into jet engines.
"When I die, I want to go peacefully like my grandfather did, in his sleep. Not screaming like the passengers in his car."
Last edited: Saturday, August 19, 2006 at 5:56:12 PM