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How do make so lush rocks are spooky rocks when modding in a lush level?
Put a rock where you want it, then open the mission file and change the shapename. shapeName = "~/data/shapes/Green/rockgreen01.dts"; shapeName = "~/data/shapes/Blue/rockblue01.dts";
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How do make so lush rocks are spooky rocks when modding in a lush level?