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How do make so lush rocks are spooky rocks when modding in a lush level?

Sunday, August 22, 2004 at 8:23:43 AM

Put a rock where you want it, then open the mission file and change the shapename.
shapeName = "~/data/shapes/Green/rockgreen01.dts";
shapeName = "~/data/shapes/Blue/rockblue01.dts";

Sunday, August 22, 2004 at 1:19:25 PM

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