Forums Index >> Modding >> Problems with my mod?
Page : <1> :
No, still no go. Oh, I updated the top post with my spawn points this time...
My error report:
Executing game/data/missions/river.mis.
game/data/missions/river.mis Line: 367 - Syntax error.
>>> Advanced script error report. Line 733.
>>> Some error context, with ## on sides of error halt:
sphereweight ="100";
};
};
//-- OBJECT WRITE END
##
>>> Error report complete
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Ok Mon, you posted while I was typing, lemme try that...
EDIT: No go Monica, same error report on the dedicated server window...
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Last edited: Sunday, April 09, 2006 at 10:26:38 AM
It all looks right to me. Did you see an error somewhere?
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Ok, after tinkering, I actually tried creating a dedicated server with the filname. It went up fine, but when I click on it's info on the server list, it doesn't have a name or platform listed. :o
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Could I just send the files to someone so that they can look at them? This is getting technical and it's only my first mod! XD
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Tanks, but I had actually just noticed that, fixed it, and it still doesn't work. :(
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Lol! And its da 9, sry date mesed up on mine
Da 9?
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Page : <1> :
I created a mod in TGE with a few terrains and tried to host a server and load it. Well, it didn't work and I've tried everything. Here is the code from the.mis file:
//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
New ScriptObject(MissionInfo) {
name = "The Outback";
author = "USS_Destroyer";
};
new MissionArea(MissionArea) {
Area = "-256 -256 560 560";
flightCeiling = "300";
flightCeilingRange = "20";
floor = "114";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
materialList = "game/data/skies/sky_day.dml";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.002";
cloudSpeed2 = "0.001";
cloudSpeed3 = "0.003";
visibleDistance = "1600";
fogDistance = "200";
fogColor = "0 0.54 0.92 0";
fogStorm1 = "0";
fogStorm2 = "0";
fogStorm3 = "0";
fogVolume1 = "1 1 1";
fogVolume2 = "1 1 1";
fogVolume3 = "1 1 115";
fogVolumeColor1 = "1 1 1 1";
fogVolumeColor2 = "1 1 1 1";
fogVolumeColor3 = "1 1 1 1";
windVelocity = "1 1 0";
windEffectPrecipitation = "0";
SkySolidColor = "0.64 0.148 0.215 0";
useSkyTextures = "1";
renderBottomTexture = "1";
noRenderBans = "0";
cloudHeightPer2 = "0.199973";
cloudHeightPer1 = "0.3";
cloudHeightPer0 = "7";
locked = "true";
};
new Sun() {
azimuth = "0";
elevation = "35";
color = "1 1 0.7 1";
ambient = "0.6 0.6 0.6 1";
rotation = "1 0 0 0";
scale = "1 1 1";
locked = "true";
direction = "0.635001 0.635001 -0.439941";
};
new TerrainBlock(terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "game/data/missions/terrains/details/detail1";
terrainFile = "game/data/mission/river.ter";
squareSize = "8";
bumpScale = "1";
bumpOffset = "0.01";
zeroBumpScale = "8";
tile = "1";
blockShift = "8";
position = "-1024 -1024 0";
locked = "true";
};
new SimGroup(PlayerDropPoints) {
New SimGroup(GreenPlayerDropPoints) {
new SpawnSphere() {
position = "65.5159 36.9186 150.827";
rotation = "0.05131 0.0958662 0.994071 211.42";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "155.054 29.6763 144.503";
rotation = "0.0194203 0.0271625 0.999442 142.629";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "-103.329 230.338 183.605";
rotation = "0.0192249 -0.0014485 0.999814 163.357";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "-122.58 206.57 174.34";
rotation = "-0.878834 -0.145682 -0.454343 4.28567";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "-85.971 30.8919 148.636";
rotation = "0.0486506 0.160345 0.985861 201.952";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "-108.413 -51.5761 156.117";
rotation = "-0.00168784 0.0509891 0.998698 192.52";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "-141.145 -94.0479 166.765";
rotation = "0.0300449 0.029691 0.999107 41.9763";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "-146.499 78.678 141.18";
rotation = "-0.4862 0.636286 -0.598957 7.58553";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "32.4531 6.24967 168.928";
rotation = "0.0366855 -0.0274204 0.998951 49.9904";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "88.2925 220.438 126.417";
rotation = "0.0567988 0.0973326 0.99363 175.045";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
};
new SimGroup(BluePlayerDropPoints) {
new SpawnSphere() {
position = "65.5067 36.9035 150.831";
rotation = "0.05131 0.0958662 0.994071 211.42";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "155.236 29.4379 144.514";
rotation = "0.0194203 0.0271625 0.999442 142.629";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "247.041 66.7814 134.06";
rotation = "0.0769033 0.032871 0.996496 184.862";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "230.913 208.051 127.313";
rotation = "0.0155083 -0.00468847 0.999869 203.868";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "188.369 -83.9748 166.931";
rotation = "0.630245 -0.751391 0.195453 5.1289";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "167.983 -167.821 145.689";
rotation = "-0.0541856 0.171056 -0.98377 72.9725";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "98.8003 -56.448 151.84";
rotation = "-0.0238638 -0.0349941 0.999103 85.9059";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "18.9113 -144.23 142.119";
rotation = "0.0754367 -0.0124687 0.997073 209.124";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "-46.8622 -132.956 156.038";
rotation = "0.0213715 0.0302163 0.999315 238.9";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "-82.9014 -139.29 167.551";
rotation = "0.00715998 0.00203058 0.999972 90.9965";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "32.142 5.98805 168.944";
rotation = "0.0410256 -0.0303993 0.998696 50.0012";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
new SpawnSphere() {
position = "88.3199 220.162 126.47";
rotation = "0.0567988 0.0973326 0.99363 175.045";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
lockCount = "0";
homingCount = "0";
locked = "false";
outdoorWeight = "100";
indoorWeight = "100";
sphereWeight = "100";
};
};
//--- OBJECT WRITE END ---
The teleport points are from the origional map which I'm modding. There are no ammo gates, powerups, etc. Because I was going to use the MW.(Hence why I was loading my mod)
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Last edited: Sunday, April 09, 2006 at 10:17:00 AM