Forums Index >> Modding >> help me -con
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Place a rock in your mod, save it and go into your mission file and search for the data of THAT rock. It will look like smething of this:
New TSStatic() {
position = "0.125657 175.151 138.241";
rotation = "7.44717e-008 9.61696e-007 1 171.144";
scale = "1 1 1";
shapeName = "game/data/shapes/Green/rockgreen01.dts";
treeLighting = "0";
lightBoost = "0";
Change the shape name to shapeName = "game/data/shapes/tanks/tank**.dts";
Replace ** with 01 (light), 02 (medium), 03 (heavy) or 04 (ufo)
The tank will have no brain bcause th brain is an other dts object
Thats wrong. Theres a certain scale u have to put in for each tank. Wenever I do wut u said to do, when it says lighting mission, it gives me an error report
-con ;)
Well, take a snapshot of the error report. Each error report is differen't. If for instance it said " could not load object: tank04.dts", well, must I say it? This probably means that your file path is wrong. Practicaly everything that involves switching out a rock with a tank is bad news. The tank shapefile has special annimation, so that might be part of the reason that your file path isn't working... I suggest you make an image of that tank, another dts with blender if you want it that badly...
That doesnt work either, will anyone help me out?! :[ :'(
Only UFO works that way (not sure about boss). You have to do something special for it to work for nomal tanks and it has nothing to do with the scale. Look around in the forums it talked about this a long time ago.
Boss works too like UFO, and the special way works only half, when you go through it your ThinkTanks crashes.
Sup C¤n? Haven't seen you playing for a year or more.
You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.
Exactly a year ;)
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Can anybody plz tell me how to make a rock into a ufo, light, medium, and heavy tank. All those codes? Plz help
-Con ;)