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May Somone please send me a tutorial on how to make emitters? Id be very happy! My email is throwere@hotmail.com Thanks!

 

Monday, November 13, 2006 at 4:23:08 PM

Go to MAXWORKS Inc.©
Gives you a modded Special.cs, and you can fool around with emitters.

(E) Oops! Take the ptt part out, so it should look like this-
MAXWORKS Ince.©

Last edited: Monday, November 13, 2006 at 6:39:02 PM

Monday, November 13, 2006 at 6:37:13 PM

Thanks cyclops , ill try to get emitters working.
But do I have to put the exec or w/e above the //--- OBJECT WRITE BEGIN ---?

Also I checked , the modded special.cs link is broken.. :[

Last edited: Tuesday, November 14, 2006 at 9:12:49 AM

Tuesday, November 14, 2006 at 9:06:18 AM

http://www.freewebs.com/maxworks/MOD%20Resource%20Page/Emitter%20Settings.rtf

D/L this.

Dont even bother with stuff like /exec, just copy the emitters you need into the middle of your Special.cs where it's easy to find.

After you did that, do codes such as:

Say I want a speedy powerup with a phaser emitter.

At the bottom of the special.cs I put (After object write end)

 

Speedyprojectile.emitter = "Phaseremitter";

 

But this must be in the middle of Special.cs

 

//------Phaser-------//
datablock particledata(Phaser)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BossGlassSpec.png";
colors[0] = "0.100000 0.700000 0.100000 1.000000";
colors[1] = "0.100000 0.300000 0.100000 1.000000";
colors[2] = "0.300000 0.500000 0.300000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "1";
lifetimeMS = "500";
lifetimeVarianceMS = "50";
sizes[0] = "0.75";
sizes[1] = "1.5";
sizes[2] = "3";
sizes[3] = "0.5";
spinRandomMax = "100";
spinRandomMin = "-100";
spinSpeed = "100";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "2";
times[1] = "2";
times[2] = "2";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(Phaseremitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "60";
periodVarianceMS = "1";
ejectionVelocity = "5";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "10000";
particles = "Phaser";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Phaseremitternode)
{
timeMultiple = 1;
};

 

Get all the emitters from the link I gave you.

 

Elite Agent And Proud Member of the Terror Squad.

Last edited: Tuesday, November 14, 2006 at 11:20:49 AM

Tuesday, November 14, 2006 at 11:19:48 AM

PS: To d/l from the link I gave you, go to the place around the address bar and go to: tools, internet options, Security, click on the option that says restricted sites, click sites, and REMOVE freewebs.com.... You'll hafta search around for it though

PPS: Im doing this on Windows with IE6

Elite Agent And Proud Member of the Terror Squad.

Tuesday, November 14, 2006 at 11:25:10 AM

Ok thansk soapy!

Wednesday, November 15, 2006 at 1:01:14 PM

Ok soap for some reason alot of the emitters are working.. I put in

 

Speedyprojectile.emitter = "Wateremitter";

 

At very bottom of mis file , and I put that code in Special.cs.. But its not working , why?
the only one that works is the Phaser..

Also , can I make my own emitters out of the Phaser? If I change all the stuff around , like colours , speed , all that crap ?

Last edited: Wednesday, November 15, 2006 at 1:44:33 PM

Wednesday, November 15, 2006 at 1:25:16 PM

Please somone awnser ??

Wednesday, November 15, 2006 at 2:34:18 PM

You must download what I did and copy and paste WHAT WAS IN THE.pdf to the special.cs

And you can only use those codes, thats all possible. I dont think Wateremitter is an emitter.

Elite Agent And Proud Member of the Terror Squad.

Wednesday, November 15, 2006 at 6:05:20 PM

Well.. Thats not very many emitters. How do peopel get the other emitters ??? Like on one I saw one it was like a bunch of stars following it :[

Thursday, November 16, 2006 at 5:45:58 PM

Photoshop...Or just IDK

Thursday, November 16, 2006 at 6:31:03 PM

What do you meen ?

Saturday, November 18, 2006 at 8:59:56 AM

http://www.gimp.org/

Elite Agent And Proud Member of the Terror Squad.

Saturday, November 18, 2006 at 9:06:58 AM

Well what do you want me to do ? You said I cant changed it , wut am I supposed to do with it ??do you want me to make somthing than change the picture file paths so it looks driffent ? :o

Last edited: Saturday, November 18, 2006 at 12:21:42 PM

Saturday, November 18, 2006 at 12:17:06 PM

Yup. Never done it before, but it sounds right.

Elite Agent And Proud Member of the Terror Squad.

Saturday, November 18, 2006 at 6:20:30 PM

Btw ^ thansk for the wonderful program. I learned how to make animations %)

Sunday, November 19, 2006 at 6:59:25 AM

Thanks. Just trying to help.

Elite Agent And Proud Member of the Terror Squad.

Sunday, November 19, 2006 at 10:02:30 AM

Sigh.. These emitters im using are boring...How do I make them more exiting?also which path do I wanna change to my pic thingy?

Thursday, November 23, 2006 at 6:05:32 PM

This is all the emitters I got ( Max emitters + my emitters )

 

//------Lava-------//
datablock particledata(Lava)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/VolcanoExplosion.png";
colors[0] = "0.700000 0.100000 0.100000 1.000000";
colors[1] = "0.100000 0.100000 0.100000 1.000000";
colors[2] = "0.100000 0.100000 0.100000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "500";
framesPerSec = "1";
gravityCoefficient = "-1000000";
inheritedVelFactor = "1";
lifetimeMS = "4500";
lifetimeVarianceMS = "500";
sizes[0] = "3";
sizes[1] = "20";
sizes[2] = "1";
sizes[3] = "1";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "0";
textureName = "game/data/shapes/common/VolcanoExplosion.png";
times[0] = "5";
times[1] = "2.5";
times[2] = "1.2";
times[3] = "1";
useInvAlpha = "1";
windCoefficient = "0";
};
datablock particleemitterdata(Lavaemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "10";
periodVarianceMS = "0";
ejectionVelocity = "50";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "lava";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "180";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Lavaemitternode)
{
timeMultiple = 1;
};

//-------Torch-------//
datablock particledata(Torch)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/VolcanoExplosion.png";
colors[0] = "0.900000 0.800000 0.800000 1.000000";
colors[1] = "0.100000 0.100000 0.100000 1.000000";
colors[2] = "0.100000 0.200000 0.200000 1.000000";
colors[3] = "0.000000 0.000000 0.000000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "100";
lifetimeMS = "500";
lifetimeVarianceMS = "0";
sizes[0] = "2";
sizes[1] = "2.5";
sizes[2] = "3";
sizes[3] = "1";
spinRandomMax = "100";
spinRandomMin = "-100";
spinSpeed = "100";
textureName = "game/data/shapes/common/VolcanoExplosion.png";
times[0] = "1";
times[1] = "10";
times[2] = "1";
times[3] = "1";
useInvAlpha = "1";
windCoefficient = "1";
};
datablock particleemitterdata(Torchemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "50";
periodVarianceMS = "0";
ejectionVelocity = "10";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "Torch";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Torchemitternode)
{
timeMultiple = 1;
};

//------Rocket-------//
datablock particledata(Rocket)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/healthflash.png";
colors[0] = "0.100000 0.800000 0.100000 1.00000";
colors[1] = "0.300000 0.300000 0.300000 0.800000";
colors[2] = "0.100000 0.100000 0.100000 1.00000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "100";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "0";
lifetimeMS = "1000000";
lifetimeVarianceMS = "0";
sizes[0] = "1";
sizes[1] = "1.5";
sizes[2] = "2";
sizes[3] = "0";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "1000";
textureName = "game/data/shapes/common/healthflash.png";
times[0] = "1";
times[1] = "3";
times[2] = "5";
times[3] = "0";
useInvAlpha = "0";
windCoefficient = "0";
};
datablock particleemitterdata(Rocketemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "30";
periodVarianceMS = "0";
ejectionVelocity = "2";
velocityVariance = "0";
lifetimeMS = "10";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "0";
particleFarDist = "1000";
particles = "Rocket";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Rocketemitternode)
{
timeMultiple = 1;
};

//------TankSmoke-------//
datablock particledata(Smoke)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "0.500000 0.500000 0.100000 0.800000";
colors[1] = "0.100000 0.100000 0.100000 0.800000";
colors[2] = "0.100000 0.100000 0.100000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "100";
framesPerSec = "1";
gravityCoefficient = "100";
inheritedVelFactor = "0";
lifetimeMS = "400";
lifetimeVarianceMS = "0";
sizes[0] = "1.5";
sizes[1] = "1.25";
sizes[2] = "0.05";
sizes[3] = "0.02";
spinRandomMax = "0";
spinRandomMin = "0";
spinSpeed = "0";
textureName = "game/data/shapes/common/VolcanoExplosion.png";
times[0] = "1";
times[1] = "8";
times[2] = "0";
times[3] = "0";
useInvAlpha = "1";
windCoefficient = "10";
};
datablock particleemitterdata(Smokeemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "10";
periodVarianceMS = "0";
ejectionVelocity = "2";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "0";
particleFarDist = "1000";
particles = "Smoke";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Smokeemitternode)
{
timeMultiple = 1;
};

//------SmokeTrail-------//
datablock particledata(SmokeTrail)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BossGlassSpec.png";
colors[0] = "0.300000 0.100000 0.100000 0.800000";
colors[1] = "0.100000 0.100000 0.100000 0.500000";
colors[2] = "0.100000 0.100000 0.100000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "100";
framesPerSec = "1";
gravityCoefficient = "-1000";
inheritedVelFactor = "0";
lifetimeMS = "800";
lifetimeVarianceMS = "0";
sizes[0] = "1";
sizes[1] = "2";
sizes[2] = "0";
sizes[3] = "0";
spinRandomMax = "0";
spinRandomMin = "0";
spinSpeed = "0";
textureName = "game/data/shapes/common/healthflash.png";
times[0] = "2";
times[1] = "8";
times[2] = "0";
times[3] = "0";
useInvAlpha = "1";
windCoefficient = "0";
};
datablock particleemitterdata(SmokeTrailemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "10";
periodVarianceMS = "0";
ejectionVelocity = "5";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "0";
particleFarDist = "1000";
particles = "SmokeTrail";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(SmokeTraillemitternode)
{
timeMultiple = 1;
};

//------Smoker-------//
datablock particledata(Smoker)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "0.400000 0.400000 0.900000 1.000000";
colors[1] = "0.400000 0.400000 0.900000 1.000000";
colors[2] = "0.300000 0.300000 0.300000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "8";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/tanks/smoke.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(Smokeremitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "Smoker";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Smokeremitternode)
{
timeMultiple = 1;
};

//------SmokerColor-------//
datablock particledata(SmokerColor)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "0.700000 0.100000 0.100000 1.000000";
colors[1] = "0.100000 0.100000 0.700000 1.000000";
colors[2] = "0.100000 0.100000 0.700000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(SmokerColoremitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "1";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "SmokerColor";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(SmokerColoremitternode)
{
timeMultiple = 1;
};

//------SmokerRed-------//
datablock particledata(SmokerRed)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "0.700000 0.100000 0.100000 1.000000";
colors[1] = "0.700000 0.100000 0.100000 1.000000";
colors[2] = "0.700000 0.100000 0.100000 1.000000";
colors[3] = "0.700000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(SmokerRedemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "1";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "SmokerRed";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(SmokerRedemitternode)
{
timeMultiple = 1;
};

//------SmokerBlue-------//
datablock particledata(SmokerBlue)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "0.100000 0.100000 0.600000 1.000000";
colors[1] = "0.100000 0.100000 0.600000 1.000000";
colors[2] = "0.100000 0.100000 0.600000 1.000000";
colors[3] = "0.100000 0.100000 0.600000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(SmokerBlueemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "1";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "SmokerBlue";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(SmokerBlueemitternode)
{
timeMultiple = 1;
};

//------SmokerGreen-------//
datablock particledata(SmokerGreen)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "0.100000 0.600000 0.100000 1.000000";
colors[1] = "0.100000 0.600000 0.100000 1.000000";
colors[2] = "0.100000 0.600000 0.100000 1.000000";
colors[3] = "0.100000 0.600000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(SmokerGreenemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "1";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "SmokerGreen";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(SmokerGreenemitternode)
{
timeMultiple = 1;
};

//------SmokerPurple-------//
datablock particledata(SmokerPurple)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/smoke.png";
colors[0] = "7.988.978 789.11 199.91";
colors[1] = "7.988.978 789.11 199.91";
colors[2] = "7.988.978 789.11 199.91";
colors[3] = "7.988.978 789.11 199.91";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(SmokerPurpleemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "1";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "SmokerPurple";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(SmokerPurpleemitternode)
{
timeMultiple = 1;
};

//------Snow-------//
datablock particledata(Snow)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BounceBump.png";
colors[0] = "0.900000 0.900000 0.900000 1.000000";
colors[1] = "0.900000 0.900000 0.900000 1.000000";
colors[2] = "0.900000 0.900000 0.900000 1.000000";
colors[3] = "0.900000 0.900000 0.900000 1.000000";
constantAcceleration = "0";
dragCoefficient = "0.5";
framesPerSec = "1";
gravityCoefficient = "-10000000";
inheritedVelFactor = "100";
lifetimeMS = "100000";
lifetimeVarianceMS = "1";
sizes[0] = "1";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "0";
spinRandomMin = "0";
spinSpeed = "10000";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(Snowemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "50";
periodVarianceMS = "20";
ejectionVelocity = "500";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "2048";
particles = "Snow";
phiReferenceVel = "200";
phiVariance = "360";
thetaMax = "90";
thetaMin = "60";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Snowemitternode)
{
timeMultiple = 99;
};

//------Rain-------//
datablock particledata(Rain)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BounceBump.png";
colors[0] = "0.100000 0.300000 0.600000 1.000000";
colors[1] = "0.300000 0.300000 0.800000 1.000000";
colors[2] = "0.500000 0.500000 0.800000 1.000000";
colors[3] = "0.700000 0.700000 0.800000 1.000000";
constantAcceleration = "0";
dragCoefficient = "0.005";
framesPerSec = "1";
gravityCoefficient = "-100000";
inheritedVelFactor = "200";
lifetimeMS = "200000";
lifetimeVarianceMS = "1";
sizes[0] = "1";
sizes[1] = "5";
sizes[2] = "8";
sizes[3] = "5";
spinRandomMax = "0";
spinRandomMin = "0";
spinSpeed = "10000";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(Rainemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "50";
periodVarianceMS = "10";
ejectionVelocity = "550";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "2048";
particles = "Rain";
phiReferenceVel = "200";
phiVariance = "360";
thetaMax = "90";
thetaMin = "60";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Rainemitternode)
{
timeMultiple = 99;
};

//------Water-------//
datablock particledata(Water)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/VolcanoExplosion.png";
colors[0] = "0.100000 0.300000 0.600000 1.000000";
colors[1] = "0.100000 0.500000 0.600000 1.000000";
colors[2] = "0.100000 0.300000 0.600000 1.000000";
colors[3] = "0.100000 0.300000 0.600000 1.000000";
constantAcceleration = "0";
dragCoefficient = "300";
framesPerSec = "1";
gravityCoefficient = "-1000000";
inheritedVelFactor = "1";
lifetimeMS = "4500";
lifetimeVarianceMS = "500";
sizes[0] = "80";
sizes[1] = "20";
sizes[2] = "50";
sizes[3] = "1";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "0";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "5";
times[1] = "5";
times[2] = "5";
times[3] = "5";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(Wateremitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "40";
periodVarianceMS = "10";
ejectionVelocity = "100";
velocityVariance = "0";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "Water";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "180";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Wateremitternode)
{
timeMultiple = 1;
};

//------SnowGun-------//
datablock particledata(Snowgun)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/powerupGlassSpec.png";
colors[0] = "0.900000 0.900000 0.900000 1.000000";
colors[1] = "0.900000 0.900000 0.900000 1.000000";
colors[2] = "0.900000 0.900000 0.900000 1.000000";
colors[3] = "0.900000 0.900000 0.900000 1.000000";
constantAcceleration = "1";
dragCoefficient = "100";
framesPerSec = "1";
gravityCoefficient = "1000";
inheritedVelFactor = "100";
lifetimeMS = "1000";
lifetimeVarianceMS = "1";
sizes[0] = "1";
sizes[1] = "0.5";
sizes[2] = "2";
sizes[3] = "1";
spinRandomMax = "0";
spinRandomMin = "0";
spinSpeed = "1000";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(Snowgunemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "25";
periodVarianceMS = "20";
ejectionVelocity = "5";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "Snowgun";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "180";
thetaMin = "180";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Snowgunemitternode)
{
timeMultiple = 99;
};

//------WaterGun-------//
datablock particledata(WaterGun)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BossGlassSpec.png";
colors[0] = "0.100000 0.500000 0.600000 1.000000";
colors[1] = "0.100000 0.100000 0.700000 1.000000";
colors[2] = "0.900000 0.900000 0.900000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "1";
lifetimeMS = "500";
lifetimeVarianceMS = "50";
sizes[0] = "0.75";
sizes[1] = "1.5";
sizes[2] = "3";
sizes[3] = "0.5";
spinRandomMax = "100";
spinRandomMin = "-100";
spinSpeed = "100";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "2";
times[1] = "2";
times[2] = "2";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(WaterGunEmitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "60";
periodVarianceMS = "1";
ejectionVelocity = "5";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "10000";
particles = "WaterGun";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(WaterGunEmitternode)
{
timeMultiple = 1;
};

//------Laser-------//
datablock particledata(Laser)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BossGlassSpec.png";
colors[0] = "0.800000 0.100000 0.100000 1.000000";
colors[1] = "0.100000 0.100000 0.700000 1.000000";
colors[2] = "0.100000 0.100000 0.700000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "100";
lifetimeMS = "1000";
lifetimeVarianceMS = "50";
sizes[0] = "2";
sizes[1] = "2.5";
sizes[2] = "1";
sizes[3] = "0.5";
spinRandomMax = "100";
spinRandomMin = "-100";
spinSpeed = "100";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(Laseremitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "50";
periodVarianceMS = "1";
ejectionVelocity = "10";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "10000";
particles = "Laser";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Laseremitternode)
{
timeMultiple = 1;
};

//------Phaser-------//
datablock particledata(Phaser)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/tanks/BossGlassSpec.png";
colors[0] = "0.100000 0.700000 0.100000 1.000000";
colors[1] = "0.100000 0.300000 0.100000 1.000000";
colors[2] = "0.300000 0.500000 0.300000 1.000000";
colors[3] = "0.100000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "-10000";
inheritedVelFactor = "1";
lifetimeMS = "500";
lifetimeVarianceMS = "50";
sizes[0] = "0.75";
sizes[1] = "1.5";
sizes[2] = "3";
sizes[3] = "0.5";
spinRandomMax = "100";
spinRandomMin = "-100";
spinSpeed = "100";
textureName = "game/data/shapes/tanks/BossGlassSpec.png";
times[0] = "2";
times[1] = "2";
times[2] = "2";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "0";
};
datablock particleemitterdata(Phaseremitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "60";
periodVarianceMS = "1";
ejectionVelocity = "5";
velocityVariance = "0.5";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "10000";
particles = "Phaser";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(Phaseremitternode)
{
timeMultiple = 1;
};
//------FireFrizza-------//
datablock particledata(FireFrizza)
{
animateTexture = "1";
animTexName[0] = "game/data/shapes/common/VolcanoExplosion.png";
colors[0] = "0.700000 0.100000 0.100000 1.000000";
colors[1] = "0.700000 0.100000 0.100000 1.000000";
colors[2] = "0.700000 0.100000 0.100000 1.000000";
colors[3] = "0.700000 0.100000 0.100000 1.000000";
constantAcceleration = "0";
dragCoefficient = "10";
framesPerSec = "1";
gravityCoefficient = "100000";
inheritedVelFactor = "1";
lifetimeMS = "3000";
lifetimeVarianceMS = "500";
sizes[0] = "7";
sizes[1] = "5";
sizes[2] = "3";
sizes[3] = "10";
spinRandomMax = "90";
spinRandomMin = "-90";
spinSpeed = "10";
textureName = "game/data/shapes/common/VolcanoExplosion.png";
times[0] = "1";
times[1] = "1.2";
times[2] = "1.5";
times[3] = "2";
useInvAlpha = "true";
windCoefficient = "10";
};
datablock particleemitterdata(FireFrizzaemitter)
{
className = "ParticleEmitterData";
ejectionOffset = "0";
ejectionPeriodMS = "80";
periodVarianceMS = "50";
ejectionVelocity = "1";
velocityVariance = "1";
lifetimeMS = "0";
lifetimeVarianceMS = "0";
orientOnVelocity = "1";
orientParticles = "0";
overrideAdvance = "false";
particleFarDist = "1000";
particles = "SmokerRed";
phiReferenceVel = "0";
phiVariance = "360";
thetaMax = "90";
thetaMin = "90";
useEmitterColors = "0";
useEmitterSizes = "0";
};
datablock ParticleEmitterNodeData(FireFrizzaemitternode)
{
timeMultiple = 1;
};

Datablock ParticleData(XBounceParticle)
{
dragCoefficient = 5;
gravityCoefficient = -3.64103;
windCoefficient = 0;
inheritedVelFactor = 1;
constantAcceleration = 0;
lifetimeMS = 896;
lifetimeVarianceMS = 672;
useInvAlpha = 0;
spinRandomMin = 0;
spinRandomMax = 750;
textureName = "game/data/shapes/common/jet.png";
spinSpeed = 750;
times[0] = 0;
times[1] = 1;
colors[0] = "1.000000 1.000000 1.000000 1.000000";
colors[1] = "0.000000 0.000000 1.000000 1.000000";
sizes[0] = 4.32766;
sizes[1] = 0;
};

Datablock ParticleEmitterData(XBounceEmitter)
{
ejectionPeriodMS = 30;
periodVarianceMS = 0;
ejectionVelocity = 1;
velocityVariance = 1;
ejectionOffset = 0;
thetaMin = 0;
thetaMax = 0;
phiReferenceVel = 0;
phiVariance = 0;
overrideAdvances = 0;
lifetimeMS = 10000;
orientParticles= 0;
orientOnVelocity = 0;
particles = "XBounceParticle";
};

Datablock ParticleData(XAreaParticle)
{
dragCoefficient = 5;
gravityCoefficient = -3.64103;
windCoefficient = 0;
inheritedVelFactor = 1;
constantAcceleration = 0;
lifetimeMS = 864;
lifetimeVarianceMS = 0;
useInvAlpha = 0;
spinRandomMin = 0;
spinRandomMax = 750;
textureName = "game/data/shapes/common/spark.png";
spinSpeed = 750;
times[0] = 0;
times[1] = 1;
colors[0] = "0.000000 0.173228 1.000000 1.000000";
colors[1] = "0.000000 0.000000 1.000000 1.000000";
sizes[0] = 3.29305;
sizes[1] = 0;
};

Datablock ParticleEmitterData(XAreaEmitter)
{
ejectionPeriodMS = 10;
periodVarianceMS = 0;
ejectionVelocity = 6.69;
velocityVariance = 1;
ejectionOffset = 0;
thetaMin = 0;
thetaMax = 90;
phiReferenceVel = 360;
phiVariance = 360;
overrideAdvances = 0;
lifetimeMS = 10000;
orientParticles= 0;
orientOnVelocity = 0;
particles = "XAreaParticle";
};

Datablock ParticleData(XSpeedyParticle)
{
dragCoefficient = 5;
gravityCoefficient = -3.6801;
windCoefficient = 0;
inheritedVelFactor = 1;
constantAcceleration = 0;
lifetimeMS = 768;
lifetimeVarianceMS = 0;
useInvAlpha = 0;
spinRandomMin = 0;
spinRandomMax = 750;
textureName = "game/data/shapes/common/emitter.png";
spinSpeed = 750;
times[0] = 0;
times[1] = 1;
colors[0] = "1.000000 1.000000 1.000000 1.000000";
colors[1] = "0.000000 0.000000 1.000000 1.000000";
sizes[0] = 2.47513;
sizes[1] = 0;
};

Datablock ParticleEmitterData(XSpeedyEmitter)
{
ejectionPeriodMS = 5;
periodVarianceMS = 0;
ejectionVelocity = 10;
velocityVariance = 10;
ejectionOffset = 0.07;
thetaMin = 0;
thetaMax = 45;
phiReferenceVel = 360;
phiVariance = 360;
overrideAdvances = 0;
lifetimeMS = 10000;
orientParticles= 0;
orientOnVelocity = 0;
particles = "XSpeedyParticle";
};

Datablock ParticleData(BlueLightParticle)
{
dragCoefficient = 0;
gravityCoefficient = -0.730159;
windCoefficient = 0;
inheritedVelFactor = 1;
constantAcceleration = -2;
lifetimeMS = 96;
lifetimeVarianceMS = 0;
useInvAlpha = 0;
spinRandomMin = -750;
spinRandomMax = 0;
textureName = "game/data/shapes/common/dustParticle.png";
spinSpeed = 750;
times[0] = 0;
times[1] = 0.74902;
times[2] = 1;
colors[0] = "0.000000 0.000000 1.000000 1.000000";
colors[1] = "0.000000 1.000000 0.000000 1.000000";
colors[2] = "0.000000 0.000000 1.000000 0.000000";
sizes[0] = 5.77123;
sizes[1] = 1.53818;
sizes[2] = 1.53818;
};

Datablock ParticleEmitterData(BlueLightEmitter)
{
ejectionPeriodMS = 5;
periodVarianceMS = 0;
ejectionVelocity = 1;
velocityVariance = 1;
ejectionOffset = 0;
thetaMin = 40;
thetaMax = 0;
phiReferenceVel = 0;
phiVariance = 0;
overrideAdvances = 1;
lifetimeMS = 5000;
orientParticles= 0;
orientOnVelocity = 1;
particles = "BlueLightParticle";
};
datablock ParticleData(FireParticle)
{
dragCoefficient = 0;
gravityCoefficient = -5.01831;
windCoefficient = 0;
inheritedVelFactor = 1;
constantAcceleration = 0;
lifetimeMS = 0;
lifetimeVarianceMS = 544;
useInvAlpha = 0;
spinRandomMin = 0;
spinRandomMax = 0;
textureName = "game/data/shapes/tanks/smoke.png";
spinSpeed = 335.294;
times[0] = 0;
times[1] = 1;
colors[0] = "1.000000 0.000000 0.000000 0.000000";
colors[1] = "1.000000 0.370079 0.055118 1.000000";
sizes[0] = 3.50058;
sizes[1] = 3.49448;
};

Datablock ParticleEmitterData(FireEmitter)
{
ejectionPeriodMS = 1;
periodVarianceMS = 0;
ejectionVelocity = 1;
velocityVariance = 1;
ejectionOffset = 0;
thetaMin = 0;
thetaMax = 0;
phiReferenceVel = 0;
phiVariance = 103;
overrideAdvances = 1;
lifetimeMS = 4992;
orientParticles= 1;
orientOnVelocity = 1;
particles = "FireParticle";
};

Datablock ParticleData(RedFireParticle)
{
dragCoefficient = 5;
gravityCoefficient = -3.10379;
windCoefficient = 0;
inheritedVelFactor = 1;
constantAcceleration = 0;
lifetimeMS = 2048;
lifetimeVarianceMS = 0;
useInvAlpha = 0;
spinRandomMin = 0;
spinRandomMax = 750;
textureName = "game/data/shapes/common/jet.png";
spinSpeed = 750;
times[0] = 0;
times[1] = 1;
colors[0] = "1.000000 0.000000 0.000000 1.000000";
colors[1] = "0.000000 0.000000 1.000000 1.000000";
sizes[0] = 5.5698;
sizes[1] = 0;
};

Datablock ParticleEmitterData(RedFireEmitter)
{
ejectionPeriodMS = 39;
periodVarianceMS = 0;
ejectionVelocity = 1;
velocityVariance = 1;
ejectionOffset = 0;
thetaMin = 90;
thetaMax = 0;
phiReferenceVel = 0;
phiVariance = 0;
overrideAdvances = 0;
lifetimeMS = 5000;
orientParticles= 1;
orientOnVelocity = 0;
particles = "RedFireParticle";
};

Datablock ParticleData(FlameParticle)
{
dragCoefficient = 5;
gravityCoefficient = -3.33333;
windCoefficient = 0;
inheritedVelFactor = 1;
constantAcceleration = 0;
lifetimeMS = 1000;
lifetimeVarianceMS = 0;
useInvAlpha = 0;
spinRandomMin = 0;
spinRandomMax = 750;
textureName = "game/data/shapes/common/jet.png";
spinSpeed = 750;
times[0] = 0;
times[1] = 1;
colors[0] = "1.000000 0.173228 0.000000 1.000000";
colors[1] = "0.000000 0.000000 1.000000 1.000000";
sizes[0] = 3.71422;
sizes[1] = 0;
};

Datablock ParticleEmitterData(FlameEmitter)
{
ejectionPeriodMS = 39;
periodVarianceMS = 0;
ejectionVelocity = 1;
velocityVariance = 1;
ejectionOffset = 0;
thetaMin = 90;
thetaMax = 0;
phiReferenceVel = 0;
phiVariance = 0;
overrideAdvances = 0;
lifetimeMS = 10000;
orientParticles= 0;
orientOnVelocity = 0;
particles = "FlameParticle";
};

Datablock ParticleData(AreaParticle)
{
dragCoefficient = 5;
gravityCoefficient = -3.46032;
windCoefficient = 0;
inheritedVelFactor = 0;
constantAcceleration = 0;
lifetimeMS = 896;
lifetimeVarianceMS = 992;
useInvAlpha = 0;
spinRandomMin = 0;
spinRandomMax = 750;
textureName = "game/data/shapes/tanks/fire.png";
spinSpeed = 750;
times[0] = 0;
times[1] = 1;
colors[0] = "0.000000 0.000000 1.000000 0.000000";
colors[1] = "0.000000 0.000000 1.000000 1.000000";
sizes[0] = 8.03577;
sizes[1] = 3.29305;
};

Datablock ParticleEmitterData(AreaEmitter)
{
ejectionPeriodMS = 1;
periodVarianceMS = 0;
ejectionVelocity = 1;
velocityVariance = 1;
ejectionOffset = 0;
thetaMin = 90;
thetaMax = 90;
phiReferenceVel = 360;
phiVariance = 360;
overrideAdvances = 1;
lifetimeMS = 5000;
orientParticles= 0;
orientOnVelocity = 1;
particles = "AreaParticle";
};

Datablock ParticleData(SpeedyParticle)
{
dragCoefficient = 5;
gravityCoefficient = -3.63126;
windCoefficient = 0;
inheritedVelFactor = 0;
constantAcceleration = 0;
lifetimeMS = 1056;
lifetimeVarianceMS = 992;
useInvAlpha = 0;
spinRandomMin = 0;
spinRandomMax = 750;
textureName = "game/data/shapes/common/flame1.png";
spinSpeed = 750;
times[0] = 0;
times[1] = 1;
colors[0] = "1.000000 0.102362 0.000000 0.000000";
colors[1] = "0.000000 0.000000 1.000000 1.000000";
sizes[0] = 0.384545;
sizes[1] = 0.384545;
};

Datablock ParticleEmitterData(SpeedyEmitter)
{
ejectionPeriodMS = 1;
periodVarianceMS = 0;
ejectionVelocity = 1;
velocityVariance = 1;
ejectionOffset = 0;
thetaMin = 90;
thetaMax = 90;
phiReferenceVel = 360;
phiVariance = 360;
overrideAdvances = 1;
lifetimeMS = 5000;
orientParticles= 0;
orientOnVelocity = 1;
particles = "SpeedyParticle";
};

Datablock ParticleData(BulletParticle)
{
dragCoefficient = 0;
gravityCoefficient = -2.24908;
windCoefficient = 0;
inheritedVelFactor = 1;
constantAcceleration = 0;
lifetimeMS = 448;
lifetimeVarianceMS = 96;
useInvAlpha = 0;
spinRandomMin = -583;
spinRandomMax = 750;
textureName = "game/data/shapes/common/spark.png";
spinSpeed = 750;
times[0] = 0;
times[1] = 0.74902;
times[2] = 1;
colors[0] = "1.000000 0.000000 0.000000 1.000000";
colors[1] = "1.000000 1.000000 0.496063 0.000000";
colors[2] = "0.000000 1.000000 0.000000 1.000000";
sizes[0] = 0.384545;
sizes[1] = 0.384545;
sizes[2] = 0;
};

Datablock ParticleEmitterData(BulletEmitter)
{
ejectionPeriodMS = 5;
periodVarianceMS = 0;
ejectionVelocity = 1;
velocityVariance = 0;
ejectionOffset = 0;
thetaMin = 0;
thetaMax = 0;
phiReferenceVel = 0;
phiVariance = 0;
overrideAdvances = 0;
lifetimeMS = 5000;
orientParticles= 0;
orientOnVelocity = 0;
particles = "BulletParticle";
};

 

 

 

Friday, November 24, 2006 at 2:27:19 AM

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