Forums Index >> Modding >> Auto Ping Script
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^ Why would it be his fault? He is doing a contribution to the community by creating this script. And, if you read CS's post, it is up to each individual hoster as to the limit, time to fix lag, etc. So if you don't like their limit, then talk to them at that time. :)
^Lol..it sounds great,
I Think the elaboration all makes sense, why not have all those extra prefrences?
It's Ingenious!
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I've been working on some stuff for that old thread, "Scripting Demands - Post Here." So, The first a foremost that came to me was "Auto Ping Kicker" script, that kicks people for high ping. Well, I sort of elaborated that (a lot) and I am nearly done with a Server Side script that does the following(this is were I elaborated):
• All action, such as A person enters your server, A person gets marked with high ping, a person manage to correct his ping, a person is pre kicked, a person is kicked for high ping, a person is ignored of his/her high ping, and so on, is recorded in a file, along with the person's name;
• Rather than automatically kicking someone for high ping, a count down starts for that person, and if they manage to correct their ping in time, before time runs out, they can stay in the server as long as their ping doesn't exceed that level anymore;
• If you have friends who live a million gazzillion miles from you, or have a lousy connection (this was inspired by my bud dazzle), than simply place the IP and name into pingignorelist.cs and they cannot be effect by this script;
• If a player is known for high ping, and continues to slip around high ping counters all the time, or keeps returning after being kicked, they will be placed in your banlist (still working on this);
• if you allow it, you can pre-kick a player if their ping is too high, before they even join (that is if you set it that way in pref.cs);
The following are the preferences that you can control with this script:
• How long a the ping timer lasts (i.e. How long before a person with high ping gets kicked);
• What the highest except-able ping level is;
• How often the server scans itself for high ping;
• What message is sent to a person kicked for high ping;
• The message sent to everyone when a person that is kicked;
• Whether or not a client can be prekicked;
• The message sent to a client if they are prekicked;
• Whether or not a person gets displayed a message describing ping terms or not when they join;
• If the pre message is enabled, the name of the server hoster;
Things on the way:
• Making a person observer when they are fixing their ping;
• Ping codes, like {pingAll, {serverPingStats, {maxPing, {pingHistory NAME, {myPingHistory;
• (YOUR SUGGESTION COUNTS)
Hope you like the idea. I'm nearly done, and could release now, but I want to make sure that everyone's demands are filled. So, give me ideas, or what you want.
I PLAN ON RELEASING 2 WEEKS.
•CS•