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Ok folks...

Not that I am the one that has such great knowledge on this subject, but I have been saying that I want to help players get better... So here it goes.

I will answer questions about tactics, game play, or anything else related to Battle Mode or Team Battle Mode. By offering this, I am assuming that I have a relatively high level of competency in this format of the game, but wish in no way to come off as a know-it-all. WIth that said, ask your question about Team Battlemode tactics, individual play, or anything related to this game format and I will do my best to answer the question and help you get better.

Thanks!

Last edited: Friday, March 04, 2005 at 9:09:19 PM

Friday, March 04, 2005 at 9:07:57 PM

Ok...first of all, WHAT ARE YOUR WEAKNESSES AND YOU STRONG POINTS? Lol. %) Hey man, you really don't have to give us tips, but it's really nice of you! All you have to do is aim right. Some people can move their mouse in that special way, and some can't. I, however, can move the mouse moderately, and you can just know where to aim it with instinct. That's the reason why you're so good. If we could all aim with ease, we could be pros. :)

Last edited: Saturday, March 05, 2005 at 5:04:05 AM

Saturday, March 05, 2005 at 5:00:10 AM

This has some truth, and thanks for the compliments.

One of the key areas people ignore in their game is dodging. It is imperative that you MAKE players miss what they are shooting at by getting out of the way of their shots. Movement and firing is key. When you can move, target quickly, fire, and move again - this is the best way to take someone out from a distance.

Another tip is from the scrum book. It is DELAY. Players anticipate what you are SUPPOSSED to do next. If you throw them off by doing something that is unexpected, or throw a quick stop in there, or a short delay, then you might get an opportunity to really land a bunch of hits. Sometimes a delay will cause someone to overpursue past you, allowing you to target them and kill them.

Some thoughts....

Last edited: Saturday, March 05, 2005 at 12:17:24 PM

Saturday, March 05, 2005 at 7:05:54 AM

About the delaying: I do that maybe once every week. It works only if you remember. Most people are usually too scared to do it though. And now we know that it'll probably not work on you since the idea is yours.

Saturday, March 05, 2005 at 12:24:08 PM

Well it does work quite often on me as well as others.

These tactics are universal in that they work and dont work at different points in the game.

Saturday, March 05, 2005 at 3:34:29 PM

Just wondering, what is the difference between a regular mouse and an optical mouse? Is one better than the other for aiming? As a newer player, mostly what I need is practice, but I'll buy an optical mouse if it will help my aiming. It kind-of sucks getting killed all the time! :(

Saturday, March 05, 2005 at 7:26:44 PM

The real game difference here is the optical WIRELESS mouse and keybaord. I have noticed a slight delay in using a wireless optical mouse, in shooting and movement on occasion. As far as aiming, the finer tuned mouse will give you the deadliest shot, but I think both would do a great job for you.

My advice: get an optical mouse that plugs into a USB 2.0 port. Forego the wirless optical. This will give you the best game performance. There are other variables, such as type of connection, etc., but in general this will give you the best performance in the game with a mouse.

There are others that use other devices or another variation, maybe they would like to comment for you. I hope this helps.

Last edited: Saturday, March 05, 2005 at 9:07:45 PM

Saturday, March 05, 2005 at 8:07:34 PM

Thanks for the advice supra. I'll try an optical with USB connection. By the way I also have a Saitek game controller which I programmed for TT. Every once in a while I'll play with it, but aiming seems to be more difficult with the joystick. I guess the game was designed for a mouse and that's the best way to go.

Sunday, March 06, 2005 at 10:03:17 AM

I think a mouse provides you the best aim. You may realize this, but the settings in your game menu as you start the game, can give you quicker responses. You might also check your system to see how quickly the mouse tracks accross the screen and make adjustments in system preferences (OSX) or control panel (XP).

Both of these adjustments will yield better control, quicker response, and fine tune targeting for those long distance sniping shots. As you fire, spray shots accross diagonally and horizontally as your target moves. If you fire in a single line, you will likely miss a player - all they have to do is move slightly. If you fire a SPREAD you hit percentage goes up. A Rapid succession of both stream fire and spread fire can be extremely lethal.

Last edited: Sunday, March 06, 2005 at 1:58:45 PM

Sunday, March 06, 2005 at 12:30:26 PM

All good advice. Thanks again! :)

 

Monday, March 07, 2005 at 6:29:45 PM

What servers are ufos and jeeps aloud on? X/

Sunday, May 01, 2005 at 10:01:22 AM

^ Jeeps did not come bundled with the game so they are not supported by any server that is not modded to have them.

UFO's could only be used on the old HomeLAN Servers, which allowed them. But HomeLAN shut down all the TT servers and have not been started since.

Thursday, May 12, 2005 at 7:55:14 PM

Here's just a tip for you all from my knowledge of evasive maneuvers:

Always check your map! If you do not check it, you will become easily targeted, and will be surprised very easily, which may cost you your points.

Also try to create confusion, something I love to do! If you are on the edge of a hill, and your enemy tries to get you, let them lunge at you. All you have to do is move up to avoid them.

This is one thing I hope none you will do, but may bring points to your team: Become a bait. If you are able to move around and shoot while moving backwards, then try this. Get a handful of players from the other team to get on your tail. Dodge and shoot while you get all the way to you team mates. They can shoot out all these guys on your tail, and may get good points for your team.

And remember, it does not matter how many points you get in the end, but how many points your team gets.

That's another whippersnapper belted by the feared AncientOne!

Saturday, May 14, 2005 at 4:56:09 PM

NO Team battle mode questions?

 

Wednesday, October 12, 2005 at 2:31:07 AM

Yeah what's the best way to kill a medium like hooplehead who has such good aim?
8o

Sunday, October 23, 2005 at 2:25:57 PM

^ easy. Seak up from behind and invert a few clips.Start him smoking.And than youcan easily kill him.Hooplehead seems easy.......

Elite Agent And Proud Member of the Terror Squad.

Friday, November 04, 2005 at 8:30:25 AM

This may seem a little simple but....is there any truth to having better armour if you have a higher score. Or is it just coincidence that sometimes my tank seems to take a bigger beating than others. Also fire rate. Is this a processor thing or just luck of the draw. Some players seem to have a better rate than others. I know sometimes I seem to have an extra shot and this seems to make a big difference. Thanks for your advice.
PS Ive been trying the dodge manover-works good. I like hiding behind a hill and bumping up on the oponent when they try to come at me. Then I move in for a kill while they helplessly flutter above me.
Hyde :)

Tuesday, December 20, 2005 at 3:48:27 PM

Its a coincidence.

Elite Agent And Proud Member of the Terror Squad.

Tuesday, December 20, 2005 at 4:48:51 PM

Ah Ive been away and need to give some answers I see:

@Dinoboy (SA)

A medium like Hoop is tough. The medium has better armor, turn radius, and some ability to stop and turn very quickly, much like the heavy. The key with the medium is to kill them while they are driving toward you - as his tank is bouncy and hard to target you. Also, making your shots count is really importnat, so make sure you land them when your fighting a medium like Hooplehead. Mediums are very good close in, and their motions are hard to follow. Take your time, back away if necessary and aim to kill. Make him pursue you on the move. Better yet move to bumpy terrain and hilly terrain that is changing. Use the terrain to cause him movrment problems. This will allow you to get the kill. Summary: Kill from a distance, move constantly, dodge and make every shot count, move away to cause him to pursue (his targeting sucks while moving) and use terrain to limit his mobility. Try not to take him on flat surface. Remember the light tank is faster - use it to an advantage.

@Hyde

Some connections are better and PING is a way of seeing this. Firerate is different for different players. Processor, grpahics card, and a newer machine with the latest will help your performance. I have also found that a wired mouse (one that actually connects to the USB) is better than a wireless and faster. These thigs will make a slight difference and in some contests will help your performance. Of course there is not much you can do with a 120 ping versus someone with a 30. To improve your game and score, try and ID these players and avoid close in competition with them. Kill from a distance, at medium to long range shots. Close range will usually get you killed. You can also work on dodging shots - which will help you with those kinds of players (LOW PING).

Hope that helps folks...

 

Last edited: Friday, December 30, 2005 at 8:39:02 PM

Friday, December 30, 2005 at 1:21:49 PM

A question-
My aim is awful. How can I make up for it in a medium tank?

Friday, December 30, 2005 at 4:43:32 PM

Good question Monica...

3 things to practice adjust that improve your game:

Screen Resolution: The key to aiming is to align the tiny red dot on the target. Simple enough. So practice and see if when you move your site around that you can adjust it until you can see the red on your target. Play with that feel during battle of bringing that red site to rest quickly on your target.

Leading: Learn to lead people accross of whichever way they are driving. That means the red dot must be IN FRONT of whichever way they are driving. Fire a full streat of shots, while moving with the red dot in the anticipated path of the target across to create a stream of bullets that is spread out.

Mouse control: This is important. Make sure that your mouse is set in the OPTIONS portion of the game menu to full sensitivity and practice with the settings. You want and need quick responsiveness of your targeting circles against a lite.

If none of this works - try this for your medium game:

Stay on level ground as much as possible (the medium bounces and is ineffective while driving over very bumpy terrain)
draw the player in close where you can hit better with that poor aim
use powerups to give you an advantage
use terrain to give you more time (use rocks, boulders, trees)- and stay to the edges of the map if you cant get into a "dogfight" and maneuver and hit what your aiming at
Join other light and heavy players as the move throughout the map - when you are killed, respawn and join the nearest group of players (use your radar) on your team and become an "assister" in making the kill - then try and stay with team mates when you progress through the map. PLay defensively and watch the radar like a hawk!

These tips should help you become a better medium driver - and player - good luck!

 

Last edited: Friday, December 30, 2005 at 8:37:52 PM

Friday, December 30, 2005 at 8:35:37 PM

Anyone?

Sunday, July 02, 2006 at 7:38:47 PM

OH yeah, yeah
can you help me?
how often do you refill you tank's oil??
do you put grease on your gun barrel??
what type of fuel do you use to run your tank??
do you polish your tank sometimes?
hmmm
that's it for now...
thanks a bunch

 

Monday, July 03, 2006 at 8:37:36 AM

Whats the best way to survive longer in a TBM do you stay with a partner or do you stay afar and snipe out your opponenet.

Monday, July 03, 2006 at 9:52:50 AM

@tank0r
I am trying to help you...LOL

@Godzilla
Heavy tank needs to stay on the perimeters of the map, and the right timing in moving around is everything. Obviously, move towards your color on radar where you have the advantage - try and limit the "leeroy" charge into 3-5 of the opposing color. Increase your accuracy close in - you need to hit me 6 times quickly - no matter what I am doing or how I am moving quickly. Dont get flustered when you battle close in - take your time and LAND your shots - its CRITICAL. Learn to watch your radar like a hawk and dont get isolated. PLaying the heavy well is a combination of boldness and tactical play.

When your accuracy gets better, and you kill 90% of what comes at you, you can move into open field situations easier. I truly believe its an accuracy amd targeting thing with you. It will improve your game immediately!

Hope that helps!

 

Monday, July 03, 2006 at 2:58:16 PM

Wow thx B)

Tuesday, July 04, 2006 at 7:28:04 AM

Ok id like to get beter wit ha heavy.and id like to know how to get a beter aim and how to doge maybe we can meat in a server on tt and u can show me plzz

 

Wednesday, July 05, 2006 at 7:03:42 AM

Just by reading this thread, a lot of my questions have been answered. Great advice. Respectfully, Major Bummer

 

Monday, September 04, 2006 at 7:07:27 AM

Whats the easiest and most effiecent way to kill a heavy?

Leader of the Vigilante Tanks! May Vigilance Carry On!

Thursday, September 07, 2006 at 8:52:06 AM

Hmmm...

Good question. In fighting a heavy, distance is a good start. I would say for the average player to keep medium distance and land shots on the heavy while you keep distance and refire, peeling away over and over as you move, to keep the same mid-level distance between you and the heavy. Essentially, you are stopping to unload a clip, then peeling away to move farther, stopping to unload, peeling away to keep distance, etc. When you shoot, the best way to kill a heavy is to anticpate movementy ahead of and before tha tank AND fire in a diagonal spread to cover a path of movement.

With a good heavy, you dont have time to mess around. This method DEPENDS on your accuracy.
If you are close in, your best weapon is MAKING the heavy constantly have to realign his recticle on your tank by constantly moving. In this you must ALSO be landing full streams of your ammo into the heavy. Try moving in half circles, backwards and forwards "s" and irregular movements while NEVER missing your shots. This is move challanging and requires probably more advanced play. Bumping a heavy is a huge advantage for a lite - you can really sent them off balance, turn then, or push them.... So experiment with these WHILE you are moving to evade their ZEROing in on you and of course FIRING and LANDING 95% of your shots while doing all this evading and quick movements.

Hope that helps...

 

Last edited: Thursday, September 07, 2006 at 12:36:36 PM

Thursday, September 07, 2006 at 12:34:09 PM

Thank you for the enlighten perspective on Heavy's

 

Thursday, September 07, 2006 at 3:12:04 PM

As someone who was raised as a scrummer I have lots to learn about TBM.
I started to play BM as a way to practice and sharpen my somewhat pathetic shot.
Now I have found that I rather like the game.
Not solely the refuge of thick skulled, dim witted Neanderthal types who can only spin around in circles shooting one another.
In scrum there are certain codes of conduct that are pretty well recognized, though not always abided by.
Blatant camping, diving with the flag, incessant shooting of opponents when neither are close to the goal or scrum, to name a few, are considered poor form.
There must be the same in BM?
I know that diving after a kill is one (in TBM), as well as cliff hanging.
What are others?
I ask because I find that as a BMer I would classify myself as a opportunistic player. I am crafty and slippery and dart in and out of the field taking out smoking tanks, or those who do not heed their radar (ie shoot from behind). I do not have the great shot (or great connection on the main east coast/ midwest BM servers out there) to win frontal duels with strong opponents. I have tried to get better at driving backwards while shooting at pursuing opponents, before either using terrain to ambush them with a clip or leading them to my fellow team players.
Do these tactics make me one of those "annoying " type of players?
Come on supra you can break it to me...
hehe

Oh, and one more thing... How do you get a good shot?

Thursday, September 07, 2006 at 6:14:41 PM

I say that you can do anything in TBM besides teamkill. Cliffhanging is okay if you're smoking. "Diving" is kinda cheap, but it doesn't ruin the game. Whatever works for you. This I what I like about TBM, everyone is doing a different thing.

Saturday, September 09, 2006 at 11:10:03 AM

No baba... Not at all.

In fact leading players from the opposing tean back for another tream mte to kill is a great tactic. Generally, the things that you dont want to do in battlmode/team battemode:

- suicide in any way / even unintentional suicides should be acompanied by a "sry" - either through killing yourself through a weapom or hurling yourself off a cliff
- team killing or recycling a player on your team
- cliff hanging of any kind
- constant team changing
- playing or joining the stronger team in an unbalanced game (when the score or number of players is out of whack by a substantial margin)

Thats bout all I can think of. I hope that will help you!

Sups

Last edited: Saturday, September 16, 2006 at 8:18:53 PM

Saturday, September 16, 2006 at 8:17:09 PM

Any question about settings, play, tactics, strategy.. Ask your questions and I will try and help you.

Saturday, September 16, 2006 at 8:22:32 PM

Is there some sort of:
SKBeDeadScript?
would be usefull..

No truly, great answers in here supra. I have learned a lot from you mostly in-game. For me you are the best TBM player there is! :)

Sunday, September 17, 2006 at 5:55:18 AM

Q: Is there any way to modify my lag shield to also be a lag whip? (Aka make my target lag so they don't move, yet I can shoot em.) %)

Seriously, I'd ask a question here, but after reading through, they're all answered. All's I need to do is find a way to practice TBM more instead of scrum...

Sunday, September 17, 2006 at 5:37:03 PM

Q: You know when sometimes your in a circle and the other guys chasing ur tail? Any tips on how to get accurate shots at 'em? :o

Q2: Is there a technique heavys when you are a light tank?

Q3:(Final) What is the best p-up to kill a tank, whit out injurying urself? :o

Monday, September 18, 2006 at 5:18:43 PM

I don't know questions 1 and 2, since they involve light tanks, but question 3 I can answer.

If you're god enough it's easier to not use the powerups. I would try for that. But if you insist on powerups, I would suggest the speed powerup, with area coming in a close 2nd. Bounce back sucks in *most* situations and I despise it. But the problem is, you don't know what you'll get. Whenever I accidentally take a powerup, I swear it's bounce 75% of the time.

Tuesday, September 19, 2006 at 1:26:32 PM

@unstoppable

1. I guess the key to shooting while moving is to lead in front of where they are GOING to be. To be clear, as you make your circle, the person chasing you is in an arc as well. You need to anticipate the arc and fire ahead of your opponent, in a spread of shots that cover mostly in front of where he/she is driving and to include his present location and slightly past it. In other words, shoot ahead of him and THEN move back through his tank with your shot. This way you will anticipate his movement and hit him at his current position. He will drive into the bullet stream. You will know you are doing this correctly because the stream of bullets will look "bent outward," away from your tank and back in toward the enemy as you move in your circle. The key is to continue to move your site to remain IN FRONT of his moving tank, anticipating in real time is movement along the arc. This results in a quick death to the opponent that STAYS in that arc pattern without variation.

2. I am not sure what you are asking here. Does not make sense to me, please restate it.

3. Speedy is the best... Area effect is 2nd. Bouce back is very good. The key with it is that I believe now that it has a much ligher learning curve to using it. I would now rate it at the same level as area effect... But only after I figured out how to use it effectively. Many people hate 'em. My advice to you, however, would be to forsake using them to IMPROVE your best weapon, which is the standard ammo and shot. If you continue to make yourself fight without power ups, you will get better and better and your skills.

My 2 cents.... Hope that helps..

Last edited: Thursday, September 21, 2006 at 6:36:53 PM

Thursday, September 21, 2006 at 6:34:30 PM

Friday, September 22, 2006 at 8:28:24 PM

^What was "?" #2??? :P


Tuesday, September 26, 2006 at 6:58:38 PM

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