Forums Index >> Modding >> Warfare's Chatlogger Version 5.0
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Yeeeha!
It's here! And it includes the partial ip ban script upgrade!
Wow thats fantastic, now how about us ? :P
4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!
Last edited: Wednesday, November 02, 2005 at 2:02:00 PM
Good job Warfare B) can't wait to see some more of your scripts.
The abilities granted by this script work best when used with the latest dash scripts and executed at the bottom of your root main.cs file...
Question. What if I already have similar lines for other programs, like Dash; Mod Wizard; etc, at the same location as indicated by their attactched "Read Me's"? They too require to be at the "bottom" of Main.cs. May sound dumb, but I can't get your previous "Chatlogger" to work, nor Mod Wiz, since I already had Dash installed accordingly. Those "other" files don't compile in the Dedicated Server Console Window. The message says: "Missing File"......
Thx,
KC
Erm..
sorry, that should say the bottom of Dash/Main.cs file...
edited...
Thank you. :)
It's here! And it includes the partial ip ban script upgrade!
Wow thats fantastic, now how about us ? Please!
4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!
Hey repent...
I need an e-mail from art....
until then
no burrito
What do you need? I can send you mine. :)
4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!
I would rather art send his to me than have anyone get in trouble with him...
I will look at the downloadable version and make a replacement gameconnections.cs file for now, until art e-mails me
I got to go to school...
expect it later today :)
Thank You. :P
4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!
Warfare,
Another question please. I'm assuming that I have to place the indie files into my Dash folder and not the "whole" folder. That being said, do I "replace" my Dash banlist w/yours? If so, then how's the best method, so as not to lose my existing stuff? Will the "replace" method "meld" the two together, thus combining, or will yours simply delete mine. Should I instead, remove my Dash banlist to a safe place before the install, and then "add" it to your banlist? I've recently messed up trying to add Nap's banlist to mine. :S
Thx,
KC
Ok...
Do not replace your ban script with mine... Simply read what mine says and follow the directions :)
I am making the readme a little more clear on this...
thank you for pointing this out...
Well, your directions simply say to add your scripts to my Dash folder. I did a "drag and drop" method and this pop up window asks if I want to "replace", because the two files apparently have same/simular title or something... :S
Yes I know, do not replace the banlist.cs file if you want to keep your banned people in there
UPDATE!!
Yeah download the admin.cs file again kids, cuz I had an "else if" error in there...
its fixed now BTW :)
Enjoy
Thank you WF! XD
??????????
4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!
^ now now repent, you know that isnt a very good post.... B)
What do you want?
Lol.......I think it says it all. How long do you think it will be?
I want to be able to keep that asshole Chimeron Griffin, out of my server too.
4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!
Last edited: Thursday, November 03, 2005 at 7:29:01 PM
It will be as soon as art e-mails me...
He said if he didnt answer in 3 days have someone MSN him or something...
This is day three... Commence Project Bother Art Crazy!
Warfare,
Thanks for all your hard work guy! :)
KC
Ok... Art has still not e-mailed me...
So, like I promised...(though a bit late...), a replacement Gameconnection.cs
file for ACAS!
To use this effectively please follow the instructions on my site...
War
Last edited: Saturday, November 19, 2005 at 9:29:50 PM
Thank You Warfare.
I will test it at once. :)
P.S.
Warfare Have you recieved my e-mail?
4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!
Last edited: Monday, November 07, 2005 at 11:58:57 AM
Bump XD
4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!
I have recieved your e-mail yes....
working on yours and napalm's problems :)
Yay...... Thank You.
4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!
Check out my new site!
(see link in first post)
Hey WF,
I think it's great that I or someone else from the adminjoin.cs list can join the server when it's full. I maybe mistaken, but it seems that when I join a full server, it kicks someone else out. Is that true? :o
Thx,
KC
No, it just ignores that the server is full already and lets the player in...
Maybe coincidence, might be a bug... And I dont think its a bug...
This was one of the first functions put in my little project I would later call my chatlogger, and it has worked fine since I made it...
wierd
if you see problems like this in other servers or excessivly in yours I will take a look at it
UPDATE:
KC informed me that he doesnt want to have to sit there and kick people with bad names all the time...
Well now my chatlogger does it for you!
When a person joins your server it checks their name vs bad words/phrases in the badnamelist.cs file
If their name contains anything found in that file, it kicks them and kindly askes them to change their name.
Simple!
Link is on 1st post
UPDATE:
Gameconnection.cs file replacement for ACAS has been updated with this as well...
Enjoy :)
Thank you Warfare! XD
UPDATE:
Gameconnection.cs file replacement for ACAS has been updated...
Has anyone been able to get the banlist to work on a Mac? I can't get myself banned.
Does the chatlogger.cs need to load for the banlist to work?
If you can get the banlist to work, will you take the data file out and zip and send your app to me?
[EDIT] I got the chatlogger to work but still have yet to get the banlist to work. The GameConnection.cs loads but I still can't ban myself.
Last edited: Wednesday, November 30, 2005 at 4:26:15 AM
Blind Cide
If you are in the adminjoin.cs or exemptlist.cs files you cannot be banned
check those please :)
Holy crap, WF this is amazing. Great job. Gonna use this baby once I can chat in my server, and see if /codes executes dashs admin codes 8^/
? Dont know waht you talking about
Umm would it be possible to not have the chat logger not execute? I like all the functions but don't really care about that function. GJ btw.
Blind Cide and I have worked out the issues, It is working correctly!
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No longer available.
Last edited: Saturday, April 08, 2006 at 1:36:17 PM