Forums Index >> Modding >> EMITTERS AS WEAPONS



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I recenlty created an emiter one for my mod. Through creating an emitter.cs is my in my scripts folder, blah blah. But, when I hosted my mod... My guests could not see the effects I created. Is there an alternative way of doing this? This is the only pattern of seen used for emitters as weapons on this website.

Just to make things clear,Im not talking about your normal projectile effects... For ex: my projectile had a green trail of smoke running of the end of it.
If you have any recipies that comply with what im asking for, or any suggestions, please help!

Wednesday, January 19, 2005 at 2:23:20 PM

I am having the same problem you are, but mine has worked sometimes, but not always or never.

I dont know how to fix this, or what the problem is.

Thursday, January 20, 2005 at 1:07:20 PM

Make a small object in the mod with the texture you would like on it and place the object underground, when the person enters they will download the texture and the object, making the texture that you would like visible on the emitter also.

Thursday, January 20, 2005 at 8:34:37 PM

I had that problem when I played my Hardly Scrum mod.

When people join to your server first time they probably won't see the emitters, I don't know why.

Second time they'll.

Boo B)

Saturday, January 22, 2005 at 5:22:02 AM

The emitter.cs method has never worked properly.

Put your emitters in the the special.cs file

Go here for the correct way to use emitters.

MAX

Sunday, February 06, 2005 at 11:35:35 PM

Ahah, thanks max. Actually, I didnt even haft to replace them.

Monday, February 07, 2005 at 10:11:46 AM

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