Forums Index >> Modding >> help with an animating.dts
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You need a.DSQ then make it so the.dts uses the.DSQ.
(A.DSQ is a animation file for Torque. I think you can make them in milkshape.) (Not sure though)
^ but when you export a file to dts it should automatically make a DSQ. Even if it didn't it still should have made the objct in its first frame form.
Pardon my rudeness, I cannot abide useless people.
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I made a animating DTS file in milkshape, and tried to replace it with a rock or another object in my mis file.
I went to see it but it wasn't there. I saved the mis file to see if it was even there, and in the saved mis file... It was GONE!
Before you ask the questions here are your answers:
A. I spelled everthing correctly.
A. It IS a dts file
A. It isn't TOO small or TOO large.
Q.Is it even possible to place a moving DTS file in think tanks?
Q.Is this problem not because of the moving DTS file and it is because of another problem?