Forums Index >> General >> Official list of IPJoin servers
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The most popular server is usually Dash TS for team Scrum.
Great JOB!
Let's get some games going in Dash Bash, it's been deserted.
^ Yah I was wonderin' bout that myself...hmm... :o
Well I've got IP Joiner...and I'm joinin servers...but no one's in any of them :S What's the dealio folks? :P
If y'all want me I'll be in Dash TS for a bit...and maybe head on over to Dazzle's for a while to play Survivor later. B)
I got this from CB's thread... No Idea if it works!
$SavedIP::Save::IP[15] = "69.113.222.222:28022";
$SavedIP::Save::Name[15] = "Roosters";
$SavedIP::Save::Number[15] = true;
Well try mine 192.168.0.100
Problem. Changes I've made to the ipjoinmain.cs file don't seem to appear when I go into TT.
It keeps listing the original list!!! Why? It's the only ipjoinmain.cs I have on my system so it makes no sense.
Where is tt getting the info then?
@lep I don't think that will work. Need your external IP and a port number.
Thank God their back :)..game on woohooooooo XD XD XD
They were down :o I didn't know. YAY MORE TT. :)
my blaster will destroy u!
@Paisano
Most probably you're doing a syntax mistake in your file... So TT can't read it, and executes the old compiled file.
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Here's the link to download ArtCrazy's excellent IPJoin utility that will let you play on servers that we TT players host ourselves until the main servers come back up.
Here's the most recent list of servers that we can use with IPJoin.
Can you help update it and make it as current as possible?
***Update***
Removed dead servers
//Ip Joiner 2.0 By Art Crazy
//Preferences File
//Saved Server List
$IpJoin::Keybind = "alt I";
$SavedIP::Keybind = "alt u";
//Password to use to enter servers when needed
$JoinIp::Password = "REMOVED";
//Saved Server List
$SavedIP::Save::IP[1] = "71.11.204.3:28000";
$SavedIP::Save::Name[1] = "gq scrum";
$SavedIP::Save::Number[1] = true;
$SavedIP::Save::IP[2] = "65.78.144.158:28000";
$SavedIP::Save::Name[2] = "prey TS ";
$SavedIP::Save::Number[2] = true;
$SavedIP::Save::IP[3] = "204.11.32.227:28021";
$SavedIP::Save::Name[3] = "dash TBM";
$SavedIP::Save::Number[3] = true;
$SavedIP::Save::IP[4] = "204.11.32.227:28020";
$SavedIP::Save::Name[4] = "dash TS";
$SavedIP::Save::Number[4] = true;
$SavedIP::Save::IP[5] = "69.215.140.43:28000";
$SavedIP::Save::Name[5] = "nuts indy scrum";
$SavedIP::Save::Number[5] = true;
$SavedIP::Save::IP[6] = "204.11.32.247:28000";
$SavedIP::Save::Name[6] = "blind cides banlist indy scrum";
$SavedIP::Save::Number[6] = true;
$SavedIP::Save::IP[7] = "64.53.152.87:28001";
$SavedIP::Save::Name[7] = "napalm TS";
$SavedIP::Save::Number[7] = true;
$SavedIP::Save::IP[8] = "69.113.222.222:28022";
$SavedIP::Save::Name[8] "Roosters Scrumbag"
$SavedIP::Save::Number[8] = true;
$SavedIP::Save::IP[9] = "86.17.49.206:28000";
$SavedIP::Save::Name[9] = "Paradise Lost";
$SavedIP::Save::Number[9] = true;
$SavedIP::Save::IP[10] = "87.82.29.222:28000";
$SavedIP::Save::Name[10] = "Pedro's Maps";
$SavedIP::Save::Number[10] = true;
//DONT MESS WITH THIS
if($Game::Hosting != 1)
{
//EXEC
exec("./IpJoinGui.gui");
exec("./IPJoin.cs");
}
Last edited: Sunday, August 13, 2006 at 8:58:26 PM