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Glad to hear you got it working! :) Could you show a screenie of it, Im curious to see what it looks like.
You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.
It crashes for me... :( Tell me if it works for someone?
Posting screenie shortly
Posting screenie shortly
Did u d/l the map Boo from my site?
I edited the terrain w/ TGE., but used only TT ter files.
So why does it work for me and not u?
I don't know- but I;m looking into it.
Sry for the trouble.
ck
Ck
You have to use only TT objects and skins for the maps or ppl get an improper artwork error
The map must have a unique name so as not to conflict with another map
Use the terrain painter and load all TT skins (the paths should read game/data/terrains/FTerrain/Fterrain01 etc)
If you do use NON TT objects or skins you have to copy them to TT or it crashes the game
Also TT doesnt understand the section in the TGE mission file that says "bumpoffset=.01"
Use the template.mis I sent you
copy paste and rename it so you can use it over and over
Roo
Roo I don't see "bumpoffset=.01" anywhere in the.mis file. Are you talking about my new mod Lone Tower?
ck
That would be a good thing since TT doesn't support it.
P.S. I'm not sure what I helped you with to get a thanks. Did you use my arena2 map? Nice to know if some one is.
Last edited: Thursday, February 03, 2005 at 6:02:30 PM
I tryed too... But it doesnt show up when ido create game. Could ne1 give me some tips?? 8(
You have to change the the.mis file to: TT1_5.mis TT2_5.mis or TT3_5.mis
Where be da screenie??
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Thanks to all who have helped!!!!!!!Triv, Bomber, Roo, Thank you! XD
You can download the mod on my website here:Wuthering Heights
Let me know what you think. I still have to add trees and such and then some weapons, it's a work in progress. I will post the updates as they become available and have them ready to d/l on the site. Once again. Thanks. See you in TT!
ck