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Well I am workin on more not a lot but...

Bounceprojectile.count = 100;

Bounceprojectile.burstcount = 100;

Bounceprojectile.velocity = 120;

Bounceprojectile.gravityscale = 1;

Bounceprojectile.resource = "game/data/shapes/common/jet.png";

Bounceexplosion.resource = "game/data/shapes/tanks/Areaexplosion.jpg";

Bounceprojectile.reloadtime = 1;

Bounceprojectile.burstdelay = 0;

Bounceprojectile.sizescale = 1;

Bounceexplosion.startscale = 3;

Bounceexplosion.endscale = 10;

Tis is a Y-Wing from my star warz MOD...

Defaultprojectile.resource = "game/data/shapes/common/powerupflash.jpg";

Defaultexplosion.resource = "game/data/shapes/common/volcanoexplosion.png";

Defaultprojectile.count = 100000;

Defaultprojectile.burstcount = 100;

Defaultprojectile.velocity = 200;

Defaultprojectile.gravityscale = 5;

Defaultprojectile.reloadtime = 0;

Defaultprojectile.burstdelay = 0;

Defaultprojectile.sizescale = 5;

Defaultexplosion.startscale = 20;

Defaultexplosion.endscale = 30;

(no name) kinda like a beam tough

Splashprojectile.count = 1000000000000000000;

Splashprojectile.burstcount = 100;

Splashprojectile.velocity = 500;

Splashprojectile.gravityscale = 5;

Splashprojectile.reloadtime = 0

Splashprojectile.burstdelay = 0

Splashprojectile.sizescale = 10

Spalshexplosion.startscale = 10

Splashexplosion.endscale = 50

Splashexplosion.resource = "game/data/shapes/tanks/tankexplosiono6.jpg";

Splashprojectile.resource = "game/data/shapes/tanks/smoke.png";

Smoke attack

Splashprojectile.damage = 2;

Splashprojectile.gravityscale = 0;

Splashprojectile.count = 100000000000000000;

Splashprojectile.burstcount = 100;

Splashprojectile.velocity = 120;

Splashprojectile.reloadtime = 0;

Splashprojectile.burstdelay = 0;

Splashprojectile.sizescale = 2;

Splashexplosion.startscale = 10;

Spalshexplosion.endscale = 20;

Splashprojectile.resource = "game/data/shapes/common/powerupflash.png";

Splashexplosion.resource = "game/data/shapes/tanks/Tankexplosion06.jpg";

RAPID FIRE AREA EFFECTS!!!

Speedyprojectile.gravityscale = 0;

Speedyprojectile.count = 10000000000000000000;

Speedyprojectile.burstcount = 100;

Speedyprojectile.sizescale = 5;

Speedyprojectile.velocity = 500;

Speedyprojectile.reloadtime = 0;

Speedyprojectile.damage = 0.5;

Speedyprojectile.burstdelay = 0;

Speedyexplosion.startscale = 1;

Speedyexplosion.endscale = 40;

Speedyprojectile.resource = "game/data/shapes/common/jet.png";

Speedyexplosion.resource = "game/data/shapes/tanks/muzzleflash.jpg";

Speedy !

Splashprojectile.count = 100000000000000000000000000000000000000;

Splashprojectile.gravityscale = 0;

Splashprojectile.bustcount = 100;

Splashprojectile.sizescale = 10;

Splashprojectile.velocity = 0;

Spalshprojectile.damage = 1.5;

Splashprojectile.burstdelay = 0;

Splashprojectile.resource = "game/data/shapes/common/boostpad.jpg";

Spalshexplosion.resource = "game/data/shapes/common/powerupflash.jpg";

Spalshexplosion.startscale = 100;

Spalshexplosion.endscale = 200;

And last the frisby blu soooooooooooooooo how u like em all???

Last edited: Friday, April 09, 2004 at 11:40:59 AM

Monday, April 05, 2004 at 9:36:55 PM

Bumperoo.

Saturday, April 24, 2004 at 1:02:11 PM

Grrrrrrrrrrrrr thats not tis post! Give a anwer PLZ!!!

Saturday, April 24, 2004 at 1:23:11 PM

THAT PICTURE NO1 CAN USE I JUST NEED HELP 2 MAKE THAT WORK!!! I HAVE ALREADY SEEN 3 MOD'S THAT HAVE USED TIS THNGIY!!! XO PLZ FIND SOMPLACE ELSE 2 GETV STUFF FROM... That is alll

Saturday, April 24, 2004 at 3:23:22 PM

Any1 have an idea of a weapon I could make???

 

Last edited: Monday, April 26, 2004 at 11:36:23 PM

Monday, April 26, 2004 at 11:36:00 PM

You can make a weapon that blows the opponent WAY back :P

Saturday, May 01, 2004 at 5:50:12 PM

Hmmmmm like trick it 2 think It got hit by a sensitive rock WHILE dealing damage thats a pretty good idea I will begin resherach AS SOON as possible that don't mean now... But I will get 2 work on it..

P.S I will now be making weapon skins u can also post ur ideas on here 4 some weapon skins I am already working on the fireball :)

Saturday, May 01, 2004 at 10:05:43 PM

I know how to past pic into..........C:Program FilesShockwave.comThinkTanksgamedatashapesCommon

Sunday, May 02, 2004 at 7:46:43 PM

Well every1 knows how 2 choose the resource... I HOPE... XD

Sunday, May 02, 2004 at 11:06:14 PM

Those er weopons I've seen before somone else also create those I think cause I have dem written somwhere exactly alike 8o

Monday, May 10, 2004 at 10:32:41 PM

Ptt police is dead like u kai cause ur reviving old threads do no revive old threads!

Saturday, April 02, 2005 at 2:16:59 AM

Kai, stop. Stop bumping up threads that are over a year old. Stop asking questions that don't directly relate to the thread. Stop being a n00b.

 

Friday, April 15, 2005 at 11:55:16 PM
kai

There, now ya happy? XO

Last edited: Sunday, May 01, 2005 at 3:25:23 PM

Sunday, April 17, 2005 at 3:22:30 PM

Great idea!

Friday, April 22, 2005 at 3:46:10 PM

@ptt police

How about an invisibility power up for 20 seconds
heat seeking missiles
but you can only use each once in a game

These modpacks-expansion packs
how about making it so it auto installs in the file correctly so people that have very little computer experience can
enjoy these other mods
gamera316

Make it sell it
I know I'd buy it

 

Tuesday, April 26, 2005 at 11:34:51 PM

Well here's my weapon I got in my head an earthquake weapon which makes an earth quake and everyone bounces way high in the air and all volcanos blow up

Wednesday, April 27, 2005 at 5:14:48 PM
kai

Who is jadewind talking to???

Last edited: Sunday, May 01, 2005 at 3:26:16 PM

Sunday, May 01, 2005 at 3:24:07 PM

How do u make new wepons?

 

Monday, June 06, 2005 at 2:41:52 PM

What the bump? :P

Monday, June 06, 2005 at 4:06:45 PM

I want the wepon files! Because they don't work without the shape files :S

Saturday, December 31, 2005 at 12:35:29 PM

I know I want the wepon shape files

Saturday, December 31, 2005 at 8:01:26 PM

They're in ThinkTanks. Game/data/shapes/common or /tanks. Tons of k3w1 stuff.

Sunday, January 01, 2006 at 5:17:19 AM

The custom ones that HE MADE XO

Sunday, January 01, 2006 at 11:06:20 AM

In the page 1 he posted weapons with hyperblast.jpg and things...Just change them to what you like it doesn't ruin the weapon.

Monday, January 02, 2006 at 12:24:20 AM

What is it with noobs and this? --- > XO

 

 

 

 

Monday, January 02, 2006 at 7:24:10 AM

My "no name kinda like a beam tough" wepon doesn't work :S :(

Wednesday, January 04, 2006 at 6:07:45 PM

Lol ok!

Thursday, January 05, 2006 at 4:49:30 PM

IT STILL DOSENT WORK! XO :(

Monday, January 09, 2006 at 5:25:35 PM

It's in tanks.

Tuesday, January 10, 2006 at 4:26:42 AM

Got it

Tuesday, January 10, 2006 at 4:07:15 PM

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