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Hi-

Ive put togther a classik mod to play in youre spair time, lol, UFO'S die hard......
Oh and I really dident feel like uploading so if you really want it right click copy/paste ploy, you can figuree it out.

//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
musicTrack = "Spooky";

New ScriptObject(MissionInfo) {
name = "Astroid Delima";
};
new MissionArea(MissionArea) {
area = "-2048 -2048 4096 4096";
flightCeiling = "200";
flightCeilingRange = "0";
floor = "95";
locked = "false";
};
new Sky(Sky) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
visibleDistance = "999";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.547000 5.641000 2.789000 0.000000";
fogDistance = "999";
fogColor = "0.820000 9.828000 0.844000 1.000000";
fogVolume1 = "99 1 41";
fogVolume2 = "99 9 31";
fogVolume3 = "99 1 30";
materialList = "~/data/skies/SkyRed.dml";
windVelocity = "1 1 0";
windEffectPrecipitation = "1";
noRenderBans = "0";
fogVolumeColor1 = "777.000000 190.000000 650.000000 -22276817476556986.000000";
fogVolumeColor2 = "888.000000 880.000000 890.000000 -75998768457647544.000000";
fogVolumeColor3 = "999.000000 760.000000 950.000000 -17069892944216005.000000";
cloudSpeed2 = "0.0002";
cloudSpeed1 = "0.0001";
cloudHeightPer1 = "0";
locked = "false";
cloudSpeed3 = "0.0003";
cloudHeightPer0 = "0";
cloudHeightPer2 = "0";
};
new Sun() {
direction = "0.57735 0.57735 -0.57735";
color = "999.988000 999.985000 999.980000 999.000000";
ambient = "0.500000 0.500000 9.900000 1.000000";
position = "0 0 0";
rotation = "1 0 0 0";
locked = "true";
scale = "1 1 1";
};
new TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "~/data/terrains/RedTerrain/RedTerrain04";
terrainFile = "./TT1_2.ter";
squareSize = "85";
tile = "0";
blockShift = "7";
position = "-1024 -1024 1024";
locked = "false";
};
new SimGroup(PlayerDropPoints) {

New SimGroup(GreenPlayerDropPoints) {

New SpawnSphere() {
position = "-141.69 -129.58 145.559";
rotation = "0 0 1 55.3093";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "136.141 11.8652 130.231";
rotation = "0 0 -1 86.1256";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "154.485 -79.6434 104.445";
rotation = "0 0 -1 47.1644";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "-111.727 -170.123 144.627";
rotation = "0 0 1 38.1206";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "168.847 -8.39091 141.014";
rotation = "0 0 -1 86.1256";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "143.971 -142.274 101.247";
rotation = "0 0 -1 29.9757";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "77.6933 -172.078 100.322";
rotation = "0 0 1 23.9183";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "0.584591 -181.664 103.884";
rotation = "0 0 1 2.10998";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
};
new SimGroup(BluePlayerDropPoints) {

New SpawnSphere() {
position = "-118.631 55.8839 111.018";
rotation = "0 0 1 134.646";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "-117.682 96.3 117.51";
rotation = "0 0 1 132.3";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "75.799 153.422 126.611";
rotation = "0 0 1 196.707";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "-9.04831 153.315 142.241";
rotation = "0 0 1 180.482";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "146.051 103.74 112.877";
rotation = "0.140867 0.40914 -0.901532 41.8043";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "52.0159 166.919 130.509";
rotation = "0 0 1 194.233";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "166.541 50.5301 120.802";
rotation = "0 0 -1 43.7272";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "-53.9157 138.082 141.644";
rotation = "0 0 1 147.77";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
new SpawnSphere() {
position = "108.259 116.443 118.754";
rotation = "0 0 1 237.387";
scale = "1 1 1";
dataBlock = "SpawnSphereMarker";
radius = "1";
sphereWeight = "100";
lockCount = "0";
homingCount = "0";
indoorWeight = "100";
locked = "false";
outdoorWeight = "100";
};
};
};
new PowerUp(Reload) {
position = "-170.648 -20.6033 132.661";
rotation = "1.0162436 2.0368108 0.99919 41.2201";
scale = "1 1 1";
dataBlock = "Reload";
lightBoost = "0";
};
new TSStatic() {
position = "-66.3877 -18.2661 136.706";
rotation = "-0.859965 0.509899 0.0215036 003.818";
scale = "1 1 1";
shapeName = "Reload";
treeLighting = "0";
};
new TSStatic() {
position = "6.0029 -62.73 131.114";
rotation = "-1.659965 1.809899 1.0215036 3.818";
scale = "1 1 1";
shapeName = "~/data/shapes/Blue/rockblue01.dts";
treeLighting = "0";
lightBoost = "0";
};
new TSStatic() {
position = "6.0029 -62.73 131.114";
rotation = "-0.159965 0.009899 0.0215036 003.818";
scale = "1 1 1";
shapeName = "~/data/shapes/Blue/rockblue03.dts";
treeLighting = "0";
lightBoost = "0";
};
};
Lighttank.accelRate = 100;
Lighttank.deccelRate = 100;
LightTank.brainShapeFile = "game/data/shapes/tanks/brain.dts";
LightTank.shapeFile = "game/data/shapes/tanks/tank05.dts";
LightTank.maxSpeed = 250;
LightTank.antiSlideRate = 190;
LightTank.soundSet = "UFO";
LightTank.defaultProjectile = "SpeedyProjectile";
Mediumtank.accelRate = 100;
Mediumtank.deccelRate = 100;
Mediumtank.brainShapeFile = "game/data/shapes/tanks/brain.dts";
Mediumtank.shapefile = "game/data/shapes/tanks/tank02.dts";
Mediumtank.maxSpeed = 250;
Mediumtank.antiSlideRate = 190;
Mediumtank.defaultProjectile = "SpeedyProjectile";
Heavytank.accelRate = 100;
Heavytank.deccelRate = 100;
Heavytank.brainShapeFile = "game/data/shapes/tanks/brain.dts";
Heavytank.shapefile = "game/data/shapes/tanks/tank04.dts";
Heavytank.maxSpeed = 250;
Heavytank.antiSlideRate = 90;
Heavytank.defaultProjectile = "SpeedyProjectile";
BossTank.maxSpeed = 999;
speedyprojectile.velocity = 999;
speedyProjectile.resource = "game/data/shapes/common/Jet.png";
speedyreticle.bmp = "game/data/shapes/tanks/rectile.png";
defaultExplosion.resource = "game/data/shapes/common/electro03.png";
defaultexplosion.endscale = 2;
defaultexplosion.startscale = 1;
SpeedyProjectile.burstCount = 100;
SpeedyProjectile.count = 200;
//--- OBJECT WRITE END ---

 

Tuesday, February 08, 2005 at 12:07:35 PM

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