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Now, I would like to know how you actually place a tank body, like in 187's Team Infiltrater where he puts a light tank body over the tank switcher.

Tuesday, March 16, 2004 at 7:47:45 PM

Me too, I have been trying this today to no avail. :(

Tuesday, March 16, 2004 at 8:28:29 PM

Datablocks

Wednesday, March 17, 2004 at 4:59:20 PM

new Datatblock() {

Datablock = lighttank;

?

Wednesday, March 17, 2004 at 5:54:01 PM

Michael, I think it would be

New Datablock() {

Position = "100 -432.43 12";

Rotation = "-0.43143 -0.342149 -0.4839124 9.32143";

Scale = "1 1 1";

ShapeName = "~/data/shapes/tanks/tank01.dts";

Treelighting = "0";

LightBoost = "0";

Or something like that...I don't really know...

 

Last edited: Wednesday, March 17, 2004 at 7:12:01 PM

Wednesday, March 17, 2004 at 7:11:35 PM

Hmm...

Thursday, March 18, 2004 at 11:04:47 AM

Do this:

};

New TSStatic() {

Position = "66.1949 154.091 135.246";

Rotation = "1 0 0 0";

Scale = "1 1 1";

ShapeName = "~/data/shapes/tanks/tank01.dts";

TreeLighting = "0";

LightBoost = "0";

Change tank01 to tank05 for babyboss

Thursday, March 18, 2004 at 12:46:05 PM

Didnt work for me.

Thursday, March 18, 2004 at 4:36:39 PM

Can't just place tanks as TSStatics, they have animation and don't show up/crash the game.

The new datablock idea works good.

 

Friday, March 19, 2004 at 7:33:33 PM

It would be good to elaborate for us dumb folk. %)

Saturday, March 20, 2004 at 12:06:42 AM

New TSStatic= what???a rock????

Saturday, March 20, 2004 at 8:22:00 AM

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