Forums Index >> Modding >> My first weapons!!!!!!!!!!!!!!!!!!!!!!!!11
Page : <1> :
And uh, wat will this code give you?
Thats alotta 9's
Do this, show us screenies of all of them ;)
Ya
J/k
I dont no how to do screenies )=
Lighttank.maxspeed = 25;
Lighttank.accelrate = 40;
Lighttank.antisliderate = 40;
Lighttank.count = 999999999;
Lighttank.burstcount = 99999999;
Lighttank.burstdelay = 0;
Lighttank.reloadtime = 0;
Lighttank.defaultprojectile.count = 999999999;
Lighttank.defaultprojectile.burstcount = 999999999;
Lighttank.defaultprojectile.explosion.startscale = 5;
Lighttank.defaultprojectile.explosion.endscale = 30;
Mediumtank.shapefile = "game/data/shapes/tanks/tank04.dts";
Mediumtank.maxspeed = 25;
Mediumtank.accelrate = 40;
Mediumtank.antisliderate = 40;
Mediumtank.count = 999999999;
Mediumtank.burstcount = 999999999;
Mediumtank.burstdelay = 0;
Mediumtank.reloadtime = 0;
Mediumtank.defaultprojectile.count = 999999999;
Mediumtank.defaultprojectile.burstcount = 999999999;
Mediumtank.defaultprojectile.explosion.startscale = 5;
Mediumtank.defaultprojectile.explosion.endscale = 30;
Mediumtank.shapefile = "game/data/shapes/tanks/tank04.dts";
Heavytank.maxspeed = 25;
Heavytank.accelrate = 40;
Heavytank.antisliderate = 40;
Heavytank.count = 999999999;
Heavytank.burstcount = 999999999;
Heavytank.burstdelay = 0;
Heavytank.reloadtime = 0;
Heavytank.defaultprojectile.count = 999999999;
Heavytank.defaultprojectile.burstcount = 999999999;
Heavytank.defaultprojectile.explosion.startscale = 5;
Heavytank.defaultprojectile.explosion.endscale = 30;
Bounceprojectile.count = 999999999;
Bounceprojectile.burstcount = 999999999;
Bounceprojectile.burstdelay = 0;
Bounceprojectile.reloadtime = 0;
Bounceprojectile.gravityscale = 2;
Bounceprojectile.velocity = 40;
Bounceprojectile.sizescale = 1;
Bounceprojectile.resource = "game/data/shapes/common/scrumball.dts";
Speedyprojectile.count = 999999999;
Speedyprojectile.burstcount = 999999999;
Speedyprojectile.burstdelay = 0;
Speedyprojectile.reloadtime = 0;
Speedyprojectile.gravityscale = 2;
Speedyprojectile.velocity = 300;
Splashprojectile.count = 9999999999;
Splashprojectile.burstcount = 999999999;
Splashprojectile.burstdelay = 0;
Splashprojectile.reloadtime = 0;
Splashprojectile.gravityscale = 2;
Splashprojectile.velocity = 300;
Splashprojectile.damagescale = 50;
Splashprojectile.sizescale = 0.2;
Splashprojectile.resource = "game/data/shapes/common/volcanorock01.dts";
Defaulttprojectile.count = 999999999;
Defaultprojectile.burstcount = 999999999;
Defaultprojectile.burstdelay = 0;
Defaultprojectile.reloadtime = 0;
Defaultprojectile.gravityscale = 2;
Defaultprojectile.velocity = 300;
Defaultprojectile.sizescale = 0.5;
Pretty cool tho................
Page : <1> :
Lighttank.maxspeed = 25;
Lighttank.accelrate = 40;
Lighttank.antisliderate = 40;
Lighttank.count = 999999999;
Lighttank.burstcount = 99999999;
Lighttank.burstdelay = 0;
Lighttank.reloadtime = 0;
Lighttank.defaultprojectile.count = 999999999;
Lighttank.defaultprojectile.burstcount = 999999999;
Lighttank.defaultprojectile.explosion.startscale = 5;
Lighttank.defaultprojectile.explosion.endscale = 30;
Mediumtank.shapefile = "game/data/shapes/tanks/tank04.dts";
Mediumtank.maxspeed = 25;
Mediumtank.accelrate = 40;
Mediumtank.antisliderate = 40;
Mediumtank.count = 999999999;
Mediumtank.burstcount = 999999999;
Mediumtank.burstdelay = 0;
Mediumtank.reloadtime = 0;
Mediumtank.defaultprojectile.count = 999999999;
Mediumtank.defaultprojectile.burstcount = 999999999;
Mediumtank.defaultprojectile.explosion.startscale = 5;
Mediumtank.defaultprojectile.explosion.endscale = 30;
Mediumtank.shapefile = "game/data/shapes/tanks/tank04.dts";
Heavytank.maxspeed = 25;
Heavytank.accelrate = 40;
Heavytank.antisliderate = 40;
Heavytank.count = 999999999;
Heavytank.burstcount = 999999999;
Heavytank.burstdelay = 0;
Heavytank.reloadtime = 0;
Heavytank.defaultprojectile.count = 999999999;
Heavytank.defaultprojectile.burstcount = 999999999;
Heavytank.defaultprojectile.explosion.startscale = 5;
Heavytank.defaultprojectile.explosion.endscale = 30;
Bounceprojectile.count = 999999999;
Bounceprojectile.burstcount = 999999999;
Bounceprojectile.burstdelay = 0;
Bounceprojectile.reloadtime = 0;
Bounceprojectile.gravityscale = 2;
Bounceprojectile.velocity = 40;
Bounceprojectile.sizescale = 1;
Bounceprojectile.resource = "game/data/shapes/common/scrumball.dts";
Speedyprojectile.count = 999999999;
Speedyprojectile.burstcount = 999999999;
Speedyprojectile.burstdelay = 0;
Speedyprojectile.reloadtime = 0;
Speedyprojectile.gravityscale = 2;
Speedyprojectile.velocity = 300;
Splashprojectile.count = 9999999999;
Splashprojectile.burstcount = 999999999;
Splashprojectile.burstdelay = 0;
Splashprojectile.reloadtime = 0;
Splashprojectile.gravityscale = 2;
Splashprojectile.velocity = 300;
Splashprojectile.damagescale = 50;
Splashprojectile.sizescale = 0.2;
Splashprojectile.resource = "game/data/shapes/common/volcanorock01.dts";
Defaulttprojectile.count = 999999999;
Defaultprojectile.burstcount = 999999999;
Defaultprojectile.burstdelay = 0;
Defaultprojectile.reloadtime = 0;
Defaultprojectile.gravityscale = 2;
Defaultprojectile.velocity = 300;
Defaultprojectile.sizescale = 0.5;
Take it if u want dudes!!!