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How doi make it so I can go in fog??

EDIT:I checked the modding resource I cant find what I need in there.

Saturday, September 03, 2005 at 2:18:19 PM

... You really didn't lok that ard then, did you?

Pardon my rudeness, I cannot abide useless people.

Saturday, September 03, 2005 at 2:51:33 PM

 

 

                                        
new MissionArea(MissionArea) {
area = "-256 -264 320 336";
flightCeiling = "200";
flightCeilingRange = "0";
floor = "25";
locked = "false";

 

Setting the floor to 0 will have a no kill effect in the mod.

If you want to have the fog kill at some level you need to change the number somwhere between where it is now and 0.
it all depends on the height in the mod of where you want fog to start effecting the health of tanks and scrum balls.

The fog really is not linked to killing at all, it's a misconception. You could have a vey foggy mod that doesn't kill at all.

The thickness of the fog is set by 3 items:

 

                                        
new Sky(Sky) {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
visibleDistance = "800";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.000000 0.000000 9.900000 1.000000";
fogDistance = "400";
fogColor = "1.100000 0.100000 0.100000 1.000000";
fogVolume1 = "1 1 1";
fogVolume2 = "1 1 1";
fogVolume3 = "40 1 138";
materialList = "game/data/skies/morning.dml";
windVelocity = "1 1 0";
windEffectPrecipitation = "1";
noRenderBans = "0";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 1.000000";
cloudSpeed3 = "0.0003";
cloudSpeed1 = "0.0001";
cloudHeightPer0 = "0";
locked = "true";
cloudHeightPer2 = "0";
cloudHeightPer1 = "0";
cloudSpeed2 = "0.0002";
};

 

These are the ones to want to experiment with:
visibleDistance = "800";
fogDistance = "400";
fogVolume3 = "40 1 138"; adjusting the last number in this does a great deal for the density of the fog.

 

Last edited: Saturday, September 03, 2005 at 4:53:52 PM

Saturday, September 03, 2005 at 3:19:29 PM

Just incase you are wondering, ^ and more can be learned from the traslatd mis file... Just trying to be helpful.

Pardon my rudeness, I cannot abide useless people.

Saturday, September 03, 2005 at 3:54:28 PM

Yeah and the translated mis file is on the modding resource ;)

Sunday, September 04, 2005 at 5:18:16 AM

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