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No linky chong
There is now :)
Nice going chong -- this was released long time ago by Triv and u used it on the script u say it's yours, and trully its just copy + pastes from TGE:
Function toggleFirstPerson(%val)
{
if (%val)
{
$firstPerson = !$firstPerson;
}
}
LOL -- that's the only thing that works online you other's scripts taker
Dear Art,
I know you are pissed off that me and Ben have teamed up as scripters, and you have some sick obsession with being the best and feel the need to lie about things but please take your useless comments somewhere else.
Chong I'm not pissed up about that, it's just that the function that works online is the SAME as the one Triv released...
And the rest is the same as in TGE Demo or Realm Wars so it'll get you nowhere
NOTE: the one that works online is impossible to make it use other Camera positions without TT's C source
Art, I recommend you find something better to do with your time (Obviously you have a lot of it on your hands).
Maybe go out and get some fresh air ?
find some friends ?
And Art I can't wait to prove you wrong when I re-release the script....You sad lonely little boy.
Since does chong no how to script and I thought ben did not like chong
Dark, I wouldn't get on the wrong side of Chong, or you'll have me to answer to (the Windows tester)! So watch your step mate!
Exec(game/client/scripts/CamTog.cs");
Should be:
Exec("game/client/scripts/CamTog.cs");
Btw this wont work anyway
B
Yes it does it works for everyone else.
It does work, for me at least, but is all u get is a left, right, and center angle to choose from? Btw, that's not a complaint. Ck XD
This was part of Binds, see this thread for more info about it.
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CamTog script is a tool that is used inside any server to change the view you see.....Should be useful in scrum to score those reverse goals :P
DOWNLOAD HERE
It's still in BETA stages please report any bugs.
And I will be adding more camera angles in a later release dont worry just getting used to scripting..
Last edited: Wednesday, January 12, 2005 at 12:45:27 PM