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Shifting, disappearing,rolling and moving terrains. Is this possilbe?

Sunday, January 30, 2005 at 4:02:53 PM

Nope.

Sunday, January 30, 2005 at 4:03:30 PM

You sure Leg?

New TerrainBlock(Terrain) {
rotation = "1 0 0 0";
scale = "1 1 1";
detailTexture = "~/data/terrains/details/detail1";
terrainFile = "./TT1_1.ter";
squareSize = "8";
bumpScale = "1";
bumpOffset = "0.01";
zeroBumpScale = "8";
position = "-1024 -1024 0";
locked = "true";
};

Sunday, January 30, 2005 at 5:50:03 PM

Hmm yes there is a way... Remember in demo bens server "Terrain Scrambler" the map was all shifted and funny looking, if that's what are meaning then I dont know. But I'll ask him anyway to see how he did it. And chilled Lizard also had the right Idea

Sunday, January 30, 2005 at 6:03:24 PM

I think he means animated terrain.

As in,mountains sinking and appearing somewhere else,etc etc.

Sunday, January 30, 2005 at 6:41:05 PM

Hi,

No it definately wont work that way, at least at the disposal of the public. I dont think moving terrains are possible in torque even right now, but it is a really cool thought, Legendary I dont think it has to do with animation, terrain is a game object, not a model.

Sunday, January 30, 2005 at 7:33:01 PM

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