Forums Index >> Modding >> I need somehelp with 187 Emitters
Page : <1> :
Y the heck do u need lighttank 4 cryin out load! Make it 4 all of the tanks it looks koooler also I wana know that 2 so PLZ tell me when u get the chance....
So what should it be defaultprojectile.emitter="flamethrower"
If u want it 4 all of tanks I'd think so %)
I said lighttank.defaultprojectile.emitter = flamethroweremitter";
EDIT: And to get more than one coming from the ground just copy and past the one you already have and between the first one where is says new ParticleEmitterNode(FlamethrowerEmitterNode) { put a 1 after flamethroweremitternode so it looks like new ParticleEmitterNode(FlamethrowerEmitterNode1) {, and on the second one replace the 1 with a 2 after flamethroweremitternode, and if you want another put three and so on.
Last edited: Sunday, May 09, 2004 at 12:33:01 PM
Yeah u can it works...........it awsome thx michael!!!!!!
New ParticleEmitterNode(FlamethrowerEmitterNode) {
Position = "32.7379 -149.782 121.938";
Rotation = "0.0116031 -0.00690149 -0.999909 86.1322";
Scale = "1 1 1";
Datablock = "FlamethrowerEmitterNode";
Emitter = "FlamethrowerEmitter";
Velocity = "1";
};
New ParticleEmitterNode(FlamethrowerEmitterNode1) {
Position = "12.4123 -139.066 122.568";
Rotation = "0.0116031 -0.00690149 -0.999909 86.1322";
Scale = "1 1 1";
Datablock = "FlamethrowerEmitterNode";
Emitter = "FlamethrowerEmitter";
Velocity = "1";
};
New ParticleEmitterNode(FlamethrowerEmitterNode2) {
Position = "47.642 -132.925 121.801";
Rotation = "0.0116031 -0.00690149 -0.999909 86.1322";
Scale = "1 1 1";
Datablock = "FlamethrowerEmitterNode";
Emitter = "FlamethrowerEmitter";
Velocity = "1";
};
This is wat I have under the object and still only one works..............wat should I do
Last edited: Sunday, May 09, 2004 at 12:56:20 PM
No thats good Michael. BB what I said was you can't use a datablock
};
New ParticleEmitterNode(FlamethrowerEmitterNode) {
Position = "-181.207 -460.11 142.861";
Rotation = "1.01869905 -0.69984128 -2.099939 60.034";
Scale = "1 1 1";
Datablock = "FlamethrowerEmitterNode";
Emitter = "FlamethrowerEmitter";
Velocity = "1";
For weapons. Datablocks will put the emitter on your map.
:)
4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!
Last edited: Sunday, May 09, 2004 at 3:15:56 PM
Can anybody tell how to put more than one thing coming out of the ground..............i put what I have so just scroll up a little and take a loook and help me out.
Ok but do your know how to add more than one to your map?
Yes I know how to put more than one in a mod. I have 3 in my No One Gets This One mod. :P
4/1/1929 to 11/17/2006 Rest in Peace Bo. GO BLUE!!!
Well could u tell me.........i would appreciate it............thx :)
Try this:
New ParticleEmitterNode(FlamethrowerEmitterNode1) {
Position = "12.4123 -139.066 122.568";
Rotation = "0.0116031 -0.00690149 -0.999909 86.1322";
Scale = "1 1 1";
Datablock = "FlamethrowerEmitterNode";
Emitter = "FlamethrowerEmitter";
Velocity = "1";
};
New ParticleEmitterNode(FlamethrowerEmitterNode2) {
Position = "47.642 -132.925 121.801";
Rotation = "0.0116031 -0.00690149 -0.999909 86.1322";
Scale = "1 1 1";
Datablock = "FlamethrowerEmitterNode";
Emitter = "FlamethrowerEmitter";
Velocity = "1";
};
And so on.
Thanks Michael is worked I appreciate it :) :) :) !!!!! Thx
I cant get the emitters to work at all lol
Me either I get stuck on loading datablocks
I have a quest 4 da txt file is that supposed to be a cs file it self called emitters.cs or wat wat txt doc.? Plzs help :(
Page : <1> :
Ok I got 187 tutorial to work , I got flames coming out of the ground..........but I can't figure out how to add more than one flame coming outa the ground..............also I can't figure out how to add the emitter to my weapons.........Michael told me to try lighttank.defaultprojectile.emitter="flamethrower"
But it doesnt work........could somene help me out here??.......thx
Last edited: Sunday, May 09, 2004 at 11:00:27 AM