Forums Index >> Modding >> Files NOT Saving!!
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I have that same problem.
Do File,Save as.
Click prefs,and save over with your modified prefs.
Hi CK
Sometimes the game balks at manually manipulated passwords in the pref.cs
Heres what I did as a workaround
1. Launch your game and go to the "Create" section
2. In the Create section set ur bots - name your server and enable the password w/password
3. Go back one screen and then exit (this forces a rewrite of the pref.cs)
4. Open pref.cs in notepad - scroll down to the $Pref::Password ="password";
line and change it to this for no pass $Pref::Password = "";
then if you want a pass again just add it between the quotations
Roo
You guys are awesome. Thank you. Please check the mod out and tell me what you think. I will take any and all criticism. CK.
Will do that KBC. Thanks all. CK
Well, duh....U.R. Right. I never noticed. Also, what file do the codes go? I know codes are a "no-no", but I would like to have them.CK.
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When I change from password enabled to disabled in prefs to run my mod , the file changes don't save. It was up and running just fine lastnight, but I forgot to put in spawn point(DUH!)- So I put them in tonight and disabled the pass and saved the pref files using save and save as, launched dedicated and in server list it's still password enabled. I go back and look at the pref files and they have magically changed back. Why won't they stay saved? Chineseknife.