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I dont think theres a command for that unless you edit your.mis files
Check this out http://www.freewebs.com/maxworks/ there's lots of modding stuff in there.
Go in the special.cs file located in game/server/scripts and scroll down to almost the bottom and there should be a thing to create the goal and flag. If you want to add a new one just copy what that create thing has and make it your own. (Dont have the special.cs file? Then click here, just copy everything from that and make a new text file called special.cs and paste it in there and save it into game/server/scripts
Last edited: Wednesday, August 02, 2006 at 9:34:32 PM
datablock FlagData(DefaultFlag)
{
category = "Flags";
shapeFile = "~/data/shapes/common/scrumball.dts";
BounceTerrain = 0.7; // 0->complete stop 1->full reverse
bounceStatic = 0.5; // 0->complete stop 1->full reverse
frictionTerrain = 0.4; // 0->no friction, 1->sticky
UnstuckTime = 2500; // time (in ms) tank can be stuck before getting unstuck boost
unstuckBoost = 10; // velocity boost in m/s
// suspension
springRange = 0.3;
springVelScale = 1.0;
springCorrectScale1 = 2.0;
springCorrectScale2 = 0.99;
// sound
hardCollSound = "SoftCollSound"; // sound to play when hitting other tank hard
hardCollVel = 1; // must be going this fast (m/s) to make hard sound
softCollSound = ""; // soft sound
softCollVel = 1; // speed to make soft sound
collISI = 200; // don't replay sooner than this (in ms)
snagFlagSound = "PupOffSound";
NoPickup = false;
};
What create thing?
Is it this thing??
function FlagData::create(%block)
I remember... A LOONG time ago me and my bro (legendary) created a small ball that you could shove around... All it was was a non-picking up scrum ball witha diffrent shap file and no bounce... We use to create TONS of them wth a simeple lline of command at the top of the MIs file...
it was like... Create.ball (); or somthing... Someone has to know what that onething is!
Last edited: Thursday, August 03, 2006 at 11:52:08 AM
For a Scrum, it's
DefaultFlag.create();
Last edited: Thursday, August 03, 2006 at 6:24:17 PM
YESS!!!
SWEET jesus I love you thankyouthankyouthankyouthankyou!!!!
Maybe you should've looked into the CTF script ;)? I've known that for years...
*cough* yeah I shoulda done that... *cough cough*
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Does anyone know the command to create an object as soon as the level starts (like a scrum ball)
I think it was like
Create.*thingy*();
Yes?, no?
And what was the Area in your miss file supposed to be to make the fog damage go away?
Like 512 512 512 512 or somthing like that.
Last edited: Tuesday, August 01, 2006 at 10:00:10 PM