Forums Index >> Modding >> Art or any other scriptor
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-Geek
Why not post ur comment in my Forums post:
Art Crazy Suggestions
~~~~~~CaNnEdSpLaM~~~~~~
Because it doesn't APPLY. It's a modding question NOT FOR THE ADMIN SCRIPT, but "for Art Crazy or any other scripter.
1. Don't think so... Maybe you could assign a variable to an object to keep track of the number of projectiles that hit it, watch with a conditional for when it equals a constant that changes for the object, then blow it up. You'd have to make it a powerup.
Nope... No way to do that with TT... Blame BT, it works with TGE tough..
Nooooooo! Is there any way to singify it has been destroyed. Maybe like, an animation... Or, ooo, kinda like capture the base! Except w/ multiple bases (I am trying to make a battle ship mod... If u know where I'm going w/ this, feel free to butt in anytime XD )
Pardon my rudeness, I cannot abide useless people.
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One simple question. Well, two possibly
1. Is is possible to give an object like a rock, tree, or building hitpoints. Like, yknow, to make it so u can destroy them. I would think it would be the same as modding a tanks hp, but then one would have to make some sort of explosion or way to signify that it is destroyed.
2. If the above question's answer is yes, how would I go about doing this. Please respond
-geek-
Pardon my rudeness, I cannot abide useless people.