Forums Index >> Modding >> Help With Mission Loader
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I reply
..
Soon
Well here you have MissionLoaderPreferences.cs open:
//############################################################################
//###################### Art Crazyİ's Mission Loader Script ##################
//############################## Preferences File ############################
//############################################################################
//Number of maps that are in the loop
$MissionLoader::MapNumber = 0;
//Maps gonna be used -- as an example I included TT1_1.mis and TT1_2.mis
//inside the "["and the "]" put the place its suposed to be on -- 0 = first
//You can use as many as you like -- dont forget to update the map number above!
$MissionLoader::Map[0] = "game/data/missions/TT1_1.mis";
$MissionLoader::Map[1] = "game/data/missions/TT1_2.mis";
$MissionLoader::Map[2] = "game/data/missions/TT1_3.mis";
$MissionLoader::Map[3] = "game/data/missions/TT1_4.mis";
//Loop Type
//Normal = Mission 1 to 2, then to 3 etc...
//Random = Random mission to Random Mission etc...
$MissionLoader::Type = "Random";
Bolded line is the thing which says how many maps it can cycle through.
If you set MapNumber = "3"; it will switch between MissionLoader::Map[0],MissionLoader::Map[1] and MissionLoader::Map[2]. So three maps.
You can change maps to spooky or frantic with changing
$MissionLoader::Map[#] = "game/data/missions/TT1_4.mis";
$MissionLoader::Map[#] = "game/data/missions/TT2_2.mis ";
ˆ thats TT2_2, comatose canyon.
Last thing, you can change does maps switch in order (normal) to 2 from 1, 3 from 2 and so on, or random.
Hope you got it all. %)
Last edited: Sunday, June 26, 2005 at 9:57:45 AM
Ya I got it thanks it works now!
HaHa ^^ You Just Got p00ne1) WanT SoMe MoRe?? 1v1 You Host It.
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Help how you load your mods into your Mission Loader CompuComp was explaing it to me but I didnt get it ok so it would be Nice If Someone Replies! :'(
HaHa ^^ You Just Got p00ne1) WanT SoMe MoRe?? 1v1 You Host It.