Forums Index >> Modding >> Cant place Trees or Rocks in TGE mod-help please-
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Q1 : Is you're Mod a Lush Map? [not using Frantic or Spooky stuff]
Q2 : Whit TGE, did you add Xpack4 objects?
I used Hullabaloo as my base map so yes
I didn't add the Xpack4 objects....ill do that.
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Still nothing =(
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My advice would be following: Place all the objects without a special feature(ie rocks and trees) to your map in the TGE.
If you really have to place these things with the modwizard. I would try to name BOTH the mis and the ter file to TT1_5... That could do the trick...
You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.
^ ok Triv, ill try that. Thanks for the advice! :)
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The terrain also has to be TTx_y.mis.
You can add tree's and rocks with modwizard without renaming your mods to TT1_1 etc, Just do a dedicated server go in and start modwizard and add what you like, Some times the trees and rocks won't work this way and then you have to use tge I would just use modwizard for arrows and bounce pads. Use tge for everything else, If you have added the xpack correctly then there should be no problem. Game/data/shapes in tge, make sure that in your tt shapes folder the xpack is also in game/data/shapes. When useing tge go into staticshapes/game/data/shapes to add stuff, if you go into tge shapes/game to add stuff this would not do what you are wanting to do. Also in the xpack delete the folder called sharp, per napalms instructions keep the one called sharp_trees.
Thanks! Ill try that!
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So, I saved my mod as TT1_1.mis. I found out that doesn't work so I but an arrow in the map save it as a mw map. Then, I saved the Mw map as TT1_5 and still won't let me place trees or rocks. Please help :S
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