Forums Index >> Modding >> Cant place Trees or Rocks in TGE mod-help please-



Page : <1> :


So, I saved my mod as TT1_1.mis. I found out that doesn't work so I but an arrow in the map save it as a mw map. Then, I saved the Mw map as TT1_5 and still won't let me place trees or rocks. Please help :S

Leader of the Vigilante Tanks! May Vigilance Carry On!

Saturday, May 06, 2006 at 6:51:03 AM

Q1 : Is you're Mod a Lush Map? [not using Frantic or Spooky stuff]
Q2 : Whit TGE, did you add Xpack4 objects?

 

 

 

 

Saturday, May 06, 2006 at 6:58:49 AM

I used Hullabaloo as my base map so yes

I didn't add the Xpack4 objects....ill do that.

Leader of the Vigilante Tanks! May Vigilance Carry On!

Saturday, May 06, 2006 at 7:07:02 AM

Still nothing =(

Leader of the Vigilante Tanks! May Vigilance Carry On!

Saturday, May 06, 2006 at 7:18:28 AM

My advice would be following: Place all the objects without a special feature(ie rocks and trees) to your map in the TGE.

If you really have to place these things with the modwizard. I would try to name BOTH the mis and the ter file to TT1_5... That could do the trick...

You don't have to let go of one rope before grabbing the other. But you'll have to let go of one if you want to swing forward.

Saturday, May 06, 2006 at 8:42:21 AM

^ ok Triv, ill try that. Thanks for the advice! :)

Leader of the Vigilante Tanks! May Vigilance Carry On!

Saturday, May 06, 2006 at 10:50:57 AM

The terrain also has to be TTx_y.mis.

Sunday, May 07, 2006 at 7:21:26 PM

You can add tree's and rocks with modwizard without renaming your mods to TT1_1 etc, Just do a dedicated server go in and start modwizard and add what you like, Some times the trees and rocks won't work this way and then you have to use tge I would just use modwizard for arrows and bounce pads. Use tge for everything else, If you have added the xpack correctly then there should be no problem. Game/data/shapes in tge, make sure that in your tt shapes folder the xpack is also in game/data/shapes. When useing tge go into staticshapes/game/data/shapes to add stuff, if you go into tge shapes/game to add stuff this would not do what you are wanting to do. Also in the xpack delete the folder called sharp, per napalms instructions keep the one called sharp_trees.

 

Sunday, May 07, 2006 at 9:34:16 PM

Thanks! Ill try that!

Leader of the Vigilante Tanks! May Vigilance Carry On!

Monday, May 08, 2006 at 5:39:51 PM

@ gen Vig,

If you still have trouble send me the.mis and.ter file and ill look at it, and tell you where you may be having trouble.

CB

E mail in profile

 

Wednesday, May 10, 2006 at 5:08:34 PM

Page : <1> :

insert quote insert url insert email insert image bold italic underline superscript subscript horizontal rule : : Help on using forum codes

Add comment:

HTML is disabled within comments, but ZBB Code is enabled.

Back to the top

Web site designed, maintained and funded by -z- and Dan MacDonald